pub struct ShortcutController { /* private fields */ }
Expand description

Properties

context

Readable

current-chord

Readable

manager

Readable | Writeable

widget

Readable | Writeable | Construct Only

Signals

reset

This signal is emitted when the shortcut controller is requesting the widget to reset any state it may have regarding the shortcut controller. Such an example might be a modal system that lives outside the controller whose state should be cleared in response to the controller changing modes.

Action

set-context-named

This changes the current context on the ShortcutController to be the context matching name. This is found by looking up the context by name in the active ShortcutTheme.

Action

Implements

glib::ObjectExt

Implementations§

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impl ShortcutController

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pub fn new(widget: &impl IsA<Widget>) -> ShortcutController

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pub fn add_command_action( &self, command_id: &str, default_accel: &str, phase: ShortcutPhase, action: &str )

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pub fn add_command_callback<P: Fn(&Widget) + 'static>( &self, command_id: &str, default_accel: &str, phase: ShortcutPhase, callback: P )

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pub fn execute_command(&self, command: &str) -> bool

This method will locate and execute the command matching the id command.

If the command is not found, false is returned.

command

the id of the command

Returns

true if the command was found and executed.

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pub fn context(&self) -> Option<ShortcutContext>

Available on crate feature v3_26 only.

This function gets the context property, which is the current context to dispatch events to. An ShortcutContext is a group of keybindings that may be activated in response to a single or series of [gdk::EventKey][crate::gdk::EventKey].

Returns

A ShortcutContext or None.

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pub fn context_for_phase(&self, phase: ShortcutPhase) -> Option<ShortcutContext>

Available on crate feature v3_26 only.

Controllers can have a different context for a particular phase, which allows them to activate different keybindings depending if the event in capture, bubble, or dispatch.

phase

the phase for the shorcut delivery

Returns

A ShortcutContext or None.

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pub fn manager(&self) -> Option<ShortcutManager>

Gets the ShortcutManager associated with this controller.

Generally, this will look for the root controller’s manager as mixing and matching managers in a single window hierarchy is not supported.

Returns

A ShortcutManager.

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pub fn widget(&self) -> Option<Widget>

Available on crate feature v3_34 only.
Returns

the widget for the controller

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pub fn remove_accel(&self, accel: &str, phase: ShortcutPhase)

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pub fn set_context_by_name(&self, name: Option<&str>)

Available on crate feature v3_26 only.

Changes the context for the controller to the context matching name.

Contexts are resolved at runtime through the current theme (and possibly a parent theme if it inherits from one).

name

The name of the context

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pub fn set_manager(&self, manager: Option<&impl IsA<ShortcutManager>>)

Sets the manager property.

If you set this to None, it will revert to the default ShortcutManager for the process.

manager

A ShortcutManager or None

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pub fn get_property_context(&self) -> Option<ShortcutContext>

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pub fn get_property_widget(&self) -> Option<Widget>

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pub fn find(widget: &impl IsA<Widget>) -> Option<ShortcutController>

Finds the registered ShortcutController for a widget.

The controller is created if it does not already exist.

Returns

An ShortcutController or None.

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pub fn try_find(widget: &impl IsA<Widget>) -> Option<ShortcutController>

Finds the registered ShortcutController for a widget.

If no controller is found, None is returned.

Returns

An ShortcutController or None.

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pub fn connect_reset<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

This signal is emitted when the shortcut controller is requesting the widget to reset any state it may have regarding the shortcut controller. Such an example might be a modal system that lives outside the controller whose state should be cleared in response to the controller changing modes.

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pub fn emit_reset(&self)

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pub fn connect_set_context_named<F: Fn(&Self, &str) + 'static>( &self, f: F ) -> SignalHandlerId

This changes the current context on the ShortcutController to be the context matching name. This is found by looking up the context by name in the active ShortcutTheme.

name

The name of the context

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pub fn emit_set_context_named(&self, name: &str)

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pub fn connect_context_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_current_chord_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_manager_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

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impl Clone for ShortcutController

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShortcutController

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for ShortcutController

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for ShortcutController

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type ParamSpec = ParamSpecObject

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type SetValue = ShortcutController

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ShortcutController>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for ShortcutController

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for ShortcutController

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for ShortcutController

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impl<OT: ObjectType> PartialEq<OT> for ShortcutController

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for ShortcutController

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for ShortcutController

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for ShortcutController

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Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,