pub struct StyleManager { /* private fields */ }
Expand description
A class for managing application-wide styling.
StyleManager
provides a way to query and influence the application
styles, such as whether to use dark style, the system accent color or high
contrast appearance.
It allows to set the color scheme via the
color-scheme
property, and to query the current
appearance, as well as whether a system-wide color scheme and accent color
preferences exists.
§Properties
§accent-color
The current system accent color.
See also accent-color-rgba
.
Readable
§accent-color-rgba
The current system accent color as a gdk::RGBA
.
Equivalent to calling to_rgba()
on the value of
accent-color
.
This is a background color. The matching foreground color is white.
Readable
§color-scheme
The requested application color scheme.
The effective appearance will be decided based on the application color
scheme and the system preferred color scheme. The
dark
property can be used to query the current
effective appearance.
The ADW_COLOR_SCHEME_PREFER_LIGHT
color scheme results in the application
using light appearance unless the system prefers dark colors. This is the
default value.
The ADW_COLOR_SCHEME_PREFER_DARK
color scheme results in the application
using dark appearance, but can still switch to the light appearance if the
system can prefers it, for example, when the high contrast preference is
enabled.
The ADW_COLOR_SCHEME_FORCE_LIGHT
and ADW_COLOR_SCHEME_FORCE_DARK
values
ignore the system preference entirely. They are useful if the application
wants to match its UI to its content or to provide a separate color scheme
switcher.
If a per-gdk::Display
style manager has its color scheme set to
ADW_COLOR_SCHEME_DEFAULT
, it will inherit the color scheme from the
default style manager.
For the default style manager, ADW_COLOR_SCHEME_DEFAULT
is equivalent to
ADW_COLOR_SCHEME_PREFER_LIGHT
.
The system-supports-color-schemes
property can be
used to check if the current environment provides a color scheme
preference.
Readable | Writeable
§dark
Whether the application is using dark appearance.
This property can be used to query the current appearance, as requested via
color-scheme
.
Readable
§display
The display the style manager is associated with.
The display will be NULL
for the style manager returned by
get_default()
.
Readable | Writeable | Construct Only
§high-contrast
Whether the application is using high contrast appearance.
This cannot be overridden by applications.
Readable
§system-supports-accent-colors
Whether the system supports accent colors.
This property can be used to check if the current environment provides an
accent color preference. For example, applications might want to show a
preference for choosing accent color if it’s set to FALSE
.
See accent-color
.
Readable
§system-supports-color-schemes
Whether the system supports color schemes.
This property can be used to check if the current environment provides a
color scheme preference. For example, applications might want to show a
separate appearance switcher if it’s set to FALSE
.
See color-scheme
.
Readable
§Implements
[trait@glib::ObjectExt
]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl StyleManager
impl StyleManager
Sourcepub fn accent_color(&self) -> AccentColor
Available on crate feature v1_6
only.
pub fn accent_color(&self) -> AccentColor
v1_6
only.Gets the current system accent color.
See also accent-color-rgba
.
§Returns
the current system accent color
Sourcepub fn accent_color_rgba(&self) -> RGBA
Available on crate feature v1_6
only.
pub fn accent_color_rgba(&self) -> RGBA
v1_6
only.Gets the current system accent color as a gdk::RGBA
.
Equivalent to calling to_rgba()
on the value of
accent-color
.
This is a background color. The matching foreground color is white.
§Returns
the current system accent color
Sourcepub fn color_scheme(&self) -> ColorScheme
pub fn color_scheme(&self) -> ColorScheme
Sourcepub fn is_dark(&self) -> bool
pub fn is_dark(&self) -> bool
Gets whether the application is using dark appearance.
This can be used to query the current appearance, as requested via
color-scheme
.
§Returns
whether the application is using dark appearance
Sourcepub fn display(&self) -> Option<Display>
pub fn display(&self) -> Option<Display>
Gets the display the style manager is associated with.
The display will be NULL
for the style manager returned by
get_default()
.
§Returns
the display
Sourcepub fn is_high_contrast(&self) -> bool
pub fn is_high_contrast(&self) -> bool
Gets whether the application is using high contrast appearance.
This cannot be overridden by applications.
