Struct sourceview5::LanguageManager

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pub struct LanguageManager { /* private fields */ }
Expand description

Provides access to Languages.

LanguageManager is an object which processes language description files and creates and stores Language objects, and provides API to access them.

Use get_default() to retrieve the default instance of LanguageManager, and guess_language() to get a Language for given file name and content type.

§Properties

§language-ids

Readable

§search-path

Readable | Writeable

§Implements

[trait@glib::ObjectExt]

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl LanguageManager

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pub fn new() -> LanguageManager

Creates a new language manager.

If you do not need more than one language manager or a private language manager instance then use get_default() instead.

§Returns

a new #GtkSourceLanguageManager.

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pub fn builder() -> LanguageManagerBuilder

Creates a new builder-pattern struct instance to construct LanguageManager objects.

This method returns an instance of LanguageManagerBuilder which can be used to create LanguageManager objects.

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pub fn append_search_path(&self, path: &str)

Appends @path to the list of directories where the @manager looks for language files.

See set_search_path() for details.

§path

a directory or a filename.

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pub fn language(&self, id: &str) -> Option<Language>

Gets the Language identified by the given @id in the language manager.

§id

a language id.

§Returns

a #GtkSourceLanguage, or None if there is no language identified by the given @id. Return value is owned by @self and should not be freed.

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pub fn language_ids(&self) -> Vec<GString>

Returns the ids of the available languages.

§Returns

a None-terminated array of strings containing the ids of the available languages or None if no language is available. The array is sorted alphabetically according to the language name. The array is owned by @self and must not be modified.

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pub fn search_path(&self) -> Vec<GString>

Gets the list directories where @self looks for language files.

§Returns

None-terminated array containing a list of language files directories. The array is owned by @self and must not be modified.

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pub fn guess_language( &self, filename: Option<impl AsRef<Path>>, content_type: Option<&str>, ) -> Option<Language>

Picks a Language for given file name and content type, according to the information in lang files.

Either @filename or @content_type may be None. This function can be used as follows:

⚠️ The following code is in c ⚠️

GtkSourceLanguage *lang;
GtkSourceLanguageManager *manager;
lm = gtk_source_language_manager_get_default ();
lang = gtk_source_language_manager_guess_language (manager, filename, NULL);
gtk_source_buffer_set_language (buffer, lang);

or

⚠️ The following code is in c ⚠️

GtkSourceLanguage *lang = NULL;
GtkSourceLanguageManager *manager;
gboolean result_uncertain;
gchar *content_type;

content_type = g_content_type_guess (filename, NULL, 0, &result_uncertain);
if (result_uncertain)
  {
    g_free (content_type);
    content_type = NULL;
  }

manager = gtk_source_language_manager_get_default ();
lang = gtk_source_language_manager_guess_language (manager, filename, content_type);
gtk_source_buffer_set_language (buffer, lang);

g_free (content_type);

etc. Use Language::mime_types() and Language::globs() if you need full control over file -> language mapping.

§filename

a filename in Glib filename encoding, or None.

§content_type

a content type (as in GIO API), or None.

§Returns

a #GtkSourceLanguage, or None if there is no suitable language for given @filename and/or @content_type. Return value is owned by @self and should not be freed.

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pub fn prepend_search_path(&self, path: &str)

Prepends @path to the list of directories where the @manager looks for language files.

See set_search_path() for details.

§path

a directory or a filename.

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pub fn set_search_path(&self, dirs: &[&str])

Sets the list of directories where the @self looks for language files.

If @dirs is None, the search path is reset to default.

At the moment this function can be called only before the language files are loaded for the first time. In practice to set a custom search path for a LanguageManager, you have to call this function right after creating it.

Since GtkSourceView 5.4 this function will allow you to provide paths in the form of “resource:///” URIs to embedded GResources. They must contain the path of a directory within the GResource.

§dirs

a None-terminated array of strings or None.

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pub fn default() -> LanguageManager

Returns the default #GtkSourceLanguageManager instance.

§Returns

a #GtkSourceLanguageManager. Return value is owned by GtkSourceView library and must not be unref’ed.

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pub fn connect_language_ids_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_search_path_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for LanguageManager

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LanguageManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LanguageManager

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for LanguageManager

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type ParamSpec = ParamSpecObject

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type SetValue = LanguageManager

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, LanguageManager>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for LanguageManager

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for LanguageManager

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for LanguageManager

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impl<OT: ObjectType> PartialEq<OT> for LanguageManager

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for LanguageManager

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for LanguageManager

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for LanguageManager

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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Create an expression looking up a property in the bound this object.
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Calls U::from(self).

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Returns the class of the object.
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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Retrieve previously set arbitrary data of this object with the given key. Read more
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Block a given signal handler. Read more
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Unblock a given signal handler.
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Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
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Connect to the signal signal_name on this object. Read more
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Connect to the signal signal_name on this object. Read more
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Connect to the signal signal_id on this object. Read more
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Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
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Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Connect a closure to the signal signal_id on this object. Read more
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Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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Emit signal by signal id. Read more
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Emit signal by its name. Read more
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Emit signal by its name with details. Read more
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Emit signal by its name with details. Read more
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Emit signal by signal id with details. Read more
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Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,