pub struct Window { /* private fields */ }
Expand description
A freeform window.
The Window
widget is a subclass of gtk::Window
which has no
titlebar area and provides rounded corners on all sides, ensuring they can
never be overlapped by the content. This makes it safe to use headerbars in
the content area as follows:
<object class="HdyWindow"/>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<child>
<object class="HdyHeaderBar">
<property name="visible">True</property>
<property name="show-close-button">True</property>
</object>
</child>
<child>
<!-- ... -->
</child>
</object>
</child>
</object>
It’s recommended to use HeaderBar
with Window
, as unlike
gtk::HeaderBar
it remains draggable inside the window. Otherwise,
WindowHandle
can be used.
Window
allows to easily implement titlebar autohiding by putting the
headerbar inside a Gtk::Revealer
, and to show titlebar above content
by putting it into a Gtk::Overlay
instead of gtk::Box
.
If the window has a Gtk::GLArea
, it may bring a slight performance
regression when the window is not fullscreen, tiled or maximized.
Using [GtkWindowExtManual::titlebar()
][crate::gtk::prelude::GtkWindowExtManual::titlebar()] and [GtkWindowExtManual::set_titlebar()
][crate::gtk::prelude::GtkWindowExtManual::set_titlebar()]
is not supported and will result in a crash.
CSS nodes
Window
has a main CSS node with the name window
and style classes
.background
, .csd
and .unified
.
The .solid-csd
style class on the main node is used for client-side
decorations without invisible borders.
Window
also represents window states with the following style classes on
the main node: .tiled
, .maximized
, .fullscreen
.
It contains the subnodes decoration for window shadow and/or border,
decoration-overlay for the sheen on top of the window, widget.titlebar
, and
deck, which contains the child inside the window.
Implements
gtk::prelude::GtkWindowExt
, gtk::prelude::BinExt
, gtk::prelude::ContainerExt
, gtk::prelude::WidgetExt
, glib::ObjectExt
, gtk::prelude::BuildableExt
Implementations§
Trait Implementations§
source§impl HasParamSpec for Window
impl HasParamSpec for Window
source§impl Ord for Window
impl Ord for Window
source§impl<OT: ObjectType> PartialEq<OT> for Window
impl<OT: ObjectType> PartialEq<OT> for Window
source§impl<OT: ObjectType> PartialOrd<OT> for Window
impl<OT: ObjectType> PartialOrd<OT> for Window
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Window
impl StaticType for Window
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Window
impl IsA<Bin> for Window
impl IsA<Buildable> for Window
impl IsA<Container> for Window
impl IsA<Widget> for Window
impl IsA<Window> for PreferencesWindow
impl IsA<Window> for Window
Auto Trait Implementations§
impl RefUnwindSafe for Window
impl !Send for Window
impl !Sync for Window
impl Unpin for Window
impl UnwindSafe for Window
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<O> BuildableExt for O
impl<O> BuildableExt for O
fn add_child( &self, builder: &impl IsA<Builder>, child: &impl IsA<Object>, type_: Option<&str> )
fn construct_child( &self, builder: &impl IsA<Builder>, name: &str ) -> Option<Object>
fn internal_child( &self, builder: &impl IsA<Builder>, childname: &str ) -> Option<Object>
fn parser_finished(&self, builder: &impl IsA<Builder>)
fn set_buildable_property( &self, builder: &impl IsA<Builder>, name: &str, value: &Value )
source§impl<O> BuildableExtManual for O
impl<O> BuildableExtManual for O
fn buildable_name(&self) -> Option<String>
fn set_buildable_name(&self, name: &str)
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
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fn add(&self, widget: &impl IsA<Widget>)
fn check_resize(&self)
fn child_notify(&self, child: &impl IsA<Widget>, child_property: &str)
fn child_notify_by_pspec( &self, child: &impl IsA<Widget>, pspec: impl AsRef<ParamSpec> )
fn child_type(&self) -> Type
fn forall<P>(&self, callback: P)
fn foreach<P>(&self, callback: P)
fn border_width(&self) -> u32
fn children(&self) -> Vec<Widget>
fn focus_child(&self) -> Option<Widget>
fn focus_hadjustment(&self) -> Option<Adjustment>
fn focus_vadjustment(&self) -> Option<Adjustment>