§Returns
whether the application is using high contrast appearance
Sourcepub fn is_system_supports_accent_colors(&self) -> bool
Available on crate feature v1_6
only.
pub fn is_system_supports_accent_colors(&self) -> bool
v1_6
only.Gets whether the system supports accent colors.
This can be used to check if the current environment provides an accent color
preference. For example, applications might want to show a preference for
choosing accent color if it’s set to FALSE
.
See accent-color
.
§Returns
whether the system supports accent colors
Sourcepub fn system_supports_color_schemes(&self) -> bool
pub fn system_supports_color_schemes(&self) -> bool
Gets whether the system supports color schemes.
This can be used to check if the current environment provides a color scheme
preference. For example, applications might want to show a separate
appearance switcher if it’s set to FALSE
.
§Returns
whether the system supports color schemes
Sourcepub fn set_color_scheme(&self, color_scheme: ColorScheme)
pub fn set_color_scheme(&self, color_scheme: ColorScheme)
Sets the requested application color scheme.
The effective appearance will be decided based on the application color
scheme and the system preferred color scheme. The
dark
property can be used to query the current
effective appearance.
The ADW_COLOR_SCHEME_PREFER_LIGHT
color scheme results in the application
using light appearance unless the system prefers dark colors. This is the
default value.
The ADW_COLOR_SCHEME_PREFER_DARK
color scheme results in the application
using dark appearance, but can still switch to the light appearance if the
system can prefers it, for example, when the high contrast preference is
enabled.
The ADW_COLOR_SCHEME_FORCE_LIGHT
and ADW_COLOR_SCHEME_FORCE_DARK
values
ignore the system preference entirely. They are useful if the application
wants to match its UI to its content or to provide a separate color scheme
switcher.
If a per-gdk::Display
style manager has its color scheme set to
ADW_COLOR_SCHEME_DEFAULT
, it will inherit the color scheme from the
default style manager.
For the default style manager, ADW_COLOR_SCHEME_DEFAULT
is equivalent to
ADW_COLOR_SCHEME_PREFER_LIGHT
.
The system-supports-color-schemes
property can be
used to check if the current environment provides a color scheme
preference.
§color_scheme
the color scheme
Sourcepub fn default() -> StyleManager
pub fn default() -> StyleManager
Gets the default StyleManager
instance.
It manages all gdk::Display
instances unless the style manager for
that display has an override.
See get_for_display()
.
§Returns
the default style manager
Sourcepub fn for_display(display: &Display) -> StyleManager
pub fn for_display(display: &Display) -> StyleManager
Gets the StyleManager
instance managing @display.
It can be used to override styles for that specific display instead of the whole application.
Most applications should use get_default()
instead.
§display
§Returns
the style manager for @display
pub fn connect_accent_color_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
v1_6
only.pub fn connect_accent_color_rgba_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
v1_6
only.pub fn connect_color_scheme_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_dark_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_high_contrast_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_system_supports_accent_colors_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
v1_6
only.pub fn connect_system_supports_color_schemes_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for StyleManager
impl Clone for StyleManager
Source§impl Debug for StyleManager
impl Debug for StyleManager
Source§impl HasParamSpec for StyleManager
impl HasParamSpec for StyleManager
type ParamSpec = ParamSpecObject
Source§type SetValue = StyleManager
type SetValue = StyleManager
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, StyleManager>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for StyleManager
impl Hash for StyleManager
Source§impl Ord for StyleManager
impl Ord for StyleManager
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for StyleManager
impl ParentClassIs for StyleManager
Source§impl<OT: ObjectType> PartialEq<OT> for StyleManager
impl<OT: ObjectType> PartialEq<OT> for StyleManager
Source§impl<OT: ObjectType> PartialOrd<OT> for StyleManager
impl<OT: ObjectType> PartialOrd<OT> for StyleManager
Source§impl StaticType for StyleManager
impl StaticType for StyleManager
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for StyleManager
Auto Trait Implementations§
impl Freeze for StyleManager
impl RefUnwindSafe for StyleManager
impl !Send for StyleManager
impl !Sync for StyleManager
impl Unpin for StyleManager
impl UnwindSafe for StyleManager
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
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on this object. Read moreSource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moreSource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moreSource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moreSource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moreSource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moreSource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.Source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.Source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more