Struct libadwaita::ToolbarView

source ·
pub struct ToolbarView { /* private fields */ }
Available on crate feature v1_4 only.
Expand description

A widget containing a page, as well as top and/or bottom bars.

toolbar-view

ToolbarView has a single content widget and one or multiple top and bottom bars, shown at the top and bottom sides respectively.

Example of an ToolbarView UI definition:

<object class="AdwToolbarView">
  <child type="top">
    <object class="AdwHeaderBar"/>
  </child>
  <property name="content">
    <object class="AdwPreferencesPage">
      <!-- ... -->
    </object>
  </property>
</object>

The following kinds of top and bottom bars are supported:

By default, top and bottom bars are flat and scrolling content has a subtle undershoot shadow, same as when using the .undershoot-top and .undershoot-bottom style classes. This works well in most cases, e.g. with StatusPage or PreferencesPage, where the background at the top and bottom parts of the page is uniform. Additionally, windows with sidebars should always use this style.

top-bar-style and bottom-bar-style properties can be used add an opaque background and a persistent shadow to top and bottom bars, this can be useful for content such as utility panes, where some elements are adjacent to the top/bottom bars, or TabView, where each page can have a different background.

toolbar-view-flat-1 toolbar-view-flat-2 toolbar-view-raised

ToolbarView ensures the top and bottom bars have consistent backdrop styles and vertical spacing. For comparison:

toolbar-view-spacing toolbar-view-spacing-box

Any top and bottom bars can also be dragged to move the window, equivalent to putting them into a Gtk::WindowHandle.

Content is typically place between top and bottom bars, but can also extend behind them. This is controlled with the extend-content-to-top-edge and extend-content-to-bottom-edge properties.

Top and bottom bars can be hidden and revealed with an animation using the reveal-top-bars and reveal-bottom-bars properties.

§ToolbarView as gtk::Buildable

The ToolbarView implementation of the gtk::Buildable interface supports adding a top bar by specifying “top” as the “type” attribute of a <child> element, or adding a bottom bar by specifying “bottom”.

§Accessibility

ToolbarView uses the GTK_ACCESSIBLE_ROLE_GROUP role.

§Properties

§bottom-bar-height

The current bottom bar height.

Bottom bar height does change depending on reveal-bottom-bars, including during the transition.

See top-bar-height.

Readable

§bottom-bar-style

Appearance of the bottom bars.

If set to ADW_TOOLBAR_FLAT, bottom bars are flat and scrolling content has a subtle undershoot shadow when touching them, same as the .undershoot-bottom style class. This works well for simple content, e.g. StatusPage or PreferencesPage, where the background at the bottom of the page is uniform. Additionally, windows with sidebars should always use this style.

Undershoot shadow is only present if a bottom bar is actually present and visible. It is also never present if extend-content-to-bottom-edge is set to TRUE.

If set to ADW_TOOLBAR_RAISED, bottom bars have an opaque background and a persistent shadow, this is suitable for content such as utility panes, where some elements are directly adjacent to the bottom bars, or TabView, where each page can have a different background.

ADW_TOOLBAR_RAISED_BORDER is similar to ADW_TOOLBAR_RAISED, but the shadow is replaced with a more subtle border. This can be useful for applications like image viewers.

See also top-bar-style.

Readable | Writeable

§content

The content widget.

Readable | Writeable

§extend-content-to-bottom-edge

Whether the content widget can extend behind bottom bars.

This can be used in combination with reveal-bottom-bars to show and hide toolbars in fullscreen.

See extend-content-to-top-edge.

Readable | Writeable

§extend-content-to-top-edge

Whether the content widget can extend behind top bars.

This can be used in combination with reveal-top-bars to show and hide toolbars in fullscreen.

See extend-content-to-bottom-edge.

Readable | Writeable

§reveal-bottom-bars

Whether bottom bars are visible.

The transition will be animated.

This can be used in combination with extend-content-to-bottom-edge to show and hide toolbars in fullscreen.

See reveal-top-bars.

Readable | Writeable

§reveal-top-bars

Whether top bars are revealed.

The transition will be animated.

This can be used in combination with extend-content-to-top-edge to show and hide toolbars in fullscreen.

See reveal-bottom-bars.

Readable | Writeable

§top-bar-height

The current top bar height.

Top bar height does change depending reveal-top-bars, including during the transition.

See bottom-bar-height.

Readable

§top-bar-style

Appearance of the top bars.