fn path_for_child(&self, child: &impl IsA<Widget>) -> Option<WidgetPath>
fn propagate_draw(&self, child: &impl IsA<Widget>, cr: &Context)
fn remove(&self, widget: &impl IsA<Widget>)
fn set_border_width(&self, border_width: u32)
source§fn set_focus_chain(&self, focusable_widgets: &[Widget])
fn set_focus_chain(&self, focusable_widgets: &[Widget])
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_hadjustment(&self, adjustment: &impl IsA<Adjustment>)
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source§fn unset_focus_chain(&self)
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fn resize_mode(&self) -> ResizeMode
fn set_resize_mode(&self, resize_mode: ResizeMode)
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source§impl<O> ContainerExtManual for O
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fn child_property_value( &self, child: &impl IsA<Widget>, property_name: &str ) -> Value
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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
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T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
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T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
source§impl<O> GtkWindowExt for O
impl<O> GtkWindowExt for O
fn activate_default(&self) -> bool
fn activate_focus(&self) -> bool
fn activate_key(&self, event: &EventKey) -> bool
fn add_accel_group(&self, accel_group: &impl IsA<AccelGroup>)
fn add_mnemonic(&self, keyval: u32, target: &impl IsA<Widget>)
fn begin_move_drag(&self, button: i32, root_x: i32, root_y: i32, timestamp: u32)
fn begin_resize_drag( &self, edge: WindowEdge, button: i32, root_x: i32, root_y: i32, timestamp: u32 )
fn close(&self)
fn deiconify(&self)
fn fullscreen(&self)
fn fullscreen_on_monitor(&self, screen: &Screen, monitor: i32)
fn accepts_focus(&self) -> bool
fn application(&self) -> Option<Application>
fn attached_to(&self) -> Option<Widget>
fn is_decorated(&self) -> bool
fn default_size(&self) -> (i32, i32)
fn default_widget(&self) -> Option<Widget>
fn is_deletable(&self) -> bool
fn must_destroy_with_parent(&self) -> bool
fn focused_widget(&self) -> Option<Widget>
fn gets_focus_on_map(&self) -> bool
fn gets_focus_visible(&self) -> bool
fn gravity(&self) -> Gravity
fn group(&self) -> Option<WindowGroup>
fn hides_titlebar_when_maximized(&self) -> bool
fn icon(&self) -> Option<Pixbuf>
fn icon_list(&self) -> Vec<Pixbuf>
fn icon_name(&self) -> Option<GString>
fn mnemonic_modifier(&self) -> ModifierType
fn is_mnemonics_visible(&self) -> bool
fn is_modal(&self) -> bool
fn position(&self) -> (i32, i32)
fn is_resizable(&self) -> bool
fn role(&self) -> Option<GString>
fn screen(&self) -> Option<Screen>
fn size(&self) -> (i32, i32)
fn skips_pager_hint(&self) -> bool
fn skips_taskbar_hint(&self) -> bool
fn title(&self) -> Option<GString>
fn titlebar(&self) -> Option<Widget>
fn transient_for(&self) -> Option<Window>
fn type_hint(&self) -> WindowTypeHint
fn is_urgency_hint(&self) -> bool
fn window_type(&self) -> WindowType
fn has_group(&self) -> bool
fn has_toplevel_focus(&self) -> bool
fn iconify(&self)
fn is_active(&self) -> bool
fn is_maximized(&self) -> bool
fn maximize(&self)
fn mnemonic_activate(&self, keyval: u32, modifier: ModifierType) -> bool
fn move_(&self, x: i32, y: i32)
fn present(&self)
fn present_with_time(&self, timestamp: u32)
fn propagate_key_event(&self, event: &EventKey) -> bool
fn remove_accel_group(&self, accel_group: &impl IsA<AccelGroup>)
fn remove_mnemonic(&self, keyval: u32, target: &impl IsA<Widget>)
fn resize(&self, width: i32, height: i32)
fn set_accept_focus(&self, setting: bool)
fn set_application(&self, application: Option<&impl IsA<Application>>)
fn set_attached_to(&self, attach_widget: Option<&impl IsA<Widget>>)
fn set_decorated(&self, setting: bool)
fn set_default(&self, default_widget: Option<&impl IsA<Widget>>)
fn set_default_size(&self, width: i32, height: i32)
fn set_deletable(&self, setting: bool)
fn set_destroy_with_parent(&self, setting: bool)
fn set_focus(&self, focus: Option<&impl IsA<Widget>>)
fn set_focus_on_map(&self, setting: bool)
fn set_focus_visible(&self, setting: bool)
