libadwaita

Struct MultiLayoutView

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pub struct MultiLayoutView { /* private fields */ }
Available on crate feature v1_6 only.
Expand description

A widget for switching between different layouts.

MultiLayoutView contains layouts and children. Each child has an ID, each layout has slots inside it, each slot also has an ID. When switching layouts, children are inserted into slots with matching IDs. The visible property of each slot is updated to match that of the inserted child.

This can be useful for rearranging children when it’s difficult to do so otherwise, for example to move a child from a sidebar to a bottom bar.

The currently used layout can be switched using the layout or layout-name properties. For example, it can be done via a Breakpoint setter to change layouts depending on the window size.

§AdwMultiLayoutView as GtkBuildable

The MultiLayoutView implementation of the gtk::Buildable interface supports adding layouts via <child> element with the type attribute omitted.

It also supports setting children via <child type="ID">.

Example of an MultiLayoutView UI definition that can display a secondary child as either a sidebar or a bottom sheet.

<object class="AdwMultiLayoutView">
  <child>
    <object class="AdwLayout">
      <property name="name">sidebar</property>
      <property name="content">
        <object class="AdwOverlaySplitView">
          <property name="sidebar">
            <object class="AdwLayoutSlot">
              <property name="id">secondary</property>
            </object>
          </property>
          <property name="content">
            <object class="AdwLayoutSlot">
              <property name="id">primary</property>
            </object>
          </property>
        </object>
      </property>
    </object>
  </child>
  <child>
    <object class="AdwLayout">
      <property name="name">bottom-sheet</property>
      <property name="content">
        <object class="AdwBottomSheet">
          <property name="open">True</property>
          <property name="content">
            <object class="AdwLayoutSlot">
              <property name="id">primary</property>
            </object>
          </property>
          <property name="sheet">
            <object class="AdwLayoutSlot">
              <property name="id">secondary</property>
            </object>
          </property>
        </object>
      </property>
    </object>
  </child>
  <child type="primary">
    <!-- ... -->
  </child>
  <child type="secondary">
    <!-- ... -->
  </child>
</object>

§CSS nodes

MultiLayoutView has a single CSS node with name multi-layout-view.

§Properties

§layout

The currently used layout.

Readable | Writeable

§layout-name

The name of the currently used layout.

See name.

Readable | Writeable

Widget

§can-focus

Whether the widget or any of its descendents can accept the input focus.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§can-target

Whether the widget can receive pointer events.

Readable | Writeable

§css-classes

A list of css classes applied to this widget.

Readable | Writeable

§css-name

The name of this widget in the CSS tree.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable | Construct Only

§cursor

The cursor used by @widget.

Readable | Writeable

§focus-on-click

Whether the widget should grab focus when it is clicked with the mouse.

This property is only relevant for widgets that can take focus.

Readable | Writeable

§focusable

Whether this widget itself will accept the input focus.

Readable | Writeable

§halign

How to distribute horizontal space if widget gets extra space.

Readable | Writeable

§has-default

Whether the widget is the default widget.

Readable

§has-focus

Whether the widget has the input focus.

Readable

§has-tooltip

Enables or disables the emission of the ::query-tooltip signal on @widget.

A value of true indicates that @widget can have a tooltip, in this case the widget will be queried using query-tooltip to determine whether it will provide a tooltip or not.

Readable | Writeable

§height-request

Override for height request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

§hexpand

Whether to expand horizontally.

Readable | Writeable

§hexpand-set

Whether to use the hexpand property.

Readable | Writeable

§layout-manager

The gtk::LayoutManager instance to use to compute the preferred size of the widget, and allocate its children.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§margin-bottom

Margin on bottom side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-end

Margin on end of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-start

Margin on start of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-top

Margin on top side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§name

The name of the widget.

Readable | Writeable

§opacity

The requested opacity of the widget.

Readable | Writeable

§overflow

How content outside the widget’s content area is treated.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§parent

The parent widget of this widget.

Readable

§receives-default

Whether the widget will receive the default action when it is focused.

