Struct RequestedRequiredStates

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pub struct RequestedRequiredStates { /* private fields */ }
Expand description

Represent the required_state values sent by a sync request.

This is useful to track what state events have been requested when handling a response.

For example, if a sync requests the m.room.encryption state event, and the server replies with nothing, if means the room is not encrypted. Without knowing which state event was required by the sync, it is impossible to interpret the absence of state event from the server as the room’s encryption state is not encrypted or the room’s encryption state is unknown.

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impl RequestedRequiredStates

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pub fn new( default: Vec<(StateEventType, String)>, for_rooms: HashMap<OwnedRoomId, Vec<(StateEventType, String)>>, ) -> Self

Create a new RequestedRequiredStates.

default represents the required_state value for all rooms. for_rooms is the required_state per room.

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pub fn for_room(&self, room_id: &RoomId) -> &[(StateEventType, String)]

Get the required_state value for a specific room.

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impl Debug for RequestedRequiredStates

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RequestedRequiredStates

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fn default() -> RequestedRequiredStates

Returns the “default value” for a type. Read more
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impl From<&Request> for RequestedRequiredStates

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fn from(request: &Request) -> Self

Converts to this type from the input type.

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