fractal/session/model/
session.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
use std::time::Duration;

use futures_util::StreamExt;
use gettextrs::gettext;
use gtk::{
    gio, glib,
    glib::{clone, signal::SignalHandlerId},
    prelude::*,
    subclass::prelude::*,
};
use matrix_sdk::{config::SyncSettings, matrix_auth::MatrixSession, sync::SyncResponse, Client};
use ruma::{
    api::client::{
        error::ErrorKind,
        filter::{FilterDefinition, LazyLoadOptions, RoomEventFilter, RoomFilter},
        search::search_events::v3::UserProfile,
        session::logout,
    },
    assign,
};
use tokio::task::AbortHandle;
use tracing::{debug, error};
use url::Url;

use super::{
    IgnoredUsers, Notifications, RoomList, SessionSecurity, SessionSettings, SidebarItemList,
    SidebarListModel, User, UserSessionsList, VerificationList,
};
use crate::{
    components::AvatarData,
    prelude::*,
    secret::StoredSession,
    session_list::{SessionInfo, SessionInfoImpl},
    spawn, spawn_tokio,
    utils::{
        matrix::{self, ClientSetupError},
        TokioDrop,
    },
    Application,
};

/// The database key for persisting the session's profile.
const SESSION_PROFILE_KEY: &str = "session_profile";
/// The number of consecutive missed synchronizations before the session is
/// marked as offline.
const MISSED_SYNC_MAX_COUNT: u8 = 3;

/// The state of the session.
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, glib::Enum)]
#[repr(i32)]
#[enum_type(name = "SessionState")]
pub enum SessionState {
    LoggedOut = -1,
    #[default]
    Init = 0,
    InitialSync = 1,
    Ready = 2,
}

#[derive(Clone, Debug, glib::Boxed)]
#[boxed_type(name = "BoxedClient")]
pub struct BoxedClient(Client);

mod imp {
    use std::cell::{Cell, OnceCell, RefCell};

    use super::*;

    #[derive(Debug, Default, glib::Properties)]
    #[properties(wrapper_type = super::Session)]
    pub struct Session {
        /// The Matrix client.
        #[property(construct_only)]
        client: TokioDrop<BoxedClient>,
        /// The list model of the sidebar.
        #[property(get = Self::sidebar_list_model)]
        sidebar_list_model: OnceCell<SidebarListModel>,
        /// The user of this session.
        #[property(get = Self::user)]
        user: OnceCell<User>,
        /// The current state of the session.
        #[property(get, builder(SessionState::default()))]
        pub(super) state: Cell<SessionState>,
        /// Whether this session has a connection to the homeserver.
        #[property(get)]
        is_homeserver_reachable: Cell<bool>,
        /// Whether this session is synchronized with the homeserver.
        #[property(get)]
        is_offline: Cell<bool>,
        /// The current settings for this session.
        #[property(get, construct_only)]
        pub(super) settings: OnceCell<SessionSettings>,
        /// The notifications API for this session.
        #[property(get)]
        notifications: Notifications,
        /// The ignored users API for this session.
        #[property(get)]
        ignored_users: IgnoredUsers,
        /// The list of sessions for this session's user.
        #[property(get)]
        user_sessions: UserSessionsList,
        /// Information about security for this session.
        #[property(get)]
        security: SessionSecurity,
        pub sync_handle: RefCell<Option<AbortHandle>>,
        pub network_monitor_handler_id: RefCell<Option<SignalHandlerId>>,
        /// The number of missed synchonizations in a row.
        ///
        /// Capped at `MISSED_SYNC_MAX_COUNT - 1`.
        pub missed_sync_count: Cell<u8>,
    }

    #[glib::object_subclass]
    impl ObjectSubclass for Session {
        const NAME: &'static str = "Session";
        type Type = super::Session;
        type ParentType = SessionInfo;
    }

