Struct libhealth::windows::SetupWindow
source · pub struct SetupWindow { /* private fields */ }
Expand description
The SetupWindow is shown to the user on the first start of the applcation to fill in some data.
Implementations§
source§impl SetupWindow
impl SetupWindow
sourcepub fn connect_setup_done<F: Fn(&Self) + 'static>(
&self,
callback: F
) -> SignalHandlerId
pub fn connect_setup_done<F: Fn(&Self) + 'static>( &self, callback: F ) -> SignalHandlerId
Connect to the setup being completed by the user.
Arguments
callback
- The callback to call once the signal is emitted.
Returns
The glib::SignalHandlerId to disconnect the signal later on.
sourcepub fn new<P: IsA<Application>>(app: &P) -> Self
pub fn new<P: IsA<Application>>(app: &P) -> Self
pub async fn handle_response(&self, id: ResponseType)
pub async fn add_weight(&self)
Trait Implementations§
source§impl Clone for SetupWindow
impl Clone for SetupWindow
source§impl CompositeTemplateCallbacks for SetupWindow
impl CompositeTemplateCallbacks for SetupWindow
const CALLBACKS: &'static [TemplateCallback] = _
source§fn bind_template_callbacks<T>(klass: &mut T)where
T: WidgetClassSubclassExt,
fn bind_template_callbacks<T>(klass: &mut T)where T: WidgetClassSubclassExt,
Binds the template callbacks from this type into the default template scope for
klass
.source§fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where
T: WidgetClassSubclassExt,
fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where T: WidgetClassSubclassExt,
Binds the template callbacks from this type into the default template scope for
klass
,
prepending prefix
to each callback name.source§fn add_callbacks_to_scope(scope: &BuilderRustScope)
fn add_callbacks_to_scope(scope: &BuilderRustScope)
Binds the template callbacks from this type into
scope
.source§fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
Binds the template callbacks from this type into
scope
, prepending prefix
to each
callback name.source§impl Debug for SetupWindow
impl Debug for SetupWindow
source§impl HasParamSpec for SetupWindow
impl HasParamSpec for SetupWindow
type ParamSpec = ParamSpecObject
§type SetValue = SetupWindow
type SetValue = SetupWindow
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, SetupWindow>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for SetupWindow
impl Hash for SetupWindow
source§impl ObjectSubclassIs for SetupWindow
impl ObjectSubclassIs for SetupWindow
source§impl Ord for SetupWindow
impl Ord for SetupWindow
source§impl ParentClassIs for SetupWindow
impl ParentClassIs for SetupWindow
source§impl<OT: ObjectType> PartialEq<OT> for SetupWindow
impl<OT: ObjectType> PartialEq<OT> for SetupWindow
source§impl<OT: ObjectType> PartialOrd<OT> for SetupWindow
impl<OT: ObjectType> PartialOrd<OT> for SetupWindow
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for SetupWindow
impl StaticType for SetupWindow
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for SetupWindow
impl IsA<Accessible> for SetupWindow
impl IsA<ActionGroup> for SetupWindow
impl IsA<ActionMap> for SetupWindow
impl IsA<ApplicationWindow> for SetupWindow
impl IsA<ApplicationWindow> for SetupWindow
impl IsA<Buildable> for SetupWindow
impl IsA<ConstraintTarget> for SetupWindow
impl IsA<Native> for SetupWindow
impl IsA<Root> for SetupWindow
impl IsA<ShortcutManager> for SetupWindow
impl IsA<Widget> for SetupWindow
impl IsA<Window> for SetupWindow
Auto Trait Implementations§
impl !RefUnwindSafe for SetupWindow
impl !Send for SetupWindow
impl !Sync for SetupWindow
impl Unpin for SetupWindow
impl UnwindSafe for SetupWindow
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
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fn reset_property(&self, property: AccessibleProperty)
fn reset_relation(&self, relation: AccessibleRelation)
fn reset_state(&self, state: AccessibleState)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn connect_accessible_role_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
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impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
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fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn is_action_enabled(&self, action_name: &str) -> bool
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fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
fn list_actions(&self) -> Vec<GString, Global>
fn connect_action_added<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&O, &str) + 'static,
fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str, bool) + 'static,
fn connect_action_removed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str) + 'static,
fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str, &Variant) + 'static,
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fn remove_action(&self, action_name: &str)
