pub struct MapSource { /* private fields */ }Expand description
The base class for all map sources. Map sources fill Tile objects
with images from various sources: a web API, for example, or a test pattern
generated on demand.
The most common map source is RasterRenderer, which fetches tiles
using a TileDownloader.
This is an Abstract Base Class, you cannot instantiate it.
§Properties
§id
The id of the map source
Readable | Writeable | Construct
§license
The usage license of the map source
Readable | Writeable | Construct
§license-uri
The usage license’s uri for more information
Readable | Writeable | Construct
§max-zoom-level
The maximum zoom level
Readable | Writeable | Construct
§min-zoom-level
The minimum zoom level
Readable | Writeable | Construct
§name
The name of the map source
Readable | Writeable | Construct
§projection
The map projection of the map source
Readable | Writeable | Construct
§tile-size
The tile size of the map source
Readable | Writeable | Construct
§Implements
MapSourceExt, [trait@glib::ObjectExt]
GLib type: GObject with reference counted clone semantics.
Implementations§
Trait Implementations§
Source§impl<T: MapSourceImpl> IsSubclassable<T> for MapSource
impl<T: MapSourceImpl> IsSubclassable<T> for MapSource
Source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
Source§impl Ord for MapSource
impl Ord for MapSource
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialOrd<OT> for MapSource
impl<OT: ObjectType> PartialOrd<OT> for MapSource
Source§impl StaticType for MapSource
impl StaticType for MapSource
Source§fn static_type() -> Type
fn static_type() -> Type
Self.impl Eq for MapSource
impl IsA<MapSource> for RasterRenderer
impl IsA<MapSource> for VectorRenderer
Auto Trait Implementations§
impl Freeze for MapSource
impl RefUnwindSafe for MapSource
impl !Send for MapSource
impl !Sync for MapSource
impl Unpin for MapSource
impl UnwindSafe for MapSource
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Source§impl<O> MapSourceExt for Owhere
O: IsA<MapSource>,
impl<O> MapSourceExt for Owhere
O: IsA<MapSource>,
Source§fn fill_tile_async<P: FnOnce(Result<(), Error>) + 'static>(
&self,
tile: &Tile,
cancellable: Option<&impl IsA<Cancellable>>,
callback: P,
)
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Source§fn column_count(&self, zoom_level: u32) -> u32
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Source§fn latitude(&self, zoom_level: f64, y: f64) -> f64
fn latitude(&self, zoom_level: f64, y: f64) -> f64
Source§fn license_uri(&self) -> Option<GString>
fn license_uri(&self) -> Option<GString>
Source§fn longitude(&self, zoom_level: f64, x: f64) -> f64
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Source§fn max_zoom_level(&self) -> u32
fn max_zoom_level(&self) -> u32
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longitude: f64,
) -> f64
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Source§fn min_zoom_level(&self) -> u32
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Source§fn projection(&self) -> MapProjection
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fn connect_projection_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
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closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name on this object. Read more§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id on this object. Read more§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit] but takes Value for the arguments.§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more