pub struct WebsocketConnection { /* private fields */ }
Expand description

The WebSocket Protocol

Provides support for the WebSocket protocol.

To connect to a WebSocket server, create a Session and call Session::websocket_connect_async(). To accept WebSocket connections, create a Server and add a handler to it with ServerExtManual::add_websocket_handler().

(Lower-level support is available via websocket_client_prepare_handshake() and websocket_client_verify_handshake(), for handling the client side of the WebSocket handshake, and websocket_server_process_handshake() for handling the server side.)

#SoupWebsocketConnection handles the details of WebSocket communication. You can use send_text() and WebsocketConnection::send_binary() to send data, and the message signal to receive data. (#SoupWebsocketConnection currently only supports asynchronous I/O.)

§Properties

§connection-type

The type of connection (client/server).

Readable | Writeable | Construct Only

§extensions

List of WebsocketExtension objects that are active in the connection.

Readable | Writeable | Construct Only

§io-stream

The underlying IO stream the WebSocket is communicating over.

The input and output streams must be pollable streams.

Readable | Writeable | Construct Only

§keepalive-interval

Interval in seconds on when to send a ping message which will serve as a keepalive message.

If set to 0 the keepalive message is disabled.

Readable | Writeable | Construct

§keepalive-pong-timeout

Timeout in seconds for when the absence of a pong from a keepalive ping is assumed to be caused by a faulty connection. The WebSocket will be transitioned to a closed state when this happens.

If set to 0 then the absence of pongs from keepalive pings is ignored.

Readable | Writeable | Construct

§max-incoming-payload-size

The maximum payload size for incoming packets.

The protocol expects or 0 to not limit it.

Readable | Writeable | Construct

§origin

The client’s Origin.

Readable | Writeable | Construct Only

§protocol

The chosen protocol, or None if a protocol was not agreed upon.

Readable | Writeable | Construct Only

§state

The current state of the WebSocket.

Readable

§uri

The URI of the WebSocket.

For servers this represents the address of the WebSocket, and for clients it is the address connected to.

Readable | Writeable | Construct Only

§Signals

§closed

Emitted when the connection has completely closed.

This happens either due to an orderly close from the peer, one initiated via WebsocketConnection::close() or a fatal error condition that caused a close.

This signal will be emitted once.

§closing

This signal will be emitted during an orderly close.

§error

Emitted when an error occurred on the WebSocket.

This may be fired multiple times. Fatal errors will be followed by the closed signal being emitted.

§message

Emitted when we receive a message from the peer.

As a convenience, the @message data will always be None-terminated, but the NUL byte will not be included in the length count.

§pong

Emitted when we receive a Pong frame (solicited or unsolicited) from the peer.

As a convenience, the @message data will always be None-terminated, but the NUL byte will not be included in the length count.

§Implements

[trait@glib::ObjectExt], WebsocketConnectionExtManual

Implementations§

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impl WebsocketConnection

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pub fn builder() -> WebsocketConnectionBuilder

Creates a new builder-pattern struct instance to construct WebsocketConnection objects.

This method returns an instance of WebsocketConnectionBuilder which can be used to create WebsocketConnection objects.

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pub fn close(&self, code: c_ushort, data: Option<&str>)

Close the connection in an orderly fashion.

Note that until the closed signal fires, the connection is not yet completely closed. The close message is not even sent until the main loop runs.

The @code and @data are sent to the peer along with the close request. If @code is WebsocketCloseCode::NoStatus a close message with no body (without code and data) is sent. Note that the @data must be UTF-8 valid.

§code

close code

§data

close data

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pub fn close_code(&self) -> c_ushort

Get the close code received from the WebSocket peer.

This only becomes valid once the WebSocket is in the WebsocketState::Closed state. The value will often be in the WebsocketCloseCode enumeration, but may also be an application defined close code.

§Returns

the close code or zero.

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pub fn close_data(&self) -> Option<GString>

Get the close data received from the WebSocket peer.

This only becomes valid once the WebSocket is in the WebsocketState::Closed state. The data may be freed once the main loop is run, so copy it if you need to keep it around.

§Returns

the close data or None

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pub fn connection_type(&self) -> WebsocketConnectionType

Get the connection type (client/server) of the connection.

§Returns

the connection type

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pub fn extensions(&self) -> Vec<WebsocketExtension>

Get the extensions chosen via negotiation with the peer.