    #[glib::derived_properties]
    impl ObjectImpl for Session {
        fn constructed(&self) {
            self.parent_constructed();
            let obj = self.obj();

            self.ignored_users.set_session(Some(obj.clone()));
            self.notifications.set_session(Some(obj.clone()));
            self.user_sessions.init(&obj, obj.user_id().clone());

            let monitor = gio::NetworkMonitor::default();
            let handler_id = monitor.connect_network_changed(clone!(
                #[weak(rename_to = imp)]
                self,
                move |_, _| {
                    spawn!(async move {
                        imp.update_homeserver_reachable().await;
                    });
                }
            ));
            self.network_monitor_handler_id.replace(Some(handler_id));
        }

        fn dispose(&self) {
            // Needs to be disconnected or else it may restart the sync
            if let Some(handler_id) = self.network_monitor_handler_id.take() {
                gio::NetworkMonitor::default().disconnect(handler_id);
            }

            if let Some(handle) = self.sync_handle.take() {
                handle.abort();
            }
        }
    }

    impl SessionInfoImpl for Session {
        fn avatar_data(&self) -> AvatarData {
            self.obj().user().avatar_data().clone()
        }
    }

    impl Session {
        // The Matrix client.
        pub(super) fn client(&self) -> &Client {
            &self.client.get().expect("session should be restored").0
        }

        /// The list model of the sidebar.
        fn sidebar_list_model(&self) -> SidebarListModel {
            let obj = self.obj();
            self.sidebar_list_model
                .get_or_init(|| {
                    let item_list =
                        SidebarItemList::new(&RoomList::new(&obj), &VerificationList::new(&obj));
                    SidebarListModel::new(&item_list)
                })
                .clone()
        }

        /// The user of the session.
        fn user(&self) -> User {
            let obj = self.obj();
            self.user
                .get_or_init(|| User::new(&obj, obj.info().user_id.clone()))
                .clone()
        }

        /// Update whether the homeserver is reachable.
        pub(super) async fn update_homeserver_reachable(&self) {
            let obj = self.obj();
            let monitor = gio::NetworkMonitor::default();

            let is_homeserver_reachable = if monitor.is_network_available() {
                let homeserver = obj.homeserver();
                let address = gio::NetworkAddress::parse_uri(homeserver.as_ref(), 80).unwrap();

                match monitor.can_reach_future(&address).await {
                    Ok(()) => true,
                    Err(error) => {
                        error!("Homeserver {homeserver} is not reachable: {error}");
                        false
                    }
                }
            } else {
                false
            };

            if self.is_homeserver_reachable.get() == is_homeserver_reachable {
                return;
            }

            self.is_homeserver_reachable.set(is_homeserver_reachable);

            if let Some(handle) = self.sync_handle.take() {
                handle.abort();
            }

            if is_homeserver_reachable {
                // Restart the sync loop.
                obj.sync();
            } else {
                self.set_offline(true);
            }

            obj.notify_is_homeserver_reachable();
        }

        /// Set whether this session is synchronized with the homeserver.
        pub(super) fn set_offline(&self, is_offline: bool) {
            if self.is_offline.get() == is_offline {
                return;
            }

            if !is_offline {
                // Restart the send queues, in case they were stopped.
                let client = self.client().clone();
                spawn_tokio!(async move {
                    client.send_queue().set_enabled(true).await;
                });
            }

            self.is_offline.set(is_offline);
            self.obj().notify_is_offline();
        }
    }
}

glib::wrapper! {
    /// A Matrix user session.
    pub struct Session(ObjectSubclass<imp::Session>)
        @extends SessionInfo;
}

impl Session {
    /// Create a new session.
    pub async fn new(homeserver: Url, data: MatrixSession) -> Result<Self, ClientSetupError> {
        let stored_session = StoredSession::with_login_data(homeserver, data)
            .map_err(|_| ClientSetupError::NoSessionId)?;
        let settings = Application::default()
            .session_list()
            .settings()
            .get_or_create(&stored_session.id);

        Self::restore(stored_session, settings).await
    }

    /// Restore a stored session.
    pub async fn restore(
        stored_session: StoredSession,
        settings: SessionSettings,
    ) -> Result<Self, ClientSetupError> {
        let stored_session_clone = stored_session.clone();
        let client =
            spawn_tokio!(
                async move { matrix::client_with_stored_session(stored_session_clone).await }
            )
            .await
            .unwrap()?;

        Ok(glib::Object::builder()
            .property("info", &stored_session)
            .property("settings", settings)
            .property("client", BoxedClient(client))
            .build())
    }

