Struct libhandy::WindowHandle
source · pub struct WindowHandle { /* private fields */ }
Expand description
A bin that acts like a titlebar.
WindowHandle
is a gtk::Bin
subclass that can be dragged to move
its gtk::Window
, and handles right click, middle click and double
click as expected from a titlebar. This is particularly useful with
Window
or ApplicationWindow
.
It isn’t necessary to use WindowHandle
if you use HeaderBar
.
It can be safely nested or used in the actual window titlebar.
CSS nodes
WindowHandle
has a single CSS node with name windowhandle
.
Implements
gtk::prelude::EventBoxExt
, gtk::prelude::BinExt
, gtk::prelude::ContainerExt
, gtk::prelude::WidgetExt
, glib::ObjectExt
, gtk::prelude::BuildableExt
Implementations§
source§impl WindowHandle
impl WindowHandle
sourcepub fn new() -> WindowHandle
pub fn new() -> WindowHandle
sourcepub fn builder() -> WindowHandleBuilder
pub fn builder() -> WindowHandleBuilder
Creates a new builder-pattern struct instance to construct WindowHandle
objects.
This method returns an instance of WindowHandleBuilder
which can be used to create WindowHandle
objects.
Trait Implementations§
source§impl Clone for WindowHandle
impl Clone for WindowHandle
source§impl Debug for WindowHandle
impl Debug for WindowHandle
source§impl Default for WindowHandle
impl Default for WindowHandle
source§impl Display for WindowHandle
impl Display for WindowHandle
source§impl HasParamSpec for WindowHandle
impl HasParamSpec for WindowHandle
type ParamSpec = ParamSpecObject
§type SetValue = WindowHandle
type SetValue = WindowHandle
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, WindowHandle>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for WindowHandle
impl Hash for WindowHandle
source§impl Ord for WindowHandle
impl Ord for WindowHandle
source§impl ParentClassIs for WindowHandle
impl ParentClassIs for WindowHandle
source§impl<OT: ObjectType> PartialEq<OT> for WindowHandle
impl<OT: ObjectType> PartialEq<OT> for WindowHandle
source§impl<OT: ObjectType> PartialOrd<OT> for WindowHandle
impl<OT: ObjectType> PartialOrd<OT> for WindowHandle
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for WindowHandle
impl StaticType for WindowHandle
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for WindowHandle
impl IsA<Bin> for WindowHandle
impl IsA<Buildable> for WindowHandle
impl IsA<Container> for WindowHandle
impl IsA<EventBox> for WindowHandle
impl IsA<Widget> for WindowHandle
Auto Trait Implementations§
impl RefUnwindSafe for WindowHandle
impl !Send for WindowHandle
impl !Sync for WindowHandle
impl Unpin for WindowHandle
impl UnwindSafe for WindowHandle
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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impl<O> BuildableExt for O
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fn construct_child( &self, builder: &impl IsA<Builder>, name: &str ) -> Option<Object>
fn internal_child( &self, builder: &impl IsA<Builder>, childname: &str ) -> Option<Object>
fn parser_finished(&self, builder: &impl IsA<Builder>)
fn set_buildable_property( &self, builder: &impl IsA<Builder>, name: &str, value: &Value )
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impl<O> BuildableExtManual for O
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args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read more