pub struct Settings { /* private fields */ }
Expand description
§Properties
§identifier
The “identifier” property is used to make unique paths.
This might be a unique “project-id” for example, in an IDE.
Readable | Writeable | Construct Only
§path
Readable | Writeable | Construct Only
§path-prefix
Readable | Writeable | Construct Only
§path-suffix
Readable | Writeable | Construct Only
§schema-id
Readable | Writeable | Construct Only
§schema-id-prefix
Readable | Writeable | Construct Only
§Signals
§changed
Detailed
ActionGroup
§action-added
Signals that a new action was just added to the group.
This signal is emitted after the action has been added and is now visible.
Detailed
§action-enabled-changed
Signals that the enabled status of the named action has changed.
Detailed
§action-removed
Signals that an action is just about to be removed from the group.
This signal is emitted before the action is removed, so the action is still visible and can be queried from the signal handler.
Detailed
§action-state-changed
Signals that the state of the named action has changed.
Detailed
§Implements
[trait@glib::ObjectExt
], gio::prelude::ActionGroupExt
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl Settings
impl Settings
pub fn new(identifier: &str, schema_id: &str) -> Settings
pub fn new_relocatable( identifier: &str, schema_id: &str, schema_id_prefix: &str, path_prefix: &str, path_suffix: &str, ) -> Settings
pub fn with_path(identifier: &str, schema_id: &str, path: &str) -> Settings
pub fn is_boolean(&self, key: &str) -> bool
pub fn default_value(&self, key: &str) -> Variant
pub fn double(&self, key: &str) -> f64
pub fn int(&self, key: &str) -> i32
pub fn string(&self, key: &str) -> GString
pub fn uint(&self, key: &str) -> u32
sourcepub fn user_value(&self, key: &str) -> Option<Variant>
pub fn user_value(&self, key: &str) -> Option<Variant>
pub fn value(&self, key: &str) -> Variant
pub fn set_boolean(&self, key: &str, val: bool)
pub fn set_double(&self, key: &str, val: f64)
pub fn set_int(&self, key: &str, val: i32)
pub fn set_string(&self, key: &str, val: &str)
pub fn set_uint(&self, key: &str, val: u32)
pub fn set_value(&self, key: &str, value: &Variant)
pub fn unbind(&self, property: &str)
sourcepub fn identifier(&self) -> Option<GString>
pub fn identifier(&self) -> Option<GString>
The “identifier” property is used to make unique paths.
This might be a unique “project-id” for example, in an IDE.
pub fn path(&self) -> Option<GString>
pub fn path_prefix(&self) -> Option<GString>
pub fn path_suffix(&self) -> Option<GString>
pub fn schema_id_prefix(&self) -> Option<GString>
pub fn resolve_schema_path( schema_id_prefix: &str, schema_id: &str, identifier: &str, path_prefix: &str, path_suffix: &str, ) -> GString
pub fn connect_changed<F: Fn(&Self, &str) + 'static>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
Trait Implementations§
source§impl HasParamSpec for Settings
impl HasParamSpec for Settings
source§impl Ord for Settings
impl Ord for Settings
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl<OT: ObjectType> PartialEq<OT> for Settings
impl<OT: ObjectType> PartialEq<OT> for Settings
source§impl<OT: ObjectType> PartialOrd<OT> for Settings
impl<OT: ObjectType> PartialOrd<OT> for Settings
source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Settings
impl StaticType for Settings
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Settings
impl IsA<ActionGroup> for Settings
Auto Trait Implementations§
impl Freeze for Settings
impl RefUnwindSafe for Settings
impl !Send for Settings
impl !Sync for Settings
impl Unpin for Settings
impl UnwindSafe for Settings
Blanket Implementations§
source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn is_action_enabled(&self, action_name: &str) -> bool
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
fn list_actions(&self) -> Vec<GString>
fn connect_action_added<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerId
fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_removed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
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R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more