#[repr(transparent)]pub struct EditableAvatar {
inner: TypedObjectRef<EditableAvatar, <EditableAvatar as ObjectSubclass>::ParentType>,
phantom: PhantomData<()>,
}Expand description
An Avatar that can be edited.
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<EditableAvatar, <EditableAvatar as ObjectSubclass>::ParentType>§phantom: PhantomData<()>Implementations§
Source§impl EditableAvatar
impl EditableAvatar
Sourcepub fn data(&self) -> <BoundObject<AvatarData> as Property>::Value
pub fn data(&self) -> <BoundObject<AvatarData> as Property>::Value
The AvatarData to display.
Sourcepub fn set_data<'a>(
&self,
value: impl Borrow<<<BoundObject<AvatarData> as Property>::Value as HasParamSpec>::SetValue>,
)
pub fn set_data<'a>( &self, value: impl Borrow<<<BoundObject<AvatarData> as Property>::Value as HasParamSpec>::SetValue>, )
The AvatarData to display.
Sourcepub fn image(&self) -> <BoundObjectWeakRef<AvatarImage> as Property>::Value
pub fn image(&self) -> <BoundObjectWeakRef<AvatarImage> as Property>::Value
The avatar image to watch.
Sourcepub fn set_editable<'a>(
&self,
value: impl Borrow<<<Cell<bool> as Property>::Value as HasParamSpec>::SetValue>,
)
pub fn set_editable<'a>( &self, value: impl Borrow<<<Cell<bool> as Property>::Value as HasParamSpec>::SetValue>, )
Whether this avatar is changeable.
Sourcepub fn inhibit_remove(&self) -> <Cell<bool> as Property>::Value
pub fn inhibit_remove(&self) -> <Cell<bool> as Property>::Value
Whether to prevent the remove button from showing.
Sourcepub fn set_inhibit_remove<'a>(
&self,
value: impl Borrow<<<Cell<bool> as Property>::Value as HasParamSpec>::SetValue>,
)
pub fn set_inhibit_remove<'a>( &self, value: impl Borrow<<<Cell<bool> as Property>::Value as HasParamSpec>::SetValue>, )
Whether to prevent the remove button from showing.
Sourcepub fn state(&self) -> <Cell<EditableAvatarState> as Property>::Value
pub fn state(&self) -> <Cell<EditableAvatarState> as Property>::Value
The current state of the edit.
Sourcepub fn set_state<'a>(
&self,
value: impl Borrow<<<Cell<EditableAvatarState> as Property>::Value as HasParamSpec>::SetValue>,
)
pub fn set_state<'a>( &self, value: impl Borrow<<<Cell<EditableAvatarState> as Property>::Value as HasParamSpec>::SetValue>, )
The current state of the edit.
Sourcepub fn temp_paintable(&self) -> <RefCell<Option<Paintable>> as Property>::Value
pub fn temp_paintable(&self) -> <RefCell<Option<Paintable>> as Property>::Value
A temporary paintable to show instead of the avatar.
Sourcepub fn connect_data_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_data_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Listen for notifications of a change in the data property
Sourcepub fn connect_image_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_image_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Listen for notifications of a change in the image property
Sourcepub fn connect_editable_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_editable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Listen for notifications of a change in the editable property
Sourcepub fn connect_inhibit_remove_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_inhibit_remove_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Listen for notifications of a change in the inhibit-remove property
Sourcepub fn connect_state_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_state_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Listen for notifications of a change in the state property
Sourcepub fn connect_temp_paintable_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_temp_paintable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Listen for notifications of a change in the temp-paintable property
Sourcepub fn notify_data(&self)
pub fn notify_data(&self)
Notify listeners of a change in the data property
Sourcepub fn notify_image(&self)
pub fn notify_image(&self)
Notify listeners of a change in the image property
Sourcepub fn notify_editable(&self)
pub fn notify_editable(&self)
Notify listeners of a change in the editable property
Sourcepub fn notify_inhibit_remove(&self)
pub fn notify_inhibit_remove(&self)
Notify listeners of a change in the inhibit-remove property
Sourcepub fn notify_state(&self)
pub fn notify_state(&self)
Notify listeners of a change in the state property
Sourcepub fn notify_temp_paintable(&self)
pub fn notify_temp_paintable(&self)
Notify listeners of a change in the temp-paintable property
Source§impl EditableAvatar
impl EditableAvatar
pub fn new() -> Self
Sourcepub(crate) fn edit_in_progress(&self)
pub(crate) fn edit_in_progress(&self)
Show that an edit is in progress.
Sourcepub(crate) fn removal_in_progress(&self)
pub(crate) fn removal_in_progress(&self)
Show that a removal is in progress.
Sourcepub(crate) fn success(&self)
pub(crate) fn success(&self)
Show that the current ongoing action was successful.
This is has no effect if no action is ongoing.
Sourcepub(super) async fn choose_avatar(&self)
pub(super) async fn choose_avatar(&self)
Choose a new avatar.
Sourcepub fn connect_edit_avatar<F: Fn(&Self, File) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_edit_avatar<F: Fn(&Self, File) + 'static>( &self, f: F, ) -> SignalHandlerId
Connect to the signal emitted when a new avatar is selected.
Sourcepub fn connect_remove_avatar<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_remove_avatar<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Connect to the signal emitted when the avatar is removed.
Trait Implementations§
Source§impl Clone for EditableAvatar
impl Clone for EditableAvatar
Source§impl Debug for EditableAvatar
impl Debug for EditableAvatar
Source§impl HasParamSpec for EditableAvatar
impl HasParamSpec for EditableAvatar
type ParamSpec = ParamSpecObject
Source§type SetValue = EditableAvatar
type SetValue = EditableAvatar
type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, EditableAvatar>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for EditableAvatar
impl Hash for EditableAvatar
Source§impl ObjectSubclassIs for EditableAvatar
impl ObjectSubclassIs for EditableAvatar
type Subclass = EditableAvatar
Source§impl Ord for EditableAvatar
impl Ord for EditableAvatar
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for EditableAvatar
impl ParentClassIs for EditableAvatar
Source§impl<OT: ObjectType> PartialEq<OT> for EditableAvatar
impl<OT: ObjectType> PartialEq<OT> for EditableAvatar
Source§impl<OT: ObjectType> PartialOrd<OT> for EditableAvatar
impl<OT: ObjectType> PartialOrd<OT> for EditableAvatar
Source§impl StaticType for EditableAvatar
impl StaticType for EditableAvatar
Source§fn static_type() -> Type
fn static_type() -> Type
Self.impl Eq for EditableAvatar
impl IsA<Accessible> for EditableAvatar
impl IsA<Bin> for EditableAvatar
impl IsA<Buildable> for EditableAvatar
impl IsA<ConstraintTarget> for EditableAvatar
impl IsA<Widget> for EditableAvatar
Auto Trait Implementations§
impl Freeze for EditableAvatar
impl !RefUnwindSafe for EditableAvatar
impl !Send for EditableAvatar
impl !Sync for EditableAvatar
impl Unpin for EditableAvatar
impl !UnwindSafe for EditableAvatar
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signal_name: &str,
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callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.Source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit but takes Value for the arguments.Source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more