If set to ADW_TOOLBAR_FLAT, top bars are flat and scrolling content has a subtle undershoot shadow when touching them, same as the .undershoot-top style class. This works well for simple content, e.g. StatusPage or PreferencesPage, where the background at the top of the page is uniform. Additionally, windows with sidebars should always use this style.

Undershoot shadow is only present if a top bar is actually present and visible. It is also never present if extend-content-to-top-edge is set to TRUE.

If set to ADW_TOOLBAR_RAISED, top bars have an opaque background and a persistent shadow, this is suitable for content such as utility panes, where some elements are directly adjacent to the top bars, or TabView, where each page can have a different background.

ADW_TOOLBAR_RAISED_BORDER is similar to ADW_TOOLBAR_RAISED, but the shadow is replaced with a more subtle border. This can be useful for applications like image viewers.

See also bottom-bar-style.

Readable | Writeable

Widget

§can-focus

Whether the widget or any of its descendents can accept the input focus.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§can-target

Whether the widget can receive pointer events.

Readable | Writeable

§css-classes

A list of css classes applied to this widget.

Readable | Writeable

§css-name

The name of this widget in the CSS tree.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable | Construct Only

§cursor

The cursor used by @widget.

Readable | Writeable

§focus-on-click

Whether the widget should grab focus when it is clicked with the mouse.

This property is only relevant for widgets that can take focus.

Readable | Writeable

§focusable

Whether this widget itself will accept the input focus.

Readable | Writeable

§halign

How to distribute horizontal space if widget gets extra space.

Readable | Writeable

§has-default

Whether the widget is the default widget.

Readable

§has-focus

Whether the widget has the input focus.

Readable

§has-tooltip

Enables or disables the emission of the ::query-tooltip signal on @widget.

A value of true indicates that @widget can have a tooltip, in this case the widget will be queried using query-tooltip to determine whether it will provide a tooltip or not.

Readable | Writeable

§height-request

Override for height request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

§hexpand

Whether to expand horizontally.

Readable | Writeable

§hexpand-set

Whether to use the hexpand property.

Readable | Writeable

§layout-manager

The gtk::LayoutManager instance to use to compute the preferred size of the widget, and allocate its children.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§margin-bottom

Margin on bottom side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-end

Margin on end of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-start

Margin on start of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-top

Margin on top side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§name

The name of the widget.

Readable | Writeable

§opacity

The requested opacity of the widget.

Readable | Writeable

§overflow

How content outside the widget’s content area is treated.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§parent

The parent widget of this widget.

Readable

§receives-default

Whether the widget will receive the default action when it is focused.

Readable | Writeable

§root

The gtk::Root widget of the widget tree containing this widget.

This will be None if the widget is not contained in a root widget.

Readable

§scale-factor

The scale factor of the widget.

Readable

§sensitive

Whether the widget responds to input.

Readable | Writeable

§tooltip-markup

Sets the text of tooltip to be the given string, which is marked up with Pango markup.

Also see Gtk::Tooltip::set_markup().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§tooltip-text

Sets the text of tooltip to be the given string.

Also see Gtk::Tooltip::set_text().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§valign

How to distribute vertical space if widget gets extra space.

Readable | Writeable

§vexpand

Whether to expand vertically.

Readable | Writeable

§vexpand-set

Whether to use the vexpand property.

Readable | Writeable

§visible

Whether the widget is visible.

Readable | Writeable

§width-request

Override for width request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

Accessible

§accessible-role

The accessible role of the given gtk::Accessible implementation.

The accessible role cannot be changed once set.

Readable | Writeable

§Implements

gtk::prelude::WidgetExt, [trait@glib::ObjectExt], gtk::prelude::AccessibleExt, gtk::prelude::BuildableExt, gtk::prelude::ConstraintTargetExt

Implementations§

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impl ToolbarView

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pub fn new() -> ToolbarView

Creates a new ToolbarView.

§Returns

the newly created ToolbarView

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pub fn builder() -> ToolbarViewBuilder

Creates a new builder-pattern struct instance to construct ToolbarView objects.

This method returns an instance of ToolbarViewBuilder which can be used to create ToolbarView objects.

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pub fn add_bottom_bar(&self, widget: &impl IsA<Widget>)

Adds a bottom bar to @self.

§widget

a widget

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pub fn add_top_bar(&self, widget: &impl IsA<Widget>)

Adds a top bar to @self.

§widget

a widget

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pub fn bottom_bar_height(&self) -> i32

Gets the current bottom bar height for @self.

Bottom bar height does change depending on reveal-bottom-bars, including during the transition.

See top_bar_height().

§Returns

the current bottom bar height

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pub fn bottom_bar_style(&self) -> ToolbarStyle

Gets appearance of the botom bars for @self.

