libadwaita

Struct Breakpoint

source
pub struct Breakpoint { /* private fields */ }
Available on crate feature v1_4 only.
Expand description

Describes a breakpoint for Window or Dialog.

Breakpoints are used to create adaptive UI, allowing to change the layout depending on available size.

Breakpoint is a size threshold, specified by its condition, as well as one or more setters.

Each setter has a target object, a property and a value. When a breakpoint is applied, each setter sets the target property on their target object to the specified value, and reset it back to the original value when it’s unapplied.

For more complicated scenarios, apply and unapply can be used instead.

Breakpoints can be used within Window, ApplicationWindow, Dialog or BreakpointBin.

§Breakpoint as gtk::Buildable:

Breakpoint supports specifying its condition via the <condition> element. The contents of the element must be a string in a format accepted by parse().

It also supports adding setters via the <setter> element. Each <setter> element must have the object attribute specifying the target object, and the property attribute specifying the property name. The contents of the element are used as the setter value.

For G_TYPE_OBJECT and G_TYPE_BOXED derived properties, empty contents are treated as NULL.

Setter values can be translated with the usual translatable, context and comments attributes.

Example of an Breakpoint UI definition:

<object class="AdwBreakpoint">
  <condition>max-width: 400px</condition>
  <setter object="button" property="visible">True</setter>
  <setter object="box" property="orientation">vertical</setter>
  <setter object="page" property="title" translatable="yes">Example</setter>
</object>

§Properties

§condition

The breakpoint’s condition.

Readable | Writeable

§Signals

§apply

Emitted when the breakpoint is applied.

This signal is emitted after the setters have been applied.

§unapply

Emitted when the breakpoint is unapplied.

This signal is emitted before resetting the setter values.

§Implements

[trait@glib::ObjectExt], gtk::prelude::BuildableExt

GLib type: GObject with reference counted clone semantics.

Implementations§

source§

impl Breakpoint

source

pub fn new(condition: BreakpointCondition) -> Breakpoint

Creates a new Breakpoint with @condition.

§condition

the condition

§Returns

the newly created Breakpoint

source

pub fn add_setter( &self, object: &impl IsA<Object>, property: &str, value: Option<&Value>, )

Adds a setter to @self.

The setter will automatically set @property on @object to @value when applying the breakpoint, and set it back to its original value upon unapplying it.

::: note Setting properties to their original values does not work for properties that have irreversible side effects. For example, changing [label][struct@crate::Gtk::Button#label] while [icon-name][struct@crate::Gtk::Button#icon-name] is set will reset the icon. However, resetting the label will not set icon-name to its original value.

Use the apply and unapply signals for those properties instead, as follows:

⚠️ The following code is in c ⚠️

static void
breakpoint_apply_cb (MyWidget *self)
{
  gtk_button_set_icon_name (self->button, "go-previous-symbolic");
}

static void
breakpoint_apply_cb (MyWidget *self)
{
  gtk_button_set_label (self->button, _("_Back"));
}

// ...

g_signal_connect_swapped (breakpoint, "apply",
                          G_CALLBACK (breakpoint_apply_cb), self);
g_signal_connect_swapped (breakpoint, "unapply",
                          G_CALLBACK (breakpoint_unapply_cb), self);
§object

the target object

§property

the target property

§value

the value to set

source

pub fn condition(&self) -> Option<BreakpointCondition>

Gets the condition for @self.

§Returns

the condition

source

pub fn set_condition(&self, condition: Option<&BreakpointCondition>)

Sets the condition for @self.

§condition

the new condition

source

pub fn connect_apply<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the breakpoint is applied.

This signal is emitted after the setters have been applied.

source

pub fn connect_unapply<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the breakpoint is unapplied.

This signal is emitted before resetting the setter values.

source

pub fn connect_condition_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

source§

impl Breakpoint

source

pub fn add_setters(&self, additions: &[(&impl IsA<Object>, &str, impl ToValue)])

Adds @n_setters setters to @self.

This is a convenience function for adding multiple setters at once.

See add_setter().

This function is meant to be used by language bindings.

§objects

setter target object

§names

setter target properties

§values

setter values

Trait Implementations§

source§

impl Clone for Breakpoint

source§

fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Breakpoint

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl HasParamSpec for Breakpoint

source§

type ParamSpec = ParamSpecObject

source§

type SetValue = Breakpoint

Preferred value to be used as setter for the associated ParamSpec.
source§

type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Breakpoint>

source§

fn param_spec_builder() -> Self::BuilderFn

source§

impl Hash for Breakpoint

source§

fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl Ord for Breakpoint

source§

fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.21.0 · source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
source§

impl ParentClassIs for Breakpoint

source§

impl<OT: ObjectType> PartialEq<OT> for Breakpoint

source§

fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<OT: ObjectType> PartialOrd<OT> for Breakpoint

source§

fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

impl StaticType for Breakpoint

source§

fn static_type() -> Type

Returns the type identifier of Self.
source§

impl Eq for Breakpoint

source§

impl IsA<Buildable> for Breakpoint

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<O> BuildableExt for O
where O: IsA<Buildable>,

source§

impl<T> Cast for T
where T: ObjectType,

source§

fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
source§

fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
source§

fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
source§

fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
source§

fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
source§

fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
source§

unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
source§

unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(_: *const GList, _: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(_: *const GList, _: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize, ) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(_: *const GPtrArray, _: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize, ) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

source§

impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

source§

fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
source§

fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
source§

fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

source§

impl<U> IsSubclassableExt for U

source§

impl<T> ObjectExt for T
where T: ObjectType,

source§

fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
source§

fn type_(&self) -> Type

Returns the type of the object.
source§

fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
source§

fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
source§

fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
source§

fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
source§

fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
source§

fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
source§

fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
source§

fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
source§

fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
source§

fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
source§

fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
source§

fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
source§

fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
source§

fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
source§

fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
source§

unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
source§

fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
source§

fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
source§

fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§

fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
source§

fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
source§

unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
source§

unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
source§

fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
source§

fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
source§

fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
source§

fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
source§

fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
source§

fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
source§

fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
source§

fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
source§

fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
source§

fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
source§

fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
source§

fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
source§

fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
source§

fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
source§

unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
source§

fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
source§

fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
source§

fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
source§

fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
source§

fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
source§

fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
source§

fn ref_count(&self) -> u32

Returns the strong reference count of this object.
source§

unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
source§

impl<T> Property for T
where T: HasParamSpec,

source§

type Value = T

source§

impl<T> PropertyGet for T
where T: HasParamSpec,

source§

type Value = T

source§

fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

source§

impl<T> StaticTypeExt for T
where T: StaticType,

source§

fn ensure_type()

Ensures that the type has been registered with the type system.
source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T> TransparentType for T

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

source§

impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,