#[repr(transparent)]pub struct LoadingButton {
inner: TypedObjectRef<LoadingButton, <LoadingButton as ObjectSubclass>::ParentType>,
phantom: PhantomData<()>,
}
Expand description
Button showing either a spinner or a label.
Use the content-label
and content-icon-name
properties instead of label
and icon-name
respectively, otherwise the spinner will not appear.
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<LoadingButton, <LoadingButton as ObjectSubclass>::ParentType>
§phantom: PhantomData<()>
Implementations§
Source§impl LoadingButton
impl LoadingButton
pub fn content_label(&self) -> <PhantomData<Option<GString>> as Property>::Value
pub fn set_content_label<'a>( &self, value: impl Borrow<<<PhantomData<Option<GString>> as Property>::Value as HasParamSpec>::SetValue>, )
pub fn content_icon_name( &self, ) -> <PhantomData<Option<GString>> as Property>::Value
pub fn set_content_icon_name<'a>( &self, value: impl Borrow<<<PhantomData<Option<GString>> as Property>::Value as HasParamSpec>::SetValue>, )
pub fn is_loading(&self) -> <PhantomData<bool> as Property>::Value
pub fn set_is_loading<'a>( &self, value: impl Borrow<<<PhantomData<bool> as Property>::Value as HasParamSpec>::SetValue>, )
pub fn connect_content_label_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_content_icon_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_loading_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn notify_content_label(&self)
pub fn notify_content_icon_name(&self)
pub fn notify_is_loading(&self)
Source§impl LoadingButton
impl LoadingButton
Trait Implementations§
Source§impl Clone for LoadingButton
impl Clone for LoadingButton
Source§impl Debug for LoadingButton
impl Debug for LoadingButton
Source§impl Default for LoadingButton
impl Default for LoadingButton
Source§impl HasParamSpec for LoadingButton
impl HasParamSpec for LoadingButton
type ParamSpec = ParamSpecObject
Source§type SetValue = LoadingButton
type SetValue = LoadingButton
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, LoadingButton>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for LoadingButton
impl Hash for LoadingButton
Source§impl ObjectSubclassIs for LoadingButton
impl ObjectSubclassIs for LoadingButton
type Subclass = LoadingButton
Source§impl Ord for LoadingButton
impl Ord for LoadingButton
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl ParentClassIs for LoadingButton
impl ParentClassIs for LoadingButton
Source§impl<OT: ObjectType> PartialEq<OT> for LoadingButton
impl<OT: ObjectType> PartialEq<OT> for LoadingButton
Source§impl<OT: ObjectType> PartialOrd<OT> for LoadingButton
impl<OT: ObjectType> PartialOrd<OT> for LoadingButton
Source§impl StaticType for LoadingButton
impl StaticType for LoadingButton
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for LoadingButton
impl IsA<Accessible> for LoadingButton
impl IsA<Actionable> for LoadingButton
impl IsA<Button> for LoadingButton
impl IsA<Widget> for LoadingButton
Auto Trait Implementations§
impl Freeze for LoadingButton
impl RefUnwindSafe for LoadingButton
impl !Send for LoadingButton
impl !Sync for LoadingButton
impl Unpin for LoadingButton
impl UnwindSafe for LoadingButton
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fn can_shrink(&self) -> bool
fn child(&self) -> Option<Widget>
fn has_frame(&self) -> bool
fn icon_name(&self) -> Option<GString>
fn label(&self) -> Option<GString>
fn uses_underline(&self) -> bool
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fn set_has_frame(&self, has_frame: bool)
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fn set_label(&self, label: &str)
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Connect to the signal
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on this object. Read moreSource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
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&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
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Connect to the signal
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&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
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&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
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Connect a closure to the signal
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fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
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Emit signal by its name. Read more
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Emit signal by its name. Read more
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details: Quark,
args: &[&dyn ToValue],
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&self,
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details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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Emit signal by its name with details. Read more
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details: Quark,
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Emit signal by its name with details. Read more
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&self,
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details: Quark,
args: &[&dyn ToValue],
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&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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Emit signal by signal id with details. Read more
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&self,