Readable | Writeable

§root

The gtk::Root widget of the widget tree containing this widget.

This will be None if the widget is not contained in a root widget.

Readable

§scale-factor

The scale factor of the widget.

Readable

§sensitive

Whether the widget responds to input.

Readable | Writeable

§tooltip-markup

Sets the text of tooltip to be the given string, which is marked up with Pango markup.

Also see Gtk::Tooltip::set_markup().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§tooltip-text

Sets the text of tooltip to be the given string.

Also see Gtk::Tooltip::set_text().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§valign

How to distribute vertical space if widget gets extra space.

Readable | Writeable

§vexpand

Whether to expand vertically.

Readable | Writeable

§vexpand-set

Whether to use the vexpand property.

Readable | Writeable

§visible

Whether the widget is visible.

Readable | Writeable

§width-request

Override for width request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

Accessible

§accessible-role

The accessible role of the given gtk::Accessible implementation.

The accessible role cannot be changed once set.

Readable | Writeable

§Implements

gtk::prelude::WidgetExt, [trait@glib::ObjectExt], gtk::prelude::AccessibleExt, gtk::prelude::BuildableExt, gtk::prelude::ConstraintTargetExt

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl MultiLayoutView

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pub fn new() -> MultiLayoutView

Creates a new MultiLayoutView.

§Returns

the newly created MultiLayoutView

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pub fn builder() -> MultiLayoutViewBuilder

Creates a new builder-pattern struct instance to construct MultiLayoutView objects.

This method returns an instance of MultiLayoutViewBuilder which can be used to create MultiLayoutView objects.

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pub fn add_layout(&self, layout: Layout)

Adds @layout to @self.

§layout

the layout to add

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pub fn child(&self, id: &str) -> Option<Widget>

Gets the child for @id to @self.

§id

the id of the child

§Returns

the child for @id

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pub fn layout(&self) -> Option<Layout>

Gets the currently used layout of @self.

§Returns

the current layout

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pub fn layout_by_name(&self, name: &str) -> Option<Layout>

Gets layout with the name @name from @self, or NULL if it doesn’t exist.

See name.

§name

the name of the layout

§Returns

the layout with @name

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pub fn layout_name(&self) -> Option<GString>

Returns the name of the currently used layout of @self.

§Returns

the name of the current layout

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pub fn remove_layout(&self, layout: &Layout)

Removes @layout from @self.

§layout

the layout to add

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pub fn set_child(&self, id: &str, child: &impl IsA<Widget>)

Sets @child as the child for @id in @self.

When changing layouts, it will be inserted into the slot with @id.

§id

the id of the child

§child

the child to set

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pub fn set_layout(&self, layout: &Layout)

Makes @layout the current layout of @self.

§layout

a layout in @self

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pub fn set_layout_name(&self, name: &str)

Makes the layout with @name the current layout of @self.

See name.

§name

the name of the layout

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pub fn connect_layout_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_layout_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for MultiLayoutView

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MultiLayoutView

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MultiLayoutView

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for MultiLayoutView

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type ParamSpec = ParamSpecObject

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type SetValue = MultiLayoutView

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, MultiLayoutView>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for MultiLayoutView

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for MultiLayoutView

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for MultiLayoutView

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impl<OT: ObjectType> PartialEq<OT> for MultiLayoutView

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for MultiLayoutView

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for MultiLayoutView

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for MultiLayoutView

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impl IsA<Accessible> for MultiLayoutView

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impl IsA<Buildable> for MultiLayoutView

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impl IsA<ConstraintTarget> for MultiLayoutView

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impl IsA<Widget> for MultiLayoutView

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impl<O> AccessibleExt for O
where O: IsA<Accessible>,

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impl<O> AccessibleExtManual for O
where O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

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fn update_relation(&self, relations: &[Relation<'_>])

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fn update_state(&self, states: &[State])

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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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Upcasts an object to a reference of its superclass or interface T. Read more
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Tries to downcast to a subclass or interface implementor T. Read more
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Tries to downcast to a reference of its subclass or interface implementor T. Read more
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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Casts to T unconditionally. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

