#[repr(transparent)]pub struct RoomHistory {
inner: TypedObjectRef<RoomHistory, <RoomHistory as ObjectSubclass>::ParentType>,
phantom: PhantomData<()>,
}
Expand description
A view that displays the timeline of a room and ways to send new messages.
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<RoomHistory, <RoomHistory as ObjectSubclass>::ParentType>
§phantom: PhantomData<()>
Implementations§
source§impl RoomHistory
impl RoomHistory
pub fn room(&self) -> <BoundObject<Room> as Property>::Value
pub fn set_room<'a>( &self, value: Option<impl Borrow<<<BoundObject<Room> as Property>::Value as HasParamSpec>::SetValue>>, )
pub fn is_only_view(&self) -> <Cell<bool> as Property>::Value
pub fn set_is_only_view<'a>( &self, value: impl Borrow<<<Cell<bool> as Property>::Value as HasParamSpec>::SetValue>, )
pub fn is_empty(&self) -> <PhantomData<bool> as Property>::Value
pub fn is_sticky(&self) -> <Cell<bool> as Property>::Value
pub fn connect_room_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_only_view_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_empty_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_sticky_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn notify_room(&self)
pub fn notify_is_only_view(&self)
pub fn notify_is_empty(&self)
pub fn notify_is_sticky(&self)
source§impl RoomHistory
impl RoomHistory
pub fn new() -> Self
sourcepub fn header_bar(&self) -> &HeaderBar
pub fn header_bar(&self) -> &HeaderBar
The header bar of the room history.
sourcefn message_toolbar(&self) -> &MessageToolbar
fn message_toolbar(&self) -> &MessageToolbar
The message toolbar of the room history.
sourcepub fn room_members(&self) -> Option<MemberList>
pub fn room_members(&self) -> Option<MemberList>
The members of the room currently displayed.
sourcepub fn open_room_details(&self, subpage_name: Option<SubpageName>)
pub fn open_room_details(&self, subpage_name: Option<SubpageName>)
Opens the room details.
If subpage_name
is set, the room details will be opened on the given
subpage.
sourcefn load_more_events(&self)
fn load_more_events(&self)
Load more events at the beginning of the history.
sourcefn scroll_down(&self)
fn scroll_down(&self)
Scroll to the bottom of the timeline.
sourcepub fn enable_sticky_mode(&self, enable: bool)
pub fn enable_sticky_mode(&self, enable: bool)
Enable or disable the mode allowing the room history to stick to the bottom based on scrollbar position.
sourcepub fn handle_paste_action(&self)
pub fn handle_paste_action(&self)
Handle a paste action.
The context menu for the item rows.
sourcepub fn item_reaction_chooser(&self) -> &ReactionChooser
pub fn item_reaction_chooser(&self) -> &ReactionChooser
The reaction chooser for the item rows.
The context menu for the sender avatars.
sourceasync fn join_or_view_successor(&self)
async fn join_or_view_successor(&self)
Join or view the room’s successor, if possible.
Trait Implementations§
source§impl Clone for RoomHistory
impl Clone for RoomHistory
source§impl CompositeTemplateCallbacks for RoomHistory
impl CompositeTemplateCallbacks for RoomHistory
const CALLBACKS: &'static [TemplateCallback] = _
source§fn bind_template_callbacks<T>(klass: &mut T)where
T: WidgetClassExt,
fn bind_template_callbacks<T>(klass: &mut T)where
T: WidgetClassExt,
klass
.source§fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where
T: WidgetClassExt,
fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where
T: WidgetClassExt,
klass
, prepending prefix
to each callback name.source§fn add_callbacks_to_scope(scope: &BuilderRustScope)
fn add_callbacks_to_scope(scope: &BuilderRustScope)
scope
.source§fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
scope
, prepending
prefix
to each callback name.source§impl Debug for RoomHistory
impl Debug for RoomHistory
source§impl HasParamSpec for RoomHistory
impl HasParamSpec for RoomHistory
type ParamSpec = ParamSpecObject
source§type SetValue = RoomHistory
type SetValue = RoomHistory
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, RoomHistory>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for RoomHistory
impl Hash for RoomHistory
source§impl ObjectSubclassIs for RoomHistory
impl ObjectSubclassIs for RoomHistory
type Subclass = RoomHistory
source§impl Ord for RoomHistory
impl Ord for RoomHistory
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl ParentClassIs for RoomHistory
impl ParentClassIs for RoomHistory
source§impl<OT: ObjectType> PartialEq<OT> for RoomHistory
impl<OT: ObjectType> PartialEq<OT> for RoomHistory
source§impl<OT: ObjectType> PartialOrd<OT> for RoomHistory
impl<OT: ObjectType> PartialOrd<OT> for RoomHistory
source§impl StaticType for RoomHistory
impl StaticType for RoomHistory
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for RoomHistory
impl IsA<Accessible> for RoomHistory
impl IsA<Bin> for RoomHistory
impl IsA<Widget> for RoomHistory
Auto Trait Implementations§
impl Freeze for RoomHistory
impl !RefUnwindSafe for RoomHistory
impl !Send for RoomHistory
impl !Sync for RoomHistory
impl Unpin for RoomHistory
impl !UnwindSafe for RoomHistory
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closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more