#[repr(transparent)]pub struct Application {
inner: TypedObjectRef<Application, <Application as ObjectSubclass>::ParentType>,
phantom: PhantomData<()>,
}
Expand description
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<Application, <Application as ObjectSubclass>::ParentType>
§phantom: PhantomData<()>
Implementations§
Source§impl Application
impl Application
pub fn is_locked(&self) -> <Cell<bool> as Property>::Value
pub fn set_is_locked<'a>( &self, value: impl Borrow<<<Cell<bool> as Property>::Value as HasParamSpec>::SetValue>, )
pub fn can_be_locked(&self) -> <Cell<bool> as Property>::Value
pub fn set_can_be_locked<'a>( &self, value: impl Borrow<<<Cell<bool> as Property>::Value as HasParamSpec>::SetValue>, )
pub fn is_keyring_open(&self) -> <Cell<bool> as Property>::Value
pub fn connect_is_locked_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_be_locked_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_keyring_open_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn notify_is_locked(&self)
pub fn notify_can_be_locked(&self)
pub fn notify_is_keyring_open(&self)
Source§impl Application
impl Application
pub fn run() -> ExitCode
pub fn active_window(&self) -> Window
Sourcepub fn restart_lock_timeout(&self)
pub fn restart_lock_timeout(&self)
Starts or restarts the lock timeout.
fn cancel_lock_timeout(&self)
fn account_provider_by_identifier( &self, id: &str, ) -> Option<(Provider, Account)>
async fn start_search_provider(&self)
fn present_error_window(&self)
Trait Implementations§
Source§impl Clone for Application
impl Clone for Application
Source§impl Debug for Application
impl Debug for Application
Source§impl HasParamSpec for Application
impl HasParamSpec for Application
Source§impl Hash for Application
impl Hash for Application
Source§impl ObjectSubclassIs for Application
impl ObjectSubclassIs for Application
type Subclass = Application
Source§impl Ord for Application
impl Ord for Application
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<OT: ObjectType> PartialEq<OT> for Application
impl<OT: ObjectType> PartialEq<OT> for Application
Source§impl<OT: ObjectType> PartialOrd<OT> for Application
impl<OT: ObjectType> PartialOrd<OT> for Application
Source§impl StaticType for Application
impl StaticType for Application
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for Application
impl IsA<ActionGroup> for Application
impl IsA<ActionMap> for Application
impl IsA<Application> for Application
impl IsA<Application> for Application
impl IsA<Application> for Application
Auto Trait Implementations§
impl Freeze for Application
impl !RefUnwindSafe for Application
impl !Send for Application
impl !Sync for Application
impl Unpin for Application
impl !UnwindSafe for Application
Blanket Implementations§
§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn is_action_enabled(&self, action_name: &str) -> bool
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
fn list_actions(&self) -> Vec<GString>
fn connect_action_added<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerId
fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_removed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
§impl<O> ActionMapExt for Owhere
O: IsA<ActionMap>,
impl<O> ActionMapExt for Owhere
O: IsA<ActionMap>,
fn add_action(&self, action: &impl IsA<Action>)
fn lookup_action(&self, action_name: &str) -> Option<Action>
fn remove_action(&self, action_name: &str)
§impl<O> ActionMapExtManual for Owhere
O: IsA<ActionMap>,
impl<O> ActionMapExtManual for Owhere
O: IsA<ActionMap>,
fn add_action_entries( &self, entries: impl IntoIterator<Item = ActionEntry<Self>>, )
§impl<O> AdwApplicationExt for Owhere
O: IsA<Application>,
impl<O> AdwApplicationExt for Owhere
O: IsA<Application>,
fn style_manager(&self) -> StyleManager
fn connect_style_manager_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
§impl<O> ApplicationExt for Owhere
O: IsA<Application>,
impl<O> ApplicationExt for Owhere
O: IsA<Application>,
fn activate(&self)
fn add_main_option( &self, long_name: &str, short_name: Char, flags: OptionFlags, arg: OptionArg, description: &str, arg_description: Option<&str>, )
fn bind_busy_property(&self, object: &impl IsA<Object>, property: &str)
fn application_id(&self) -> Option<GString>
fn dbus_connection(&self) -> Option<DBusConnection>
fn dbus_object_path(&self) -> Option<GString>
fn flags(&self) -> ApplicationFlags
fn inactivity_timeout(&self) -> u32
fn is_busy(&self) -> bool
fn is_registered(&self) -> bool
fn is_remote(&self) -> bool
fn resource_base_path(&self) -> Option<GString>
fn version(&self) -> Option<GString>
fn open(&self, files: &[File], hint: &str)
fn quit(&self)
fn register( &self, cancellable: Option<&impl IsA<Cancellable>>, ) -> Result<(), Error>
fn send_notification(&self, id: Option<&str>, notification: &Notification)
fn set_application_id(&self, application_id: Option<&str>)
fn set_default(&self)
fn set_flags(&self, flags: ApplicationFlags)
fn set_inactivity_timeout(&self, inactivity_timeout: u32)
fn set_option_context_description(&self, description: Option<&str>)
fn set_option_context_parameter_string(&self, parameter_string: Option<&str>)
fn set_option_context_summary(&self, summary: Option<&str>)
fn set_resource_base_path(&self, resource_path: Option<&str>)
fn set_version(&self, version: &str)
fn unbind_busy_property(&self, object: &impl IsA<Object>, property: &str)
fn withdraw_notification(&self, id: &str)