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source§impl<O> AdwApplicationWindowExt for Owhere
O: IsA<ApplicationWindow>,
impl<O> AdwApplicationWindowExt for Owhere O: IsA<ApplicationWindow>,
source§impl<O> ApplicationWindowExt for Owhere
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fn help_overlay(&self) -> Option<ShortcutsWindow>
fn id(&self) -> u32
fn set_help_overlay(&self, help_overlay: Option<&ShortcutsWindow>)
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fn fullscreen(&self)
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fn application(&self) -> Option<Application>
fn child(&self) -> Option<Widget>
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fn focus(&self) -> Option<Widget>
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fn maximize(&self)
fn minimize(&self)
fn present(&self)
fn present_with_time(&self, timestamp: u32)
fn set_application(&self, application: Option<&impl IsA<Application>>)
fn set_child(&self, child: Option<&impl IsA<Widget>>)
fn set_decorated(&self, setting: bool)
fn set_default_size(&self, width: i32, height: i32)
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fn set_deletable(&self, setting: bool)
fn set_destroy_with_parent(&self, setting: bool)
fn set_display(&self, display: &impl IsA<Display>)
fn set_focus(&self, focus: Option<&impl IsA<Widget>>)
fn set_focus_visible(&self, setting: bool)
fn set_hide_on_close(&self, setting: bool)
fn set_icon_name(&self, name: Option<&str>)
fn set_mnemonics_visible(&self, setting: bool)
fn set_modal(&self, modal: bool)
fn set_resizable(&self, resizable: bool)
fn set_startup_id(&self, startup_id: &str)
fn set_title(&self, title: Option<&str>)
fn set_titlebar(&self, titlebar: Option<&impl IsA<Widget>>)
fn set_transient_for(&self, parent: Option<&impl IsA<Window>>)
fn unfullscreen(&self)
fn unmaximize(&self)
fn unminimize(&self)
fn default_height(&self) -> i32
fn set_default_height(&self, default_height: i32)
fn default_width(&self) -> i32
fn set_default_width(&self, default_width: i32)
fn focus_widget(&self) -> Option<Widget>
fn set_focus_widget<P>(&self, focus_widget: Option<&P>)where P: IsA<Widget>,
fn is_fullscreened(&self) -> bool
fn set_fullscreened(&self, fullscreened: bool)
fn set_maximized(&self, maximized: bool)
fn connect_activate_default<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn emit_activate_default(&self)
fn connect_activate_focus<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn emit_activate_focus(&self)
fn connect_close_request<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) -> Inhibit + 'static,
fn connect_enable_debugging<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O, bool) -> bool + 'static,
fn emit_enable_debugging(&self, toggle: bool) -> bool
fn connect_keys_changed<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_application_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_child_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_decorated_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_default_height_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_default_widget_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_default_width_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_deletable_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_destroy_with_parent_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_display_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_focus_visible_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_focus_widget_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_fullscreened_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_hide_on_close_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_icon_name_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_is_active_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_maximized_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_mnemonics_visible_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_modal_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_resizable_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_startup_id_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn connect_title_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Connect to the signal
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Connect to the signal
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
Connect to the signal
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + Send + 'static,
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'f, 't, O, 'a>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
impl<T, S> ObjectSubclassIsExt for Twhere T: ObjectSubclassIs<Subclass = S>, S: ObjectSubclass<Type = T>,
source§fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
Returns the implementation (the private Rust struct) of this class instance
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.