§Returns

bottom bar style

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pub fn content(&self) -> Option<Widget>

Gets the content widget for @self.

§Returns

the content widget

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pub fn is_extend_content_to_bottom_edge(&self) -> bool

Gets whether the content widget can extend behind bottom bars.

§Returns

whether content extends behind bottom bars

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pub fn is_extend_content_to_top_edge(&self) -> bool

Gets whether the content widget can extend behind top bars.

§Returns

whether content extends behind top bars

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pub fn reveals_bottom_bars(&self) -> bool

Gets whether bottom bars are revealed for @self.

§Returns

whether bottom bars are revealed

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pub fn reveals_top_bars(&self) -> bool

Gets whether top bars are revealed for @self.

§Returns

whether top bars are revealed

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pub fn top_bar_height(&self) -> i32

Gets the current top bar height for @self.

Top bar height does change depending on reveal-top-bars, including during the transition.

See bottom_bar_height().

§Returns

the current top bar height

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pub fn top_bar_style(&self) -> ToolbarStyle

Gets appearance of the top bars for @self.

§Returns

top bar style

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pub fn remove(&self, widget: &impl IsA<Widget>)

Removes a child from @self.

§widget

the child to be removed

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pub fn set_bottom_bar_style(&self, style: ToolbarStyle)

Sets appearance of the bottom bars for @self.

If set to ADW_TOOLBAR_FLAT, bottom bars are flat and scrolling content has a subtle undershoot shadow when touching them, same as the .undershoot-bottom style class. This works well for simple content, e.g. StatusPage or PreferencesPage, where the background at the bottom of the page is uniform. Additionally, windows with sidebars should always use this style.

Undershoot shadow is only present if a bottom bar is actually present and visible. It is also never present if extend-content-to-bottom-edge is set to TRUE.

If set to ADW_TOOLBAR_RAISED, bottom bars have an opaque background and a persistent shadow, this is suitable for content such as utility panes, where some elements are directly adjacent to the bottom bars, or TabView, where each page can have a different background.

ADW_TOOLBAR_RAISED_BORDER is similar to ADW_TOOLBAR_RAISED, but the shadow is replaced with a more subtle border. This can be useful for applications like image viewers.

See also set_top_bar_style().

§style

bottom bar style

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pub fn set_content(&self, content: Option<&impl IsA<Widget>>)

Sets the content widget for @self.

§content

the content widget

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pub fn set_extend_content_to_bottom_edge(&self, extend: bool)

Sets whether the content widget can extend behind bottom bars.

This can be used in combination with reveal-bottom-bars to show and hide toolbars in fullscreen.

See set_extend_content_to_top_edge().

§extend

whether content extends behind bottom bars

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pub fn set_extend_content_to_top_edge(&self, extend: bool)

Sets whether the content widget can extend behind top bars.

This can be used in combination with reveal-top-bars to show and hide toolbars in fullscreen.

See set_extend_content_to_bottom_edge().

§extend

whether content extends behind top bars

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pub fn set_reveal_bottom_bars(&self, reveal: bool)

Sets whether bottom bars are revealed for @self.

The transition will be animated.

This can be used in combination with extend-content-to-bottom-edge to show and hide toolbars in fullscreen.

See set_reveal_top_bars().

§reveal

whether to reveal bottom bars

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pub fn set_reveal_top_bars(&self, reveal: bool)

Sets whether top bars are revealed for @self.

The transition will be animated.

This can be used in combination with extend-content-to-top-edge to show and hide toolbars in fullscreen.

See set_reveal_bottom_bars().

§reveal

whether to reveal top bars

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pub fn set_top_bar_style(&self, style: ToolbarStyle)

Sets appearance of the top bars for @self.

If set to ADW_TOOLBAR_FLAT, top bars are flat and scrolling content has a subtle undershoot shadow when touching them, same as the .undershoot-top style class. This works well for simple content, e.g. StatusPage or PreferencesPage, where the background at the top of the page is uniform. Additionally, windows with sidebars should always use this style.

Undershoot shadow is only present if a top bar is actually present and visible. It is also never present if extend-content-to-top-edge is set to TRUE.

If set to ADW_TOOLBAR_RAISED, top bars have an opaque background and a persistent shadow, this is suitable for content such as utility panes, where some elements are directly adjacent to the top bars, or TabView, where each page can have a different background.

ADW_TOOLBAR_RAISED_BORDER is similar to ADW_TOOLBAR_RAISED, but the shadow is replaced with a more subtle border. This can be useful for applications like image viewers.

