Struct webkit6::UserContentManager

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pub struct UserContentManager { /* private fields */ }
Expand description

Manages user-defined content which affects web pages.

Using a #WebKitUserContentManager user CSS style sheets can be set to be injected in the web pages loaded by a #WebKitWebView, by webkit_user_content_manager_add_style_sheet().

To use a #WebKitUserContentManager, it must be created using webkit_user_content_manager_new(), and then used to construct a #WebKitWebView. User style sheets can be created with webkit_user_style_sheet_new().

User style sheets can be added and removed at any time, but they will affect the web pages loaded afterwards.

§Signals

§script-message-received

This signal is emitted when JavaScript in a web view calls window.webkit.messageHandlers..postMessage(), after registering using webkit_user_content_manager_register_script_message_handler()

Detailed

§script-message-with-reply-received

This signal is emitted when JavaScript in a web view calls window.webkit.messageHandlers..postMessage(), after registering using webkit_user_content_manager_register_script_message_handler_with_reply()

The given @reply can be used to send a return value with webkit_script_message_reply_return_value() or an error message with webkit_script_message_reply_return_error_message(). If none of them are called, an automatic reply with an undefined value will be sent.

It is possible to handle the reply asynchronously, by simply calling g_object_ref() on the @reply and returning true.

Detailed

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl UserContentManager

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pub fn new() -> UserContentManager

Creates a new user content manager.

§Returns

A #WebKitUserContentManager

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pub fn add_filter(&self, filter: &UserContentFilter)

Adds a #WebKitUserContentFilter to the given #WebKitUserContentManager.

The same #WebKitUserContentFilter can be reused with multiple #WebKitUserContentManager instances.

Filters need to be saved and loaded from #WebKitUserContentFilterStore.

§filter

A #WebKitUserContentFilter

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pub fn add_script(&self, script: &UserScript)

Adds a #WebKitUserScript to the given #WebKitUserContentManager.

The same #WebKitUserScript can be reused with multiple #WebKitUserContentManager instances.

§script

A #WebKitUserScript

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pub fn add_style_sheet(&self, stylesheet: &UserStyleSheet)

Adds a #WebKitUserStyleSheet to the given #WebKitUserContentManager.

The same #WebKitUserStyleSheet can be reused with multiple #WebKitUserContentManager instances.

§stylesheet

A #WebKitUserStyleSheet

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pub fn register_script_message_handler( &self, name: &str, world_name: Option<&str>, ) -> bool

Registers a new user script message handler in script world.

After it is registered, scripts can use window.webkit.messageHandlers.<name>.postMessage(value) to send messages. Those messages are received by connecting handlers to the #WebKitUserContentManager::script-message-received signal. The handler name is used as the detail of the signal. To avoid race conditions between registering the handler name, and starting to receive the signals, it is recommended to connect to the signal before registering the handler name:

⚠️ The following code is in c ⚠️

WebKitWebView *view = webkit_web_view_new ();
WebKitUserContentManager *manager = webkit_web_view_get_user_content_manager ();
g_signal_connect (manager, "script-message-received::foobar",
                  G_CALLBACK (handle_script_message), NULL);
webkit_user_content_manager_register_script_message_handler (manager, "foobar");

Registering a script message handler will fail if the requested name has been already registered before.

If None is passed as the @world_name, the default world will be used.

The registered handler can be unregistered by using webkit_user_content_manager_unregister_script_message_handler().

§name

Name of the script message channel

§world_name

the name of a #WebKitScriptWorld

§Returns

true if message handler was registered successfully, or false otherwise.

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pub fn register_script_message_handler_with_reply( &self, name: &str, world_name: Option<&str>, ) -> bool

Registers a new user script message handler in script world with name @world_name.

Different from webkit_user_content_manager_register_script_message_handler(), when using this function to register the handler, the connected signal is script-message-with-reply-received, and a reply provided by the user is expected. Otherwise, the user will receive a default undefined value.

If None is passed as the @world_name, the default world will be used. See webkit_user_content_manager_register_script_message_handler() for full description.

Registering a script message handler will fail if the requested name has been already registered before.

