Struct fractal::application::Application
source · #[repr(transparent)]pub struct Application {
inner: TypedObjectRef<Application, <Application as ObjectSubclass>::ParentType>,
phantom: PhantomData<()>,
}
Expand description
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<Application, <Application as ObjectSubclass>::ParentType>
§phantom: PhantomData<()>
Implementations§
source§impl Application
impl Application
pub fn new() -> Self
sourcefn present_main_window(&self) -> Window
fn present_main_window(&self) -> Window
Get or create the main window and make sure it is visible.
Returns the main window.
sourcepub fn system_settings(&self) -> SystemSettings
pub fn system_settings(&self) -> SystemSettings
The system settings.
sourcepub fn session_list(&self) -> &SessionList
pub fn session_list(&self) -> &SessionList
The list of logged-in sessions.
sourcefn set_up_gactions(&self)
fn set_up_gactions(&self)
Set up the application actions.
sourcefn set_up_accels(&self)
fn set_up_accels(&self)
Sets up keyboard shortcuts for application and window actions.
fn show_about_dialog(&self)
sourcefn process_uri(&self, uri: &str)
fn process_uri(&self, uri: &str)
Process the given URI.
sourcefn process_intent(&self, intent: impl Into<AppIntent>)
fn process_intent(&self, intent: impl Into<AppIntent>)
Process the given intent, as soon as possible.
sourceasync fn choose_session_for_uri(&self, matrix_uri: MatrixIdUri)
async fn choose_session_for_uri(&self, matrix_uri: MatrixIdUri)
Ask the user to choose a session to process the given Matrix ID URI.
The session list needs to be ready.
sourcefn process_session_intent(&self, intent: SessionIntent)
fn process_session_intent(&self, intent: SessionIntent)
Process the given for a session, as soon as the session is ready.
pub fn run(&self)
Trait Implementations§
source§impl Clone for Application
impl Clone for Application
source§impl Debug for Application
impl Debug for Application
source§impl Default for Application
impl Default for Application
source§impl HasParamSpec for Application
impl HasParamSpec for Application
type ParamSpec = ParamSpecObject
§type SetValue = Application
type SetValue = Application
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Application>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for Application
impl Hash for Application
source§impl ObjectSubclassIs for Application
impl ObjectSubclassIs for Application
type Subclass = Application
source§impl Ord for Application
impl Ord for Application
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl ParentClassIs for Application
impl ParentClassIs for Application
type Parent = Application
source§impl<OT: ObjectType> PartialEq<OT> for Application
impl<OT: ObjectType> PartialEq<OT> for Application
source§impl<OT: ObjectType> PartialOrd<OT> for Application
impl<OT: ObjectType> PartialOrd<OT> for Application
source§impl StaticType for Application
impl StaticType for Application
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for Application
impl IsA<ActionGroup> for Application
impl IsA<ActionMap> for Application
impl IsA<Application> for Application
impl IsA<Application> for Application
impl IsA<Application> for Application
Auto Trait Implementations§
impl Freeze for Application
impl !RefUnwindSafe for Application
impl !Send for Application
impl !Sync for Application
impl Unpin for Application
impl !UnwindSafe for Application
Blanket Implementations§
source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn is_action_enabled(&self, action_name: &str) -> bool
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
fn list_actions(&self) -> Vec<GString>
fn connect_action_added<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerId
fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_removed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
source§impl<O> ActionMapExt for O
impl<O> ActionMapExt for O
fn add_action(&self, action: &impl IsA<Action>)
fn lookup_action(&self, action_name: &str) -> Option<Action>
fn remove_action(&self, action_name: &str)
source§impl<O> ActionMapExtManual for O
impl<O> ActionMapExtManual for O
fn add_action_entries( &self, entries: impl IntoIterator<Item = ActionEntry<Self>>, )
source§impl<O> AdwApplicationExt for Owhere
O: IsA<Application>,
impl<O> AdwApplicationExt for Owhere
O: IsA<Application>,
fn style_manager(&self) -> StyleManager
fn connect_style_manager_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
source§impl<O> ApplicationExt for Owhere
O: IsA<Application>,
impl<O> ApplicationExt for Owhere
O: IsA<Application>,
fn activate(&self)
fn add_main_option( &self, long_name: &str, short_name: Char, flags: OptionFlags, arg: OptionArg, description: &str, arg_description: Option<&str>, )
fn bind_busy_property(&self, object: &impl IsA<Object>, property: &str)
fn application_id(&self) -> Option<GString>
fn dbus_connection(&self) -> Option<DBusConnection>
fn dbus_object_path(&self) -> Option<GString>
fn flags(&self) -> ApplicationFlags
fn inactivity_timeout(&self) -> u32
fn is_busy(&self) -> bool
fn is_registered(&self) -> bool
fn is_remote(&self) -> bool
fn resource_base_path(&self) -> Option<GString>
fn open(&self, files: &[File], hint: &str)
fn quit(&self)
fn register( &self, cancellable: Option<&impl IsA<Cancellable>>, ) -> Result<(), Error>
fn send_notification(&self, id: Option<&str>, notification: &Notification)
fn set_application_id(&self, application_id: Option<&str>)
fn set_default(&self)
fn set_flags(&self, flags: ApplicationFlags)
fn set_inactivity_timeout(&self, inactivity_timeout: u32)
fn set_option_context_description(&self, description: Option<&str>)
fn set_option_context_parameter_string(&self, parameter_string: Option<&str>)
fn set_option_context_summary(&self, summary: Option<&str>)
fn set_resource_base_path(&self, resource_path: Option<&str>)
fn unbind_busy_property(&self, object: &impl IsA<Object>, property: &str)
fn withdraw_notification(&self, id: &str)
fn connect_activate<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_command_line<F>(&self, f: F) -> SignalHandlerId
fn connect_handle_local_options<F>(&self, f: F) -> SignalHandlerId
fn connect_name_lost<F>(&self, f: F) -> SignalHandlerId
fn connect_shutdown<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_startup<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_application_id_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_flags_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_inactivity_timeout_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_busy_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_registered_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_remote_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_resource_base_path_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
source§impl<O> ApplicationExtManual for Owhere
O: IsA<Application>,
impl<O> ApplicationExtManual for Owhere
O: IsA<Application>,
fn run(&self) -> ExitCode
fn run_with_args<S>(&self, args: &[S]) -> ExitCode
fn connect_open<F>(&self, f: F) -> SignalHandlerId
fn hold(&self) -> ApplicationHoldGuard
fn mark_busy(&self) -> ApplicationBusyGuard
source§impl<T> BorrowMut<T> for Twhere
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T: ?Sized,
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Upcasts an object to a reference of its superclass or interface
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Tries to cast to an object of type
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fn add_window(&self, window: &impl IsA<Window>)
fn accels_for_action(&self, detailed_action_name: &str) -> Vec<GString>
fn actions_for_accel(&self, accel: &str) -> Vec<GString>
fn active_window(&self) -> Option<Window>
fn window_by_id(&self, id: u32) -> Option<Window>
fn windows(&self) -> Vec<Window>
fn inhibit( &self, window: Option<&impl IsA<Window>>, flags: ApplicationInhibitFlags, reason: Option<&str>, ) -> u32
fn list_action_descriptions(&self) -> Vec<GString>
fn remove_window(&self, window: &impl IsA<Window>)
fn set_accels_for_action(&self, detailed_action_name: &str, accels: &[&str])
fn uninhibit(&self, cookie: u32)
fn is_register_session(&self) -> bool
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fn is_screensaver_active(&self) -> bool
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Return all
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
source§fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
Returns the implementation (the private Rust struct) of this class instance
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.