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fn activate(&self) -> bool

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fn activate_action( &self, name: &str, args: Option<&Variant>, ) -> Result<(), BoolError>

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fn activate_default(&self)

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fn add_controller(&self, controller: impl IsA<EventController>)

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fn add_css_class(&self, css_class: &str)

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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform>, )

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fn child_focus(&self, direction: DirectionType) -> bool

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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

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fn compute_expand(&self, orientation: Orientation) -> bool

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fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>

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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

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fn contains(&self, x: f64, y: f64) -> bool

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fn create_pango_context(&self) -> Context

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fn create_pango_layout(&self, text: Option<&str>) -> Layout

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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32, ) -> bool

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fn error_bell(&self)

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fn allocated_baseline(&self) -> i32

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fn allocated_height(&self) -> i32

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fn allocated_width(&self) -> i32

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fn allocation(&self) -> Rectangle

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fn ancestor(&self, widget_type: Type) -> Option<Widget>

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fn can_focus(&self) -> bool

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fn can_target(&self) -> bool

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fn is_child_visible(&self) -> bool

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fn clipboard(&self) -> Clipboard

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fn css_classes(&self) -> Vec<GString>

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fn css_name(&self) -> GString

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fn cursor(&self) -> Option<Cursor>

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fn direction(&self) -> TextDirection

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fn display(&self) -> Display

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fn first_child(&self) -> Option<Widget>

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fn focus_child(&self) -> Option<Widget>

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fn gets_focus_on_click(&self) -> bool

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fn is_focusable(&self) -> bool

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fn font_map(&self) -> Option<FontMap>

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fn font_options(&self) -> Option<FontOptions>

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fn frame_clock(&self) -> Option<FrameClock>

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fn halign(&self) -> Align

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fn has_tooltip(&self) -> bool

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fn height(&self) -> i32

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fn hexpands(&self) -> bool

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fn is_hexpand_set(&self) -> bool

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fn last_child(&self) -> Option<Widget>

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fn layout_manager(&self) -> Option<LayoutManager>

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fn is_mapped(&self) -> bool

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fn margin_bottom(&self) -> i32

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fn margin_end(&self) -> i32

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fn margin_start(&self) -> i32

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fn margin_top(&self) -> i32

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fn widget_name(&self) -> GString

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fn native(&self) -> Option<Native>

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fn next_sibling(&self) -> Option<Widget>

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fn opacity(&self) -> f64

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fn overflow(&self) -> Overflow

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fn pango_context(&self) -> Context

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fn parent(&self) -> Option<Widget>

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fn preferred_size(&self) -> (Requisition, Requisition)

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fn prev_sibling(&self) -> Option<Widget>

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fn primary_clipboard(&self) -> Clipboard

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fn is_realized(&self) -> bool

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fn receives_default(&self) -> bool

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fn request_mode(&self) -> SizeRequestMode

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fn root(&self) -> Option<Root>

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fn scale_factor(&self) -> i32

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fn get_sensitive(&self) -> bool

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fn settings(&self) -> Settings

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fn size(&self, orientation: Orientation) -> i32

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fn size_request(&self) -> (i32, i32)

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fn state_flags(&self) -> StateFlags

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fn style_context(&self) -> StyleContext

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fn tooltip_markup(&self) -> Option<GString>

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fn tooltip_text(&self) -> Option<GString>

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fn valign(&self) -> Align

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fn vexpands(&self) -> bool

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fn is_vexpand_set(&self) -> bool

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fn get_visible(&self) -> bool

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fn width(&self) -> i32

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fn grab_focus(&self) -> bool

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fn has_css_class(&self, css_class: &str) -> bool

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fn has_default(&self) -> bool

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fn has_focus(&self) -> bool

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fn has_visible_focus(&self) -> bool

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fn hide(&self)

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fn in_destruction(&self) -> bool

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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

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fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )

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fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )

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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

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fn is_drawable(&self) -> bool