See also set_bottom_bar_style().

§style

top bar style

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pub fn connect_bottom_bar_height_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_bottom_bar_style_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_content_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_extend_content_to_bottom_edge_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_extend_content_to_top_edge_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_reveal_bottom_bars_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_reveal_top_bars_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_top_bar_height_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_top_bar_style_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

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impl Clone for ToolbarView

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ToolbarView

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ToolbarView

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for ToolbarView

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type ParamSpec = ParamSpecObject

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type SetValue = ToolbarView

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ToolbarView>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for ToolbarView

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for ToolbarView

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for ToolbarView

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impl<OT: ObjectType> PartialEq<OT> for ToolbarView

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for ToolbarView

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for ToolbarView

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for ToolbarView

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impl IsA<Accessible> for ToolbarView

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impl IsA<Buildable> for ToolbarView

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impl IsA<ConstraintTarget> for ToolbarView

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impl IsA<Widget> for ToolbarView

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impl<O> AccessibleExtManual for O
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fn update_relation(&self, relations: &[Relation<'_>])

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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impl<T> Cast for T
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Upcasts an object to a superclass or interface T. Read more
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Upcasts an object to a reference of its superclass or interface T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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where T: ObjectType,

Casts to T unconditionally. Read more
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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

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fn activate(&self) -> bool

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fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>

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fn activate_default(&self)

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fn add_controller(&self, controller: impl IsA<EventController>)

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fn add_css_class(&self, css_class: &str)

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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform> )

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fn child_focus(&self, direction: DirectionType) -> bool

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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

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fn compute_expand(&self, orientation: Orientation) -> bool

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fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>

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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

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fn contains(&self, x: f64, y: f64) -> bool

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fn create_pango_context(&self) -> Context

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fn create_pango_layout(&self, text: Option<&str>) -> Layout

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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool

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fn error_bell(&self)

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fn allocated_baseline(&self) -> i32

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fn allocated_height(&self) -> i32

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fn allocated_width(&self) -> i32

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fn allocation(&self) -> Rectangle

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fn ancestor(&self, widget_type: Type) -> Option<Widget>

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fn can_focus(&self) -> bool

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fn can_target(&self) -> bool

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fn is_child_visible(&self) -> bool

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fn clipboard(&self) -> Clipboard

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fn css_classes(&self) -> Vec<GString>

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fn css_name(&self) -> GString

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fn cursor(&self) -> Option<Cursor>

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fn direction(&self) -> TextDirection

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fn display(&self) -> Display

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fn first_child(&self) -> Option<Widget>

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fn focus_child(&self) -> Option<Widget>

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fn gets_focus_on_click(&self) -> bool

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fn is_focusable(&self) -> bool

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fn font_map(&self) -> Option<FontMap>

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fn font_options(&self) -> Option<FontOptions>

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fn frame_clock(&self) -> Option<FrameClock>

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fn halign(&self) -> Align

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fn has_tooltip(&self) -> bool

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fn height(&self) -> i32

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fn hexpands(&self) -> bool

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fn is_hexpand_set(&self) -> bool

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fn last_child(&self) -> Option<Widget>

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fn layout_manager(&self) -> Option<LayoutManager>

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fn is_mapped(&self) -> bool

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fn margin_bottom(&self) -> i32

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fn margin_end(&self) -> i32

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fn margin_start(&self) -> i32

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fn margin_top(&self) -> i32

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fn widget_name(&self) -> GString

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fn native(&self) -> Option<Native>

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fn next_sibling(&self) -> Option<Widget>

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fn opacity(&self) -> f64

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fn overflow(&self) -> Overflow

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fn pango_context(&self) -> Context

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fn parent(&self) -> Option<Widget>

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fn preferred_size(&self) -> (Requisition, Requisition)

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fn prev_sibling(&self) -> Option<Widget>

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fn primary_clipboard(&self) -> Clipboard

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fn is_realized(&self) -> bool

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fn receives_default(&self) -> bool

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fn request_mode(&self) -> SizeRequestMode

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fn root(&self) -> Option<Root>

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fn scale_factor(&self) -> i32

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fn get_sensitive(&self) -> bool

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fn settings(&self) -> Settings

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fn size(&self, orientation: Orientation) -> i32

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fn size_request(&self) -> (i32, i32)

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fn state_flags(&self) -> StateFlags

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fn style_context(&self) -> StyleContext

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fn tooltip_markup(&self) -> Option<GString>

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fn tooltip_text(&self) -> Option<GString>