    /// Set the current state of the session.
    fn set_state(&self, state: SessionState) {
        let old_state = self.state();

        if old_state == SessionState::LoggedOut || old_state == state {
            // The session should be dismissed when it has been logged out, so
            // we don't accept anymore state changes.
            return;
        }

        self.imp().state.set(state);
        self.notify_state();
    }

    /// Finish initialization of this session.
    pub async fn prepare(&self) {
        spawn!(
            glib::Priority::LOW,
            clone!(
                #[weak(rename_to = obj)]
                self,
                async move {
                    // First, load the profile from the cache, it will be quicker.
                    obj.init_user_profile().await;
                    // Then, check if the profile changed.
                    obj.update_user_profile().await;
                }
            )
        );
        self.imp().update_homeserver_reachable().await;

        self.room_list().load().await;
        self.verification_list().init();
        self.security().set_session(Some(self));

        let client = self.client();
        spawn_tokio!(async move {
            client
                .send_queue()
                .respawn_tasks_for_rooms_with_unsent_events()
                .await
        });

        self.set_state(SessionState::InitialSync);
        self.sync();

        debug!("A new session was prepared");
    }

    /// Start syncing the Matrix client.
    fn sync(&self) {
        if self.state() < SessionState::InitialSync || !self.is_homeserver_reachable() {
            return;
        }

        let client = self.client();
        let session_weak: glib::SendWeakRef<Session> = self.downgrade().into();

        let handle = spawn_tokio!(async move {
            // TODO: only create the filter once and reuse it in the future
            let room_event_filter = assign!(RoomEventFilter::default(), {
                lazy_load_options: LazyLoadOptions::Enabled {include_redundant_members: false},
            });
            let filter = assign!(FilterDefinition::default(), {
                room: assign!(RoomFilter::empty(), {
                    include_leave: true,
                    state: room_event_filter,
                }),
            });

            let sync_settings = SyncSettings::new()
                .timeout(Duration::from_secs(30))
                .filter(filter.into());

            let mut sync_stream = Box::pin(client.sync_stream(sync_settings).await);
            while let Some(response) = sync_stream.next().await {
                let session_weak = session_weak.clone();
                let ctx = glib::MainContext::default();
                ctx.spawn(async move {
                    if let Some(session) = session_weak.upgrade() {
                        session.handle_sync_response(response);
                    }
                });
            }
        })
        .abort_handle();

        self.imp().sync_handle.replace(Some(handle));
    }

    /// Start listening to notifications.
    pub async fn init_notifications(&self) {
        let obj_weak = glib::SendWeakRef::from(self.downgrade());
        let client = self.client();
        spawn_tokio!(async move {
            client
                .register_notification_handler(move |notification, room, _| {
                    let obj_weak = obj_weak.clone();
                    async move {
                        let ctx = glib::MainContext::default();
                        ctx.spawn(async move {
                            spawn!(async move {
                                if let Some(obj) = obj_weak.upgrade() {
                                    obj.notifications().show_push(notification, room).await;
                                }
                            });
                        });
                    }
                })
                .await;
        })
        .await
        .unwrap();
    }

    /// The room list of this session.
    pub fn room_list(&self) -> RoomList {
        self.sidebar_list_model().item_list().room_list()
    }

    /// The verification list of this session.
    pub fn verification_list(&self) -> VerificationList {
        self.sidebar_list_model().item_list().verification_list()
    }

    /// Load the cached profile of this session’s user.
    async fn init_user_profile(&self) {
        let client = self.client();
        let handle = spawn_tokio!(async move {
            client
                .store()
                .get_custom_value(SESSION_PROFILE_KEY.as_bytes())
                .await
        });

        let profile = match handle.await.unwrap() {
            Ok(Some(bytes)) => match serde_json::from_slice::<UserProfile>(&bytes) {
                Ok(profile) => profile,
                Err(error) => {
                    error!("Failed to deserialize session profile: {error}");
                    return;
                }
            },
            Ok(None) => return,
            Err(error) => {
                error!("Could not load cached session profile: {error}");
                return;
            }
        };

        let user = self.user();

        user.set_name(profile.displayname);
        user.set_avatar_url(profile.avatar_url);
    }