The registered handler can be unregistered by using webkit_user_content_manager_unregister_script_message_handler().

§name

Name of the script message channel

§world_name

the name of a #WebKitScriptWorld

§Returns

true if message handler was registered successfully, or false otherwise.

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pub fn remove_all_filters(&self)

Removes all content filters from the given #WebKitUserContentManager.

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pub fn remove_all_scripts(&self)

Removes all user scripts from the given #WebKitUserContentManager

See also webkit_user_content_manager_remove_script().

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pub fn remove_all_style_sheets(&self)

Removes all user style sheets from the given #WebKitUserContentManager.

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pub fn remove_filter(&self, filter: &UserContentFilter)

Removes a filter from the given #WebKitUserContentManager.

Since 2.24

§filter

A #WebKitUserContentFilter

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pub fn remove_filter_by_id(&self, filter_id: &str)

Removes a filter by the given identifier.

Removes a filter from the given #WebKitUserContentManager given the identifier of a #WebKitUserContentFilter as returned by webkit_user_content_filter_get_identifier().

§filter_id

Filter identifier

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pub fn remove_script(&self, script: &UserScript)

Removes a #WebKitUserScript from the given #WebKitUserContentManager.

See also webkit_user_content_manager_remove_all_scripts().

§script

A #WebKitUserScript

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pub fn remove_style_sheet(&self, stylesheet: &UserStyleSheet)

Removes a #WebKitUserStyleSheet from the given #WebKitUserContentManager.

See also webkit_user_content_manager_remove_all_style_sheets().

§stylesheet

A #WebKitUserStyleSheet

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pub fn unregister_script_message_handler( &self, name: &str, world_name: Option<&str>, )

Unregisters a previously registered message handler in script world with name @world_name. If None is passed as the @world_name, the default world will be used.

Note that this does not disconnect handlers for the #WebKitUserContentManager::script-message-received signal; they will be kept connected, but the signal will not be emitted unless the handler name is registered again.

See also webkit_user_content_manager_register_script_message_handler().

§name

Name of the script message channel

§world_name

the name of a #WebKitScriptWorld

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pub fn connect_script_message_received<F: Fn(&Self, &Value) + 'static>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId

This signal is emitted when JavaScript in a web view calls window.webkit.messageHandlers..postMessage(), after registering using webkit_user_content_manager_register_script_message_handler()

§value

the value received from the JavaScript world.

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pub fn connect_script_message_with_reply_received<F: Fn(&Self, &Value, &ScriptMessageReply) -> bool + 'static>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId

This signal is emitted when JavaScript in a web view calls window.webkit.messageHandlers..postMessage(), after registering using webkit_user_content_manager_register_script_message_handler_with_reply()

The given @reply can be used to send a return value with webkit_script_message_reply_return_value() or an error message with webkit_script_message_reply_return_error_message(). If none of them are called, an automatic reply with an undefined value will be sent.

It is possible to handle the reply asynchronously, by simply calling g_object_ref() on the @reply and returning true.

§value

the value received from the JavaScript world.

§reply

the #WebKitScriptMessageReply to send the reply to the script message.

§Returns

true to stop other handlers from being invoked for the event. false to propagate the event further.

Trait Implementations§

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impl Clone for UserContentManager

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UserContentManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UserContentManager

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for UserContentManager

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type ParamSpec = ParamSpecObject

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type SetValue = UserContentManager

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, UserContentManager>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for UserContentManager

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for UserContentManager

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for UserContentManager

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impl<OT: ObjectType> PartialEq<OT> for UserContentManager

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for UserContentManager

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for UserContentManager

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for UserContentManager

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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Create an expression looking up a property in the bound this object.
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where U: From<T>,

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Calls U::from(self).

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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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Gets the property property_name of the object. Read more
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Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

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Retrieve previously set arbitrary data of this object with the given key. Read more
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where QD: 'static,

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Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
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Connect to the signal signal_name on this object. Read more
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Connect to the signal signal_id on this object. Read more
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where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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Connect to the signal signal_id on this object. Read more
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Connect to the signal signal_name on this object. Read more
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Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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Emit signal by signal id. Read more
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Emit signal by its name. Read more
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Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,