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fn valign(&self) -> Align

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fn vexpands(&self) -> bool

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fn is_vexpand_set(&self) -> bool

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fn get_visible(&self) -> bool

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fn width(&self) -> i32

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fn grab_focus(&self) -> bool

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fn has_css_class(&self, css_class: &str) -> bool

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fn has_default(&self) -> bool

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fn has_focus(&self) -> bool

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fn has_visible_focus(&self) -> bool

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fn hide(&self)

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fn in_destruction(&self) -> bool

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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

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fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )

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fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )

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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

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fn is_drawable(&self) -> bool

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fn is_focus(&self) -> bool

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fn is_sensitive(&self) -> bool

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fn is_visible(&self) -> bool

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fn keynav_failed(&self, direction: DirectionType) -> bool

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fn list_mnemonic_labels(&self) -> Vec<Widget>

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fn map(&self)

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fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)

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fn mnemonic_activate(&self, group_cycling: bool) -> bool

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fn observe_children(&self) -> ListModel

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fn observe_controllers(&self) -> ListModel

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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

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fn queue_allocate(&self)

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fn queue_draw(&self)

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fn queue_resize(&self)

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fn realize(&self)

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fn remove_controller(&self, controller: &impl IsA<EventController>)

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fn remove_css_class(&self, css_class: &str)

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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn set_can_focus(&self, can_focus: bool)

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fn set_can_target(&self, can_target: bool)

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fn set_child_visible(&self, child_visible: bool)

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fn set_css_classes(&self, classes: &[&str])

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fn set_cursor(&self, cursor: Option<&Cursor>)

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fn set_cursor_from_name(&self, name: Option<&str>)

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fn set_direction(&self, dir: TextDirection)

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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

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fn set_focus_on_click(&self, focus_on_click: bool)

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fn set_focusable(&self, focusable: bool)

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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

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fn set_font_options(&self, options: Option<&FontOptions>)

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fn set_halign(&self, align: Align)

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fn set_has_tooltip(&self, has_tooltip: bool)

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fn set_hexpand(&self, expand: bool)

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fn set_hexpand_set(&self, set: bool)

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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)

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fn set_margin_bottom(&self, margin: i32)

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fn set_margin_end(&self, margin: i32)

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fn set_margin_start(&self, margin: i32)

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fn set_margin_top(&self, margin: i32)

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fn set_widget_name(&self, name: &str)

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fn set_opacity(&self, opacity: f64)

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fn set_overflow(&self, overflow: Overflow)

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fn set_parent(&self, parent: &impl IsA<Widget>)

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fn set_receives_default(&self, receives_default: bool)

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fn set_sensitive(&self, sensitive: bool)

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fn set_size_request(&self, width: i32, height: i32)

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fn set_state_flags(&self, flags: StateFlags, clear: bool)

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fn set_tooltip_markup(&self, markup: Option<&str>)

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fn set_tooltip_text(&self, text: Option<&str>)

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fn set_valign(&self, align: Align)

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fn set_vexpand(&self, expand: bool)

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fn set_vexpand_set(&self, set: bool)

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fn set_visible(&self, visible: bool)

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fn should_layout(&self) -> bool

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fn show(&self)

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fn size_allocate(&self, allocation: &Rectangle, baseline: i32)

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fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )

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fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>

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fn trigger_tooltip_query(&self)

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fn unmap(&self)

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fn unparent(&self)

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fn unrealize(&self)

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fn unset_state_flags(&self, flags: StateFlags)

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fn height_request(&self) -> i32

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fn set_height_request(&self, height_request: i32)

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fn width_request(&self) -> i32

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fn set_width_request(&self, width_request: i32)

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fn connect_destroy<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_direction_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, TextDirection) + 'static,

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fn connect_hide<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_keynav_failed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) -> Propagation + 'static,

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fn connect_map<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_mnemonic_activate<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, bool) -> Propagation + 'static,

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fn connect_move_focus<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) + 'static,

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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static,

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fn connect_realize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_show<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_state_flags_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, StateFlags) + 'static,

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fn connect_unmap<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_unrealize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_target_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_css_classes_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_cursor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focus_on_click_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focusable_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_halign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_tooltip_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_height_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_layout_manager_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_bottom_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_end_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_start_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_top_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_opacity_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_overflow_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_receives_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_root_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_scale_factor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_sensitive_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_markup_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_valign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_visible_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_width_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn add_tick_callback<P>(&self, callback: P) -> TickCallbackId
where P: Fn(&Self, &FrameClock) -> ControlFlow + 'static,

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impl<O> ConstraintTargetExt for O

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,