§Returns

a #GList of #SoupWebsocketExtension objects

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pub fn io_stream(&self) -> Option<IOStream>

Get the I/O stream the WebSocket is communicating over.

§Returns

the WebSocket’s I/O stream.

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pub fn keepalive_interval(&self) -> u32

Gets the keepalive interval in seconds or 0 if disabled.

§Returns

the keepalive interval.

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pub fn max_incoming_payload_size(&self) -> u64

Gets the maximum payload size allowed for incoming packets.

§Returns

the maximum payload size.

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pub fn origin(&self) -> Option<GString>

Get the origin of the WebSocket.

§Returns

the origin

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pub fn protocol(&self) -> Option<GString>

Get the protocol chosen via negotiation with the peer.

§Returns

the chosen protocol

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pub fn state(&self) -> WebsocketState

Get the current state of the WebSocket.

§Returns

the state

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pub fn uri(&self) -> Option<Uri>

Get the URI of the WebSocket.

For servers this represents the address of the WebSocket, and for clients it is the address connected to.

§Returns

the URI

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pub fn send_text(&self, text: &str)

Send a None-terminated text (UTF-8) message to the peer.

If you need to send text messages containing None characters use WebsocketConnection::send_message() instead.

The message is queued to be sent and will be sent when the main loop is run.

§text

the message contents

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pub fn set_keepalive_interval(&self, interval: u32)

Sets the interval in seconds on when to send a ping message which will serve as a keepalive message.

If set to 0 the keepalive message is disabled.

§interval

the interval to send a ping message or 0 to disable it

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pub fn set_max_incoming_payload_size(&self, max_incoming_payload_size: u64)

Sets the maximum payload size allowed for incoming packets.

It does not limit the outgoing packet size.

§max_incoming_payload_size

the maximum payload size

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pub fn connect_closed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the connection has completely closed.

This happens either due to an orderly close from the peer, one initiated via close() or a fatal error condition that caused a close.

This signal will be emitted once.

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pub fn connect_closing<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

This signal will be emitted during an orderly close.

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pub fn connect_error<F: Fn(&Self, &Error) + 'static>( &self, f: F ) -> SignalHandlerId

Emitted when an error occurred on the WebSocket.

This may be fired multiple times. Fatal errors will be followed by the closed signal being emitted.

§error

the error that occured

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pub fn connect_message<F: Fn(&Self, i32, &Bytes) + 'static>( &self, f: F ) -> SignalHandlerId

Emitted when we receive a message from the peer.

As a convenience, the @message data will always be None-terminated, but the NUL byte will not be included in the length count.

§type_

the type of message contents

§message

the message data

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pub fn connect_pong<F: Fn(&Self, &Bytes) + 'static>( &self, f: F ) -> SignalHandlerId

Emitted when we receive a Pong frame (solicited or unsolicited) from the peer.

As a convenience, the @message data will always be None-terminated, but the NUL byte will not be included in the length count.

§message

the application data (if any)

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pub fn connect_keepalive_interval_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_max_incoming_payload_size_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_state_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

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impl Clone for WebsocketConnection

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WebsocketConnection

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for WebsocketConnection

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type ParamSpec = ParamSpecObject

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type SetValue = WebsocketConnection

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, WebsocketConnection>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for WebsocketConnection

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for WebsocketConnection

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for WebsocketConnection

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impl<OT: ObjectType> PartialEq<OT> for WebsocketConnection

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for WebsocketConnection

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for WebsocketConnection

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for WebsocketConnection

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Into<Value>,

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where T: ObjectType,

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where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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Returns the type of the object.
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where T: IsClass,

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Sets the property property_name of the object to value value. Read more
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Sets the property property_name of the object to value value. Read more
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Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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Retrieve previously set arbitrary data of this object with the given key. Read more
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where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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Return previously set arbitrary data of this object with the given key. Read more
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Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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Unblock a given signal handler.
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Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
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Connect to the signal signal_id on this object. Read more
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Connect to the signal signal_name on this object. Read more
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where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Connect a closure to the signal signal_id on this object. Read more
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Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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Emit signal by its name with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WebsocketConnectionExtManual for O

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fn new( stream: &impl IsA<IOStream>, uri: &Uri, type_: WebsocketConnectionType, origin: Option<&str>, protocol: Option<&str>, extensions: &[WebsocketExtension] ) -> WebsocketConnection

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,