#[repr(transparent)]pub struct Path { /* private fields */ }
Implementations§
source§impl Path
impl Path
sourcepub fn from_string(instructions: &str) -> Path
pub fn from_string(instructions: &str) -> Path
Creates a new Path
with the nodes described in the string
instructions
. See parse_string()
for details of the
format of the string.
Returns the newly created Path
instructions
a string describing the path.
sourcepub fn calc_y_for_x(&self, x: f64) -> (i32, f64)
pub fn calc_y_for_x(&self, x: f64) -> (i32, f64)
sourcepub fn closest_point(&self, x: f64, y: f64) -> (f64, f64, f64, i32)
pub fn closest_point(&self, x: f64, y: f64) -> (f64, f64, f64, i32)
Figure out what and where on a path is closest to arbitrary coordinates.
Returns the length along the path where the closest point was encountered.
x
x coordinate.
y
y coordinate
Returns
on_path_x
return location for x coordinate on the path that was closest
on_path_y
return location for y coordinate on the path that was closest
node_pos_before
the node position interpreted before this position was deemed the closest coordinate.
sourcepub fn dirty(&self)
pub fn dirty(&self)
Marks the path as dirty and issues an invalidation for the path rendering, use this if modifying the values of a GeglPathPoint inline.
sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Check if the path contains any nodes.
Returns TRUE if the path has no nodes.
sourcepub fn parse_string(&self, instructions: &str)
pub fn parse_string(&self, instructions: &str)
Parses instructions
and appends corresponding nodes to path (call
gegl_path_clean()
first if you want to replace the existing path.
instructions
a string describing a path.
sourcepub fn remove_node(&self, pos: i32)
pub fn remove_node(&self, pos: i32)
sourcepub fn set_matrix(&self, matrix: &mut Matrix3)
pub fn set_matrix(&self, matrix: &mut Matrix3)
sourcepub fn to_str(&self) -> GString
pub fn to_str(&self) -> GString
Serialize the paths nodes to a string.
Returns
return a string with instructions describing the string you
need to free this with g_free()
.
sourcepub fn add_type(type_: Char, items: i32, description: &str)
pub fn add_type(type_: Char, items: i32, description: &str)
Adds a new type to the path system, FIXME this should probably return something on registration conflicts, for now it expects all registered paths to be aware of each other.
type_
a gchar to recognize in path descriptions.
items
the number of floating point data items the instruction takes
description
a human readable description of this entry
Trait Implementations§
source§impl Ord for Path
impl Ord for Path
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
source§impl<OT: ObjectType> PartialEq<OT> for Path
impl<OT: ObjectType> PartialEq<OT> for Path
source§impl<OT: ObjectType> PartialOrd<OT> for Path
impl<OT: ObjectType> PartialOrd<OT> for Path
source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moreimpl Eq for Path
Auto Trait Implementations§
impl RefUnwindSafe for Path
impl !Send for Path
impl !Sync for Path
impl Unpin for Path
impl UnwindSafe for Path
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