pub trait TreeModelExt: 'static {
Show 24 methods // Required methods fn foreach<P: FnMut(&TreeModel, &TreePath, &TreeIter) -> bool>( &self, func: P ); fn column_type(&self, index_: i32) -> Type; fn flags(&self) -> TreeModelFlags; fn iter(&self, path: &TreePath) -> Option<TreeIter>; fn iter_first(&self) -> Option<TreeIter>; fn iter_from_string(&self, path_string: &str) -> Option<TreeIter>; fn n_columns(&self) -> i32; fn path(&self, iter: &TreeIter) -> TreePath; fn string_from_iter(&self, iter: &TreeIter) -> Option<GString>; fn iter_children(&self, parent: Option<&TreeIter>) -> Option<TreeIter>; fn iter_has_child(&self, iter: &TreeIter) -> bool; fn iter_n_children(&self, iter: Option<&TreeIter>) -> i32; fn iter_next(&self, iter: &TreeIter) -> bool; fn iter_nth_child( &self, parent: Option<&TreeIter>, n: i32 ) -> Option<TreeIter>; fn iter_parent(&self, child: &TreeIter) -> Option<TreeIter>; fn iter_previous(&self, iter: &TreeIter) -> bool; fn row_changed(&self, path: &TreePath, iter: &TreeIter); fn row_deleted(&self, path: &TreePath); fn row_has_child_toggled(&self, path: &TreePath, iter: &TreeIter); fn row_inserted(&self, path: &TreePath, iter: &TreeIter); fn connect_row_changed<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F ) -> SignalHandlerId; fn connect_row_deleted<F: Fn(&Self, &TreePath) + 'static>( &self, f: F ) -> SignalHandlerId; fn connect_row_has_child_toggled<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F ) -> SignalHandlerId; fn connect_row_inserted<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F ) -> SignalHandlerId;
}

Required Methods§

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fn foreach<P: FnMut(&TreeModel, &TreePath, &TreeIter) -> bool>(&self, func: P)

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fn column_type(&self, index_: i32) -> Type

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fn flags(&self) -> TreeModelFlags

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fn iter(&self, path: &TreePath) -> Option<TreeIter>

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fn iter_first(&self) -> Option<TreeIter>

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fn iter_from_string(&self, path_string: &str) -> Option<TreeIter>

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fn n_columns(&self) -> i32

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fn path(&self, iter: &TreeIter) -> TreePath

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fn string_from_iter(&self, iter: &TreeIter) -> Option<GString>

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fn iter_children(&self, parent: Option<&TreeIter>) -> Option<TreeIter>

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fn iter_has_child(&self, iter: &TreeIter) -> bool

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fn iter_n_children(&self, iter: Option<&TreeIter>) -> i32

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fn iter_next(&self, iter: &TreeIter) -> bool

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fn iter_nth_child(&self, parent: Option<&TreeIter>, n: i32) -> Option<TreeIter>

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fn iter_parent(&self, child: &TreeIter) -> Option<TreeIter>

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fn iter_previous(&self, iter: &TreeIter) -> bool

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fn row_changed(&self, path: &TreePath, iter: &TreeIter)

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fn row_deleted(&self, path: &TreePath)

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fn row_has_child_toggled(&self, path: &TreePath, iter: &TreeIter)

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fn row_inserted(&self, path: &TreePath, iter: &TreeIter)

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fn connect_row_changed<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_row_deleted<F: Fn(&Self, &TreePath) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_row_has_child_toggled<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_row_inserted<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F ) -> SignalHandlerId

Implementors§