    /// Update the profile of this session’s user.
    ///
    /// Fetches the updated profile and updates the local data.
    async fn update_user_profile(&self) {
        let client = self.client();
        let client_clone = client.clone();
        let handle = spawn_tokio!(async move { client_clone.account().fetch_user_profile().await });

        let profile = match handle.await.unwrap() {
            Ok(res) => {
                let mut profile = UserProfile::new();
                profile.displayname = res.displayname;
                profile.avatar_url = res.avatar_url;

                profile
            }
            Err(error) => {
                error!("Could not fetch session profile: {error}");
                return;
            }
        };

        let user = self.user();

        if Some(user.display_name()) == profile.displayname
            && user
                .avatar_data()
                .image()
                .is_some_and(|i| i.uri() == profile.avatar_url)
        {
            // Nothing to update.
            return;
        }

        // Serialize first for caching to avoid a clone.
        let value = serde_json::to_vec(&profile);

        // Update the profile for the UI.
        user.set_name(profile.displayname);
        user.set_avatar_url(profile.avatar_url);

        // Update the cache.
        let value = match value {
            Ok(value) => value,
            Err(error) => {
                error!("Failed to serialize session profile: {error}");
                return;
            }
        };

        let handle = spawn_tokio!(async move {
            client
                .store()
                .set_custom_value(SESSION_PROFILE_KEY.as_bytes(), value)
                .await
        });

        if let Err(error) = handle.await.unwrap() {
            error!("Could not cache session profile: {error}");
        };
    }

    /// The Matrix client.
    pub fn client(&self) -> Client {
        self.imp().client().clone()
    }

    /// Connect to the signal emitted when this session is logged out.
    pub fn connect_logged_out<F: Fn(&Self) + 'static>(&self, f: F) -> glib::SignalHandlerId {
        self.connect_state_notify(move |obj| {
            if obj.state() == SessionState::LoggedOut {
                f(obj);
            }
        })
    }

    /// Connect to the signal emitted when this session is ready.
    pub fn connect_ready<F: Fn(&Self) + 'static>(&self, f: F) -> glib::SignalHandlerId {
        self.connect_state_notify(move |obj| {
            if obj.state() == SessionState::Ready {
                f(obj);
            }
        })
    }

    /// Handle the response received via sync.
    fn handle_sync_response(&self, response: Result<SyncResponse, matrix_sdk::Error>) {
        debug!("Received sync response");
        let imp = self.imp();

        match response {
            Ok(response) => {
                self.room_list().handle_room_updates(response.rooms);

                if self.state() < SessionState::Ready {
                    self.set_state(SessionState::Ready);
                }

                imp.set_offline(false);
                imp.missed_sync_count.set(0);
            }
            Err(error) => {
                if let Some(ErrorKind::UnknownToken { .. }) = error.client_api_error_kind() {
                    self.handle_logged_out();
                } else {
                    let missed_sync_count = imp.missed_sync_count.get() + 1;

                    if missed_sync_count >= MISSED_SYNC_MAX_COUNT {
                        imp.set_offline(true);
                    } else {
                        imp.missed_sync_count.set(missed_sync_count);
                    }
                }
                error!("Could not perform sync: {error}");
            }
        }
    }

    /// Log out of this session.
    pub async fn logout(&self) -> Result<(), String> {
        debug!("The session is about to be logged out");

        let client = self.client();
        let handle = spawn_tokio!(async move {
            let request = logout::v3::Request::new();
            client.send(request, None).await
        });

        match handle.await.unwrap() {
            Ok(_) => {
                self.clean_up().await;

                Ok(())
            }
            Err(error) => {
                error!("Could not log the session out: {error}");

                Err(gettext("Could not log the session out"))
            }
        }
    }

    /// Handle that the session has been logged out.
    ///
    /// This should only be called if the session has been logged out without
    /// `Session::logout`.
    pub fn handle_logged_out(&self) {
        // TODO: Show error screen. See: https://gitlab.gnome.org/World/fractal/-/issues/901

        spawn!(
            glib::Priority::LOW,
            clone!(
                #[strong(rename_to = obj)]
                self,
                async move {
                    obj.clean_up().await;
                }
            )
        );
    }

    /// Clean up this session after it was logged out.
    pub async fn clean_up(&self) {
        let imp = self.imp();

        self.set_state(SessionState::LoggedOut);

        if let Some(handle) = imp.sync_handle.take() {
            handle.abort();
        }

        if let Some(settings) = imp.settings.get() {
            settings.delete();
        }

        self.info().clone().delete().await;

        self.notifications().clear();

        debug!("The logged out session was cleaned up");
    }
}