fn set_geometry_hints( &self, geometry_widget: Option<&impl IsA<Widget>>, geometry: Option<&Geometry>, geom_mask: WindowHints )
fn set_gravity(&self, gravity: Gravity)
fn set_has_user_ref_count(&self, setting: bool)
fn set_hide_titlebar_when_maximized(&self, setting: bool)
fn set_icon(&self, icon: Option<&Pixbuf>)
fn set_icon_from_file(&self, filename: impl AsRef<Path>) -> Result<(), Error>
fn set_icon_list(&self, list: &[Pixbuf])
fn set_icon_name(&self, name: Option<&str>)
fn set_keep_above(&self, setting: bool)
fn set_keep_below(&self, setting: bool)
fn set_mnemonic_modifier(&self, modifier: ModifierType)
fn set_mnemonics_visible(&self, setting: bool)
fn set_modal(&self, modal: bool)
fn set_position(&self, position: WindowPosition)
fn set_resizable(&self, resizable: bool)
fn set_role(&self, role: &str)
fn set_screen(&self, screen: &Screen)
fn set_skip_pager_hint(&self, setting: bool)
fn set_skip_taskbar_hint(&self, setting: bool)
fn set_startup_id(&self, startup_id: &str)
fn set_title(&self, title: &str)
fn set_titlebar(&self, titlebar: Option<&impl IsA<Widget>>)
fn set_transient_for(&self, parent: Option<&impl IsA<Window>>)
fn set_type_hint(&self, hint: WindowTypeHint)
fn set_urgency_hint(&self, setting: bool)
fn stick(&self)
fn unfullscreen(&self)
fn unmaximize(&self)
fn unstick(&self)
fn default_height(&self) -> i32
fn set_default_height(&self, default_height: i32)
fn default_width(&self) -> i32
fn set_default_width(&self, default_width: i32)
fn type_(&self) -> WindowType
fn window_position(&self) -> WindowPosition
fn set_window_position(&self, window_position: WindowPosition)
fn connect_activate_default<F>(&self, f: F) -> SignalHandlerId
fn emit_activate_default(&self)
fn connect_activate_focus<F>(&self, f: F) -> SignalHandlerId
fn emit_activate_focus(&self)
fn connect_enable_debugging<F>(&self, f: F) -> SignalHandlerId
fn emit_enable_debugging(&self, toggle: bool) -> bool
fn connect_keys_changed<F>(&self, f: F) -> SignalHandlerId
fn connect_set_focus<F>(&self, f: F) -> SignalHandlerId
fn connect_accept_focus_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_application_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_attached_to_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_decorated_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_default_height_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_default_width_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_deletable_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_destroy_with_parent_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_focus_on_map_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_focus_visible_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_gravity_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_has_toplevel_focus_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_hide_titlebar_when_maximized_notify<F>( &self, f: F ) -> SignalHandlerId
fn connect_icon_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_icon_name_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_is_active_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_is_maximized_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_mnemonics_visible_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_modal_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_resizable_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_role_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_screen_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_skip_pager_hint_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_skip_taskbar_hint_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_startup_id_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_title_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_transient_for_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_type_hint_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_urgency_hint_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_window_position_notify<F>(&self, f: F) -> SignalHandlerId
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. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
T
of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read more