fn connect_activate<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_command_line<F>(&self, f: F) -> SignalHandlerId
fn connect_handle_local_options<F>(&self, f: F) -> SignalHandlerId
fn connect_name_lost<F>(&self, f: F) -> SignalHandlerId
fn connect_shutdown<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_startup<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_application_id_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_flags_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_inactivity_timeout_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_busy_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_registered_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_is_remote_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_resource_base_path_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
fn connect_version_notify<F>(&self, f: F) -> SignalHandlerIdwhere
F: Fn(&Self) + 'static,
§impl<O> ApplicationExtManual for Owhere
O: IsA<Application>,
impl<O> ApplicationExtManual for Owhere
O: IsA<Application>,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
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T: ObjectType,
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Upcasts an object to a reference of its superclass or interface
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. Read more§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where
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Tries to downcast to a subclass or interface implementor
T
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Tries to downcast to a reference of its subclass or interface implementor
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fn dynamic_cast<T>(self) -> Result<T, Self>where
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Tries to cast to an object of type
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§impl<O> GObjectExtManualGst for Owhere
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§impl<O> GObjectPropertyExpressionExt for Owhere
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§fn property_expression(&self, property_name: &str) -> PropertyExpression
fn property_expression(&self, property_name: &str) -> PropertyExpression
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fn this_expression(property_name: &str) -> PropertyExpression
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fn add_window(&self, window: &impl IsA<Window>)
fn accels_for_action(&self, detailed_action_name: &str) -> Vec<GString>
fn actions_for_accel(&self, accel: &str) -> Vec<GString>
fn active_window(&self) -> Option<Window>
fn window_by_id(&self, id: u32) -> Option<Window>
fn windows(&self) -> Vec<Window>
fn inhibit( &self, window: Option<&impl IsA<Window>>, flags: ApplicationInhibitFlags, reason: Option<&str>, ) -> u32
fn list_action_descriptions(&self) -> Vec<GString>
fn remove_window(&self, window: &impl IsA<Window>)
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fn is_register_session(&self) -> bool
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fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
Returns
true
if the object is an instance of (can be cast to) T
.§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
Returns the [
ObjectClass
] of the object. Read more§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
Returns the class of the object in the given type
T
. Read more§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
Returns the interface
T
of the object. Read more§fn set_property(&self, property_name: &str, value: impl Into<Value>)
fn set_property(&self, property_name: &str, value: impl Into<Value>)
§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
Gets the property
property_name
of the object and cast it to the type V. Read more§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property
property_name
of the object. Read more§fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property
property_name
of this object. Read more§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the
ParamSpec
of the property property_name
of this object.§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all
ParamSpec
of the properties of this object.§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read more§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read more§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read more§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read more§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read more§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read more§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read more§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read more§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read more§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read more§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read more§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read more§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read more§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read more§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as [
Self::emit
] but takes Value
for the arguments.§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read more§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read more§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read more§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
§impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.