pub struct Application { /* private fields */ }
Expand description
A base class for Adwaita applications.
Application
handles library initialization by calling init()
in the
default startup
signal handler, in turn chaining up
as required by gtk::Application
. Therefore, any subclass of
Application
should always chain up its startup
handler before using
any Adwaita or GTK API.
§Automatic Resources
Application
will automatically load stylesheets located in the
application’s resource base path (see
[ApplicationExtManual::set_resource_base_path()
][crate::gio::prelude::ApplicationExtManual::set_resource_base_path()], if they’re present.
They can be used to add custom styles to the application, as follows:
-
style.css
contains styles that are always present. -
style-dark.css
contains styles only used whendark
isTRUE
. -
style-hc.css
contains styles used when the system high contrast preference is enabled. -
style-hc-dark.css
contains styles used when the system high contrast preference is enabled anddark
isTRUE
.
§Properties
§style-manager
The style manager for this application.
This is a convenience property allowing to access StyleManager
through
property bindings or expressions.
Readable
Application
§active-window
The currently focused window of the application.
Readable
§menubar
The GMenuModel
to be used for the application’s menu bar.
Readable | Writeable
§register-session
Set this property to TRUE
to register with the session manager.
This will make GTK track the session state (such as the
screensaver-active
property).
Readable | Writeable
§screensaver-active
This property is TRUE
if GTK believes that the screensaver is
currently active.
GTK only tracks session state (including this) when
register-session
is set to true
.
Tracking the screensaver state is currently only supported on Linux.
Readable
Application
§action-group
The group of actions that the application exports.
Writeable
§application-id
The unique identifier for the application.
Readable | Writeable | Construct
§flags
Flags specifying the behaviour of the application.
Readable | Writeable
§inactivity-timeout
Time (in milliseconds) to stay alive after becoming idle.
Readable | Writeable
§is-busy
Whether the application is currently marked as busy through g_application_mark_busy() or g_application_bind_busy_property().
Readable
§is-registered
Whether [ApplicationExtManual::register()
][crate::gio::prelude::ApplicationExtManual::register()] has been called.
Readable
§is-remote
Whether this application instance is remote.
Readable
§resource-base-path
The base resource path for the application.
Readable | Writeable
§version
The human-readable version number of the application.
Readable | Writeable
§Implements
AdwApplicationExt
, gtk::prelude::ApplicationExt
, gio::prelude::ApplicationExt
, [trait@glib::ObjectExt
], gio::prelude::ActionGroupExt
, gio::prelude::ActionMapExt
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl Application
impl Application
pub const NONE: Option<&'static Application> = None
sourcepub fn builder() -> ApplicationBuilder
pub fn builder() -> ApplicationBuilder
Creates a new builder-pattern struct instance to construct Application
objects.
This method returns an instance of ApplicationBuilder
which can be used to create Application
objects.
source§impl Application
impl Application
sourcepub fn new(application_id: Option<&str>, flags: ApplicationFlags) -> Self
pub fn new(application_id: Option<&str>, flags: ApplicationFlags) -> Self
Creates a new Application
.
If application_id
is not NULL
, then it must be valid. See
gio::Application::id_is_valid()
.
If no application ID is given then some features (most notably application uniqueness) will be disabled.
