Struct libhandy::HeaderGroup
source · pub struct HeaderGroup { /* private fields */ }
Expand description
An object handling composite title bars.
The HeaderGroup
object handles the header bars of a composite title bar.
It splits the window decoration across the header bars, giving the left side
of the decorations to the leftmost header bar, and the right side of the
decorations to the rightmost header bar. See
HdyHeaderBarExt::set_decoration_layout()
.
The decorate-all
property can be used in conjunction
with folded
when the title bar is split across the pages
of a Leaflet
to automatically display the decorations on all the
pages when the leaflet is folded.
You can nest header groups, which is convenient when you nest leaflets too:
<object class="HdyHeaderGroup" id="inner_header_group">
<property name="decorate-all" bind-source="inner_leaflet" bind-property="folded" bind-flags="sync-create"/>
<headerbars>
<headerbar name="inner_header_bar_1"/>
<headerbar name="inner_header_bar_2"/>
</headerbars>
</object>
<object class="HdyHeaderGroup" id="outer_header_group">
<property name="decorate-all" bind-source="outer_leaflet" bind-property="folded" bind-flags="sync-create"/>
<headerbars>
<headerbar name="inner_header_group"/>
<headerbar name="outer_header_bar"/>
</headerbars>
</object>
Properties
decorate-all
Whether the elements of the group should all receive the full decoration.
This is useful in conjunction with folded
when the
leaflet contains the header bars of the group, as you want them all to
display the complete decoration when the leaflet is folded.
Readable | Writeable
Signals
update-decoration-layouts
This signal is emitted before updating the decoration layouts.
Implements
Implementations§
source§impl HeaderGroup
impl HeaderGroup
sourcepub fn new() -> HeaderGroup
pub fn new() -> HeaderGroup
sourcepub fn builder() -> HeaderGroupBuilder
pub fn builder() -> HeaderGroupBuilder
Creates a new builder-pattern struct instance to construct HeaderGroup
objects.
This method returns an instance of HeaderGroupBuilder
which can be used to create HeaderGroup
objects.
sourcepub fn add_gtk_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
pub fn add_gtk_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
Adds @header_bar to @self.
When the widget is destroyed or no longer referenced elsewhere, it will be removed from the header group.
header_bar
the header bar to add
sourcepub fn add_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
pub fn add_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
Adds @header_bar to @self.
When the widget is destroyed or no longer referenced elsewhere, it will be removed from the header group.
header_bar
the header bar to add
sourcepub fn add_header_group(&self, header_group: &HeaderGroup)
pub fn add_header_group(&self, header_group: &HeaderGroup)
Adds @header_group to @self.
When the nested group is no longer referenced elsewhere, it will be removed from the header group.
header_group
the header group to add
sourcepub fn children(&self) -> Vec<HeaderGroupChild>
pub fn children(&self) -> Vec<HeaderGroupChild>
sourcepub fn is_decorate_all(&self) -> bool
pub fn is_decorate_all(&self) -> bool
Gets whether the elements of the group should all receive the full decoration.
Returns
whether the elements of the group should all receive the full decoration
sourcepub fn remove_child(&self, child: &HeaderGroupChild)
pub fn remove_child(&self, child: &HeaderGroupChild)
sourcepub fn remove_gtk_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
pub fn remove_gtk_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
sourcepub fn remove_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
pub fn remove_header_bar(&self, header_bar: &impl IsA<HeaderBar>)
sourcepub fn remove_header_group(&self, header_group: &HeaderGroup)
pub fn remove_header_group(&self, header_group: &HeaderGroup)
sourcepub fn set_decorate_all(&self, decorate_all: bool)
pub fn set_decorate_all(&self, decorate_all: bool)
Sets whether the elements of the group should all receive the full decoration.
decorate_all
whether the elements of the group should all receive the full decoration
sourcepub fn connect_update_decoration_layouts<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_update_decoration_layouts<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
This signal is emitted before updating the decoration layouts.
pub fn connect_decorate_all_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for HeaderGroup
impl Clone for HeaderGroup
source§impl Debug for HeaderGroup
impl Debug for HeaderGroup
source§impl Default for HeaderGroup
impl Default for HeaderGroup
source§impl Display for HeaderGroup
impl Display for HeaderGroup
source§impl HasParamSpec for HeaderGroup
impl HasParamSpec for HeaderGroup
type ParamSpec = ParamSpecObject
§type SetValue = HeaderGroup
type SetValue = HeaderGroup
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, HeaderGroup>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for HeaderGroup
impl Hash for HeaderGroup
source§impl Ord for HeaderGroup
impl Ord for HeaderGroup
source§impl ParentClassIs for HeaderGroup
impl ParentClassIs for HeaderGroup
source§impl<OT: ObjectType> PartialEq<OT> for HeaderGroup
impl<OT: ObjectType> PartialEq<OT> for HeaderGroup
source§impl<OT: ObjectType> PartialOrd<OT> for HeaderGroup
impl<OT: ObjectType> PartialOrd<OT> for HeaderGroup
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for HeaderGroup
impl StaticType for HeaderGroup
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for HeaderGroup
impl IsA<Buildable> for HeaderGroup
Auto Trait Implementations§
impl RefUnwindSafe for HeaderGroup
impl !Send for HeaderGroup
impl !Sync for HeaderGroup
impl Unpin for HeaderGroup
impl UnwindSafe for HeaderGroup
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source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read more