pub struct VectorReaderIter { /* private fields */ }Expand description
Reads the layers and features of a vector tile.
To create a new VectorReaderIter, use VectorReader::iterate().
A vector tile consists of named layers, which contain features. Each feature has an ID, a geometry, and a set of key/value tags. The meanings of the IDs and tags depends on the data source that the tile came from. The OpenMapTiles schema is a common schema for vector tiles.
To read all layers in a tile, use layer_count() and
read_layer(). If you know the name of the layer you
want, you can also use read_layer_by_name().
Once the iterator is reading a layer, you can call
next_feature() in a loop to read all the features in
the layer.
A VectorReaderIter is not thread-safe, but iterators created
from the same VectorReader can be used in different threads.
See the Mapbox Vector Tile specification for more information about the vector tile format.
§Properties
§reader
Readable | Writeable | Construct Only
§Implements
[trait@glib::ObjectExt]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl VectorReaderIter
impl VectorReaderIter
Sourcepub fn feature_contains_point(&self, x: f64, y: f64) -> bool
pub fn feature_contains_point(&self, x: f64, y: f64) -> bool
Determines whether the current feature contains the given point.
The point must be specified in tile space. See
layer_extent() to get the range of the
coordinates.
Only polygon or multipolygon features can contain a point. For all
other feature types, this function returns false.
If the point is on the border of the polygon, this function may return
either true or false.
§Returns
Sourcepub fn feature_geometry_type(&self) -> GeometryType
pub fn feature_geometry_type(&self) -> GeometryType
Sourcepub fn feature_id(&self) -> u64
pub fn feature_id(&self) -> u64
Sourcepub fn feature_keys(&self) -> Vec<GString>
pub fn feature_keys(&self) -> Vec<GString>
Gets the keys of the tags of the current feature.
§Returns
The keys of the tags of the current feature.
Sourcepub fn feature_point(&self) -> Option<(f64, f64)>
pub fn feature_point(&self) -> Option<(f64, f64)>
Gets the coordinates of the current feature in tile space, if the feature is a single point.
See layer_extent() to get the range
of the coordinates.
It is an error to call this function if the feature is not a single point.
Use feature_geometry_type() to check
the feature’s geometry type.
§Returns
true if the feature is a point, false otherwise.
§x
The x coordinate of the point.
§y
The y coordinate of the point.
Sourcepub fn feature_tag(&self, key: &str) -> Option<Value>
pub fn feature_tag(&self, key: &str) -> Option<Value>
Sourcepub fn layer_count(&self) -> u32
pub fn layer_count(&self) -> u32
Sourcepub fn layer_extent(&self) -> u32
pub fn layer_extent(&self) -> u32
Gets the extent for coordinates in the current layer.
0 represents the top and left edges of the tile, and this value represents the bottom and right edges. Feature geometries may extend outside of this range, since tiles often include some margin.
Tiles do not contain metadata about the location of the tile within the world, so it is up to the caller to know the tile’s coordinates and convert latitude/longitude to tile-space coordinates.
§Returns
The layer’s extent
Sourcepub fn layer_feature_count(&self) -> u32
pub fn layer_feature_count(&self) -> u32
Gets the number of features in the current layer.
You can loop over all features in the current layer by calling
read_feature() with each index from 0 to
the feature count, but it might be easier to use
next_feature() instead.
§Returns
The number of features in the current layer.
Sourcepub fn layer_name(&self) -> Option<GString>
pub fn layer_name(&self) -> Option<GString>
Sourcepub fn reader(&self) -> Option<VectorReader>
pub fn reader(&self) -> Option<VectorReader>
Gets the reader that the iterator is iterating over.
§Returns
The reader that the iterator is iterating over.
Sourcepub fn next_feature(&self) -> bool
pub fn next_feature(&self) -> bool
Sourcepub fn read_feature(&self, index: i32)
pub fn read_feature(&self, index: i32)
Moves the iterator to the feature at the given index in the current layer.
You can get the number of features in the current layer with
layer_feature_count().
§index
The index of the feature to read.
Sourcepub fn read_layer(&self, index: i32)
pub fn read_layer(&self, index: i32)
Sets the current layer of the reader to the layer at the given index.
§index
The index of the layer to read.
Sourcepub fn read_layer_by_name(&self, name: &str) -> bool
pub fn read_layer_by_name(&self, name: &str) -> bool
Moves the iterator to the layer with the given name, if present.
If the layer is not found, the current layer will be set to None and the
function will return false. Layers are typically omitted if they are empty,
so don’t assume that a layer in the schema will always be present.
The iterator’s current feature will be None after calling this function;
use next_feature() to advance to the first feature
in the layer.
§Returns
Trait Implementations§
Source§impl Clone for VectorReaderIter
impl Clone for VectorReaderIter
Source§impl Debug for VectorReaderIter
impl Debug for VectorReaderIter
Source§impl HasParamSpec for VectorReaderIter
impl HasParamSpec for VectorReaderIter
Source§impl Hash for VectorReaderIter
impl Hash for VectorReaderIter
Source§impl Ord for VectorReaderIter
impl Ord for VectorReaderIter
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for VectorReaderIter
impl<OT: ObjectType> PartialEq<OT> for VectorReaderIter
Source§impl<OT: ObjectType> PartialOrd<OT> for VectorReaderIter
impl<OT: ObjectType> PartialOrd<OT> for VectorReaderIter
Source§impl StaticType for VectorReaderIter
impl StaticType for VectorReaderIter
Source§fn static_type() -> Type
fn static_type() -> Type
Self.impl Eq for VectorReaderIter
Auto Trait Implementations§
impl Freeze for VectorReaderIter
impl RefUnwindSafe for VectorReaderIter
impl !Send for VectorReaderIter
impl !Sync for VectorReaderIter
impl Unpin for VectorReaderIter
impl UnwindSafe for VectorReaderIter
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signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id on this object. Read more§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit] but takes Value for the arguments.§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more