§application_id
The application ID
§flags
The application flags
§Returns
the newly created Application
Trait Implementations§
source§impl Clone for Application
impl Clone for Application
source§impl Debug for Application
impl Debug for Application
source§impl Default for Application
impl Default for Application
source§impl HasParamSpec for Application
impl HasParamSpec for Application
type ParamSpec = ParamSpecObject
source§type SetValue = Application
type SetValue = Application
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Application>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for Application
impl Hash for Application
source§impl<T: AdwApplicationImpl> IsSubclassable<T> for Application
impl<T: AdwApplicationImpl> IsSubclassable<T> for Application
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for Application
impl Ord for Application
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl ParentClassIs for Application
impl ParentClassIs for Application
type Parent = Application
source§impl<OT: ObjectType> PartialEq<OT> for Application
impl<OT: ObjectType> PartialEq<OT> for Application
source§impl<OT: ObjectType> PartialOrd<OT> for Application
impl<OT: ObjectType> PartialOrd<OT> for Application
source§impl StaticType for Application
impl StaticType for Application
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Application
impl IsA<ActionGroup> for Application
impl IsA<ActionMap> for Application
impl IsA<Application> for Application
impl IsA<Application> for Application
Auto Trait Implementations§
impl Freeze for Application
impl RefUnwindSafe for Application
impl !Send for Application
impl !Sync for Application
impl Unpin for Application
impl UnwindSafe for Application
Blanket Implementations§
source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn is_action_enabled(&self, action_name: &str) -> bool
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
fn list_actions(&self) -> Vec<GString>
fn connect_action_added<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerId
fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_removed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
source§impl<O> ActionMapExt for O
impl<O> ActionMapExt for O
fn add_action(&self, action: &impl IsA<Action>)
fn lookup_action(&self, action_name: &str) -> Option<Action>
fn remove_action(&self, action_name: &str)
source§impl<O> ActionMapExtManual for O
impl<O> ActionMapExtManual for O
fn add_action_entries( &self, entries: impl IntoIterator<Item = ActionEntry<Self>>, )
source§impl<O> AdwApplicationExt for Owhere
O: IsA<Application>,
impl<O> AdwApplicationExt for Owhere
O: IsA<Application>,
source§fn style_manager(&self) -> StyleManager
fn style_manager(&self) -> StyleManager
fn connect_style_manager_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> ApplicationExt for Owhere
O: IsA<Application>,
impl<O> ApplicationExt for Owhere
O: IsA<Application>,
fn activate(&self)
fn add_main_option( &self, long_name: &str, short_name: Char, flags: OptionFlags, arg: OptionArg, description: &str, arg_description: Option<&str>, )
fn bind_busy_property(&self, object: &impl IsA<Object>, property: &str)
fn application_id(&self) -> Option<GString>
fn dbus_connection(&self) -> Option<DBusConnection>
fn dbus_object_path(&self) -> Option<GString>
fn flags(&self) -> ApplicationFlags
fn inactivity_timeout(&self) -> u32
fn is_busy(&self) -> bool
fn is_registered(&self) -> bool
fn is_remote(&self) -> bool
fn resource_base_path(&self) -> Option<GString>
fn version(&self) -> Option<GString>
fn open(&self, files: &[File], hint: &str)
fn quit(&self)
fn register( &self, cancellable: Option<&impl IsA<Cancellable>>, ) -> Result<(), Error>
fn send_notification(&self, id: Option<&str>, notification: &Notification)
fn set_application_id(&self, application_id: Option<&str>)
fn set_default(&self)
fn set_flags(&self, flags: ApplicationFlags)
fn set_inactivity_timeout(&self, inactivity_timeout: u32)
fn set_option_context_description(&self, description: Option<&str>)
fn set_option_context_parameter_string(&self, parameter_string: Option<&str>)
fn set_option_context_summary(&self, summary: Option<&str>)
fn set_resource_base_path(&self, resource_path: Option<&str>)
fn set_version(&self, version: &str)
fn unbind_busy_property(&self, object: &impl IsA<Object>, property: &str)
fn withdraw_notification(&self, id: &str)
fn connect_activate<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_command_line<F>(&self, f: F) -> SignalHandlerId
fn connect_handle_local_options<F>(&self, f: F) -> SignalHandlerId
fn connect_name_lost<F>(&self, f: F) -> SignalHandlerId
fn connect_shutdown<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_startup<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_application_id_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_flags_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_inactivity_timeout_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_busy_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_registered_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_remote_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_resource_base_path_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_version_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
source§impl<O> ApplicationExtManual for Owhere
O: IsA<Application>,
impl<O> ApplicationExtManual for Owhere
O: IsA<Application>,
fn run(&self) -> ExitCode
fn run_with_args<S>(&self, args: &[S]) -> ExitCode
fn connect_open<F>(&self, f: F) -> SignalHandlerId
fn hold(&self) -> ApplicationHoldGuard
fn mark_busy(&self) -> ApplicationBusyGuard
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fn add_window(&self, window: &impl IsA<Window>)
fn accels_for_action(&self, detailed_action_name: &str) -> Vec<GString>
fn actions_for_accel(&self, accel: &str) -> Vec<GString>
fn active_window(&self) -> Option<Window>
fn window_by_id(&self, id: u32) -> Option<Window>
fn windows(&self) -> Vec<Window>
fn inhibit( &self, window: Option<&impl IsA<Window>>, flags: ApplicationInhibitFlags, reason: Option<&str>, ) -> u32
fn list_action_descriptions(&self) -> Vec<GString>
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fn is_screensaver_active(&self) -> bool
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of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more