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fn is_focus(&self) -> bool

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fn is_sensitive(&self) -> bool

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fn is_visible(&self) -> bool

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fn keynav_failed(&self, direction: DirectionType) -> bool

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fn list_mnemonic_labels(&self) -> Vec<Widget>

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fn map(&self)

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fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)

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fn mnemonic_activate(&self, group_cycling: bool) -> bool

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fn observe_children(&self) -> ListModel

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fn observe_controllers(&self) -> ListModel

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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

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fn queue_allocate(&self)

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fn queue_draw(&self)

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fn queue_resize(&self)

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fn realize(&self)

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fn remove_controller(&self, controller: &impl IsA<EventController>)

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fn remove_css_class(&self, css_class: &str)

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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn set_can_focus(&self, can_focus: bool)

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fn set_can_target(&self, can_target: bool)

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fn set_child_visible(&self, child_visible: bool)

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fn set_css_classes(&self, classes: &[&str])

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fn set_cursor(&self, cursor: Option<&Cursor>)

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fn set_cursor_from_name(&self, name: Option<&str>)

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fn set_direction(&self, dir: TextDirection)

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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

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fn set_focus_on_click(&self, focus_on_click: bool)

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fn set_focusable(&self, focusable: bool)

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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

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fn set_font_options(&self, options: Option<&FontOptions>)

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fn set_halign(&self, align: Align)

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fn set_has_tooltip(&self, has_tooltip: bool)

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fn set_hexpand(&self, expand: bool)

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fn set_hexpand_set(&self, set: bool)

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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)

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fn set_margin_bottom(&self, margin: i32)

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fn set_margin_end(&self, margin: i32)

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fn set_margin_start(&self, margin: i32)

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fn set_margin_top(&self, margin: i32)

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fn set_widget_name(&self, name: &str)

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fn set_opacity(&self, opacity: f64)

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fn set_overflow(&self, overflow: Overflow)

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fn set_parent(&self, parent: &impl IsA<Widget>)

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fn set_receives_default(&self, receives_default: bool)

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fn set_sensitive(&self, sensitive: bool)

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fn set_size_request(&self, width: i32, height: i32)

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fn set_state_flags(&self, flags: StateFlags, clear: bool)

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fn set_tooltip_markup(&self, markup: Option<&str>)

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fn set_tooltip_text(&self, text: Option<&str>)

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fn set_valign(&self, align: Align)

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fn set_vexpand(&self, expand: bool)

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fn set_vexpand_set(&self, set: bool)

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fn set_visible(&self, visible: bool)

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fn should_layout(&self) -> bool

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fn show(&self)

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fn size_allocate(&self, allocation: &Rectangle, baseline: i32)

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fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, )

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fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64, ) -> Option<(f64, f64)>

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fn trigger_tooltip_query(&self)

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fn unmap(&self)

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fn unparent(&self)

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fn unrealize(&self)

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fn unset_state_flags(&self, flags: StateFlags)

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fn height_request(&self) -> i32

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fn set_height_request(&self, height_request: i32)

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fn width_request(&self) -> i32

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fn set_width_request(&self, width_request: i32)

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fn connect_destroy<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_direction_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, TextDirection) + 'static,

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fn connect_hide<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_keynav_failed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) -> Propagation + 'static,

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fn connect_map<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_mnemonic_activate<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, bool) -> Propagation + 'static,

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fn connect_move_focus<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) + 'static,

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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static,

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fn connect_realize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_show<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_state_flags_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, StateFlags) + 'static,

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fn connect_unmap<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_unrealize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_target_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_css_classes_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_cursor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focus_on_click_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focusable_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_halign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_tooltip_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_height_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_layout_manager_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_bottom_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_end_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_start_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_top_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_opacity_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_overflow_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_receives_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_root_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_scale_factor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_sensitive_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_markup_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_valign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_visible_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_width_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn add_tick_callback<P>(&self, callback: P) -> TickCallbackId
where P: Fn(&Self, &FrameClock) -> ControlFlow + 'static,

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impl<O> ConstraintTargetExt for O

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,