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args: &[Value],
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Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
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Connect to the
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&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
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Connect to the
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fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
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Notify that the given property has changed its value. Read more
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unsafe fn run_dispose(&self)
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fn action_set_enabled(&self, action_name: &str, enabled: bool)
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fn activate_default(&self)
fn add_controller(&self, controller: impl IsA<EventController>)
fn add_css_class(&self, css_class: &str)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform>, )
fn child_focus(&self, direction: DirectionType) -> bool
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn contains(&self, x: f64, y: f64) -> bool
fn create_pango_context(&self) -> Context
fn create_pango_layout(&self, text: Option<&str>) -> Layout
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👎Deprecated: Since 4.12
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fn can_focus(&self) -> bool
fn can_target(&self) -> bool
fn is_child_visible(&self) -> bool
fn clipboard(&self) -> Clipboard
fn color(&self) -> RGBA
fn css_classes(&self) -> Vec<GString>
fn css_name(&self) -> GString
fn cursor(&self) -> Option<Cursor>
fn direction(&self) -> TextDirection
fn display(&self) -> Display
fn first_child(&self) -> Option<Widget>
fn focus_child(&self) -> Option<Widget>
fn gets_focus_on_click(&self) -> bool
fn is_focusable(&self) -> bool
fn font_map(&self) -> Option<FontMap>
fn font_options(&self) -> Option<FontOptions>
fn frame_clock(&self) -> Option<FrameClock>
fn halign(&self) -> Align
fn has_tooltip(&self) -> bool
fn height(&self) -> i32
fn hexpands(&self) -> bool
fn is_hexpand_set(&self) -> bool
fn last_child(&self) -> Option<Widget>
fn layout_manager(&self) -> Option<LayoutManager>
fn is_mapped(&self) -> bool
fn margin_bottom(&self) -> i32
fn margin_end(&self) -> i32
fn margin_start(&self) -> i32
fn margin_top(&self) -> i32
fn widget_name(&self) -> GString
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fn next_sibling(&self) -> Option<Widget>
fn opacity(&self) -> f64
fn overflow(&self) -> Overflow
fn pango_context(&self) -> Context
fn parent(&self) -> Option<Widget>
fn preferred_size(&self) -> (Requisition, Requisition)
fn prev_sibling(&self) -> Option<Widget>
fn primary_clipboard(&self) -> Clipboard
fn is_realized(&self) -> bool
fn receives_default(&self) -> bool
fn request_mode(&self) -> SizeRequestMode
fn root(&self) -> Option<Root>
fn scale_factor(&self) -> i32
fn get_sensitive(&self) -> bool
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👎Deprecated: Since 4.10
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fn valign(&self) -> Align
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fn get_visible(&self) -> bool
fn width(&self) -> i32
fn grab_focus(&self) -> bool
fn has_css_class(&self, css_class: &str) -> bool
fn has_default(&self) -> bool
fn has_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
fn in_destruction(&self) -> bool
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_drawable(&self) -> bool
fn is_focus(&self) -> bool
fn is_sensitive(&self) -> bool
fn is_visible(&self) -> bool
fn list_mnemonic_labels(&self) -> Vec<Widget>
fn map(&self)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn observe_children(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn queue_allocate(&self)
fn queue_draw(&self)
fn queue_resize(&self)
fn realize(&self)
fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_css_class(&self, css_class: &str)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn set_can_focus(&self, can_focus: bool)
fn set_can_target(&self, can_target: bool)
fn set_child_visible(&self, child_visible: bool)
fn set_css_classes(&self, classes: &[&str])
fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor_from_name(&self, name: Option<&str>)
fn set_direction(&self, dir: TextDirection)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focusable(&self, focusable: bool)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_options(&self, options: Option<&FontOptions>)
fn set_halign(&self, align: Align)
fn set_has_tooltip(&self, has_tooltip: bool)
fn set_hexpand(&self, expand: bool)
fn set_hexpand_set(&self, set: bool)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_margin_bottom(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
fn set_widget_name(&self, name: &str)
fn set_opacity(&self, opacity: f64)
fn set_overflow(&self, overflow: Overflow)
fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_receives_default(&self, receives_default: bool)
fn set_sensitive(&self, sensitive: bool)
fn set_size_request(&self, width: i32, height: i32)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
fn set_valign(&self, align: Align)
fn set_vexpand(&self, expand: bool)
fn set_vexpand_set(&self, set: bool)
fn set_visible(&self, visible: bool)
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) -> Option<(f64, f64)>
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👎Deprecated: Since 4.12