Struct main::window::ExampleWindow
source · #[repr(transparent)]pub struct ExampleWindow {
inner: TypedObjectRef<ExampleWindowPrivate, <ExampleWindowPrivate as ObjectSubclass>::ParentType>,
phantom: PhantomData<()>,
}
Expand description
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<ExampleWindowPrivate, <ExampleWindowPrivate as ObjectSubclass>::ParentType>
§phantom: PhantomData<()>
Implementations§
source§impl ExampleWindow
impl ExampleWindow
pub fn new<P: IsA<Application>>(app: &P) -> Self
fn notify_theme_cb(&self, style_manager: &StyleManager)
fn add_document(&self)
fn create_frame_cb(_: &Grid, window: &Self) -> Frame
Trait Implementations§
source§impl Clone for ExampleWindow
impl Clone for ExampleWindow
source§impl CompositeTemplateCallbacks for ExampleWindow
impl CompositeTemplateCallbacks for ExampleWindow
const CALLBACKS: &'static [TemplateCallback] = _
source§fn bind_template_callbacks<T>(klass: &mut T)where
T: WidgetClassExt,
fn bind_template_callbacks<T>(klass: &mut T)where
T: WidgetClassExt,
Binds the template callbacks from this type into the default template
scope for
klass
.source§fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where
T: WidgetClassExt,
fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where
T: WidgetClassExt,
Binds the template callbacks from this type into the default template
scope for
klass
, prepending prefix
to each callback name.source§fn add_callbacks_to_scope(scope: &BuilderRustScope)
fn add_callbacks_to_scope(scope: &BuilderRustScope)
Binds the template callbacks from this type into
scope
.source§fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
Binds the template callbacks from this type into
scope
, prepending
prefix
to each callback name.source§impl Debug for ExampleWindow
impl Debug for ExampleWindow
source§impl HasParamSpec for ExampleWindow
impl HasParamSpec for ExampleWindow
type ParamSpec = ParamSpecObject
§type SetValue = ExampleWindow
type SetValue = ExampleWindow
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ExampleWindow>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for ExampleWindow
impl Hash for ExampleWindow
source§impl ObjectSubclassIs for ExampleWindow
impl ObjectSubclassIs for ExampleWindow
type Subclass = ExampleWindowPrivate
source§impl Ord for ExampleWindow
impl Ord for ExampleWindow
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl ParentClassIs for ExampleWindow
impl ParentClassIs for ExampleWindow
source§impl<OT: ObjectType> PartialEq<OT> for ExampleWindow
impl<OT: ObjectType> PartialEq<OT> for ExampleWindow
source§impl<OT: ObjectType> PartialOrd<OT> for ExampleWindow
impl<OT: ObjectType> PartialOrd<OT> for ExampleWindow
source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ExampleWindow
impl StaticType for ExampleWindow
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for ExampleWindow
impl IsA<Accessible> for ExampleWindow
impl IsA<ActionGroup> for ExampleWindow
impl IsA<ActionMap> for ExampleWindow
impl IsA<ApplicationWindow> for ExampleWindow
impl IsA<ApplicationWindow> for ExampleWindow
impl IsA<Buildable> for ExampleWindow
impl IsA<ConstraintTarget> for ExampleWindow
impl IsA<Native> for ExampleWindow
impl IsA<Root> for ExampleWindow
impl IsA<ShortcutManager> for ExampleWindow
impl IsA<Widget> for ExampleWindow
impl IsA<Window> for ExampleWindow
Auto Trait Implementations§
impl Freeze for ExampleWindow
impl !RefUnwindSafe for ExampleWindow
impl !Send for ExampleWindow
impl !Sync for ExampleWindow
impl Unpin for ExampleWindow
impl UnwindSafe for ExampleWindow
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
fn accessible_role(&self) -> AccessibleRole
fn reset_property(&self, property: AccessibleProperty)
fn reset_relation(&self, relation: AccessibleRelation)
fn reset_state(&self, state: AccessibleState)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn connect_accessible_role_notify<F>(&self, f: F) -> SignalHandlerId
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
fn update_property(&self, properties: &[Property<'_>])
fn update_relation(&self, relations: &[Relation<'_>])
fn update_state(&self, states: &[State])
source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn is_action_enabled(&self, action_name: &str) -> bool
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_state(&self, action_name: &str) -> Option<Variant>
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fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
fn list_actions(&self) -> Vec<GString>
fn connect_action_added<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerId
fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_removed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
source§impl<O> ActionMapExt for O
impl<O> ActionMapExt for O
fn add_action(&self, action: &impl IsA<Action>)
fn lookup_action(&self, action_name: &str) -> Option<Action>
fn remove_action(&self, action_name: &str)
source§impl<O> ActionMapExtManual for O
impl<O> ActionMapExtManual for O
fn add_action_entries( &self, entries: impl IntoIterator<Item = ActionEntry<Self>>, )
§impl<O> AdwApplicationWindowExt for Owhere
O: IsA<ApplicationWindow>,
impl<O> AdwApplicationWindowExt for Owhere
O: IsA<ApplicationWindow>,
fn content(&self) -> Option<Widget>
fn set_content(&self, content: Option<&impl IsA<Widget>>)
fn connect_content_notify<F>(&self, f: F) -> SignalHandlerId
source§impl<O> ApplicationWindowExt for Owhere
O: IsA<ApplicationWindow>,
impl<O> ApplicationWindowExt for Owhere
O: IsA<ApplicationWindow>,
fn help_overlay(&self) -> Option<ShortcutsWindow>
fn id(&self) -> u32
fn set_help_overlay(&self, help_overlay: Option<&ShortcutsWindow>)
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source§impl<O> GObjectPropertyExpressionExt for O
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object.source§impl<O> GtkWindowExt for O
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fn close(&self)
fn destroy(&self)
fn fullscreen(&self)
fn fullscreen_on_monitor(&self, monitor: &Monitor)
fn application(&self) -> Option<Application>
fn child(&self) -> Option<Widget>
fn is_decorated(&self) -> bool
fn default_size(&self) -> (i32, i32)
fn default_widget(&self) -> Option<Widget>
fn is_deletable(&self) -> bool
fn must_destroy_with_parent(&self) -> bool
fn focus(&self) -> Option<Widget>
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fn group(&self) -> WindowGroup
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fn is_fullscreen(&self) -> bool
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fn maximize(&self)
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fn present(&self)
fn present_with_time(&self, timestamp: u32)
fn set_application(&self, application: Option<&impl IsA<Application>>)
fn set_child(&self, child: Option<&impl IsA<Widget>>)
fn set_decorated(&self, setting: bool)
fn set_default_size(&self, width: i32, height: i32)
fn set_default_widget(&self, default_widget: Option<&impl IsA<Widget>>)
fn set_deletable(&self, setting: bool)
fn set_destroy_with_parent(&self, setting: bool)
fn set_display(&self, display: &impl IsA<Display>)
fn set_focus(&self, focus: Option<&impl IsA<Widget>>)
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fn set_icon_name(&self, name: Option<&str>)
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
Gets the property
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
source§fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
Returns the implementation (the private Rust struct) of this class instance
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.