Struct webkit6::WebInspector

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pub struct WebInspector { /* private fields */ }
Expand description

Access to the WebKit inspector.

The WebKit Inspector is a graphical tool to inspect and change the content of a #WebKitWebView. It also includes an interactive JavaScript debugger. Using this class one can get a #GtkWidget which can be embedded into an application to show the inspector.

The inspector is available when the #WebKitSettings of the #WebKitWebView has set the #WebKitSettings:enable-developer-extras to true, otherwise no inspector is available.

⚠️ The following code is in c ⚠️

// Enable the developer extras
WebKitSettings *settings = webkit_web_view_get_settings (WEBKIT_WEB_VIEW(my_webview));
g_object_set (G_OBJECT(settings), "enable-developer-extras", TRUE, NULL);

// Load some data or reload to be able to inspect the page
webkit_web_view_load_uri (WEBKIT_WEB_VIEW(my_webview), "http://www.gnome.org");

// Show the inspector
WebKitWebInspector *inspector = webkit_web_view_get_inspector (WEBKIT_WEB_VIEW(my_webview));
webkit_web_inspector_show (WEBKIT_WEB_INSPECTOR(inspector));

§Properties

§attached-height

The height that the inspector view should have when it is attached.

Readable

§can-attach

Whether the @inspector can be attached to the same window that contains the inspected view.

Readable

§inspected-uri

The URI that is currently being inspected.

Readable

§Signals

§attach

Emitted when the inspector is requested to be attached to the window where the inspected web view is. If this signal is not handled the inspector view will be automatically attached to the inspected view, so you only need to handle this signal if you want to attach the inspector view yourself (for example, to add the inspector view to a browser tab).

To prevent the inspector view from being attached you can connect to this signal and simply return true.

§bring-to-front

Emitted when the inspector should be shown.

If the inspector is not attached the inspector window should be shown on top of any other windows. If the inspector is attached the inspector view should be made visible. For example, if the inspector view is attached using a tab in a browser window, the browser window should be raised and the tab containing the inspector view should be the active one. In both cases, if this signal is not handled, the default implementation calls gtk_window_present() on the current toplevel #GtkWindow of the inspector view.

§closed

Emitted when the inspector page is closed. If you are using your own inspector window, you should connect to this signal and destroy your window.

§detach

Emitted when the inspector is requested to be detached from the window it is currently attached to. The inspector is detached when the inspector page is about to be closed, and this signal is emitted right before #WebKitWebInspector::closed, or when the user clicks on the detach button in the inspector view to show the inspector in a separate window. In this case the signal #WebKitWebInspector::open-window is emitted after this one.

To prevent the inspector view from being detached you can connect to this signal and simply return true.

§open-window

Emitted when the inspector is requested to open in a separate window. If this signal is not handled, a #GtkWindow with the inspector will be created and shown, so you only need to handle this signal if you want to use your own window. This signal is emitted after #WebKitWebInspector::detach to show the inspector in a separate window after being detached.

To prevent the inspector from being shown you can connect to this signal and simply return true

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl WebInspector

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pub fn attach(&self)

Request @self to be attached.

The signal #WebKitWebInspector::attach will be emitted. If the inspector is already attached it does nothing.

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pub fn close(&self)

Request @self to be closed.

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pub fn detach(&self)

Request @self to be detached.

The signal #WebKitWebInspector::detach will be emitted. If the inspector is already detached it does nothing.

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pub fn attached_height(&self) -> u32

Get the height that the inspector view when attached.

Get the height that the inspector view should have when it’s attached. If the inspector view is not attached this returns 0.

§Returns

the height of the inspector view when attached

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pub fn can_attach(&self) -> bool

Whether the @self can be attached to the same window that contains the inspected view.

§Returns

true if there is enough room for the inspector view inside the window that contains the inspected view, or false otherwise.

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pub fn inspected_uri(&self) -> Option<GString>

Get the URI that is currently being inspected.

This can be None if nothing has been loaded yet in the inspected view, if the inspector has been closed or when inspected view was loaded from a HTML string instead of a URI.

§Returns

the URI that is currently being inspected or None

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pub fn web_view(&self) -> Option<WebViewBase>

Get the #WebKitWebViewBase used to display the inspector.

This might be None if the inspector hasn’t been loaded yet, or it has been closed.

§Returns

the #WebKitWebViewBase used to display the inspector or None

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pub fn is_attached(&self) -> bool

Whether the @self view is currently attached to the same window that contains the inspected view.

§Returns

true if @self is currently attached or false otherwise

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pub fn show(&self)

Request @self to be shown.

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pub fn connect_attach<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the inspector is requested to be attached to the window where the inspected web view is. If this signal is not handled the inspector view will be automatically attached to the inspected view, so you only need to handle this signal if you want to attach the inspector view yourself (for example, to add the inspector view to a browser tab).

To prevent the inspector view from being attached you can connect to this signal and simply return true.

§Returns

true to stop other handlers from being invoked for the event. false to propagate the event further.

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pub fn connect_bring_to_front<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the inspector should be shown.

If the inspector is not attached the inspector window should be shown on top of any other windows. If the inspector is attached the inspector view should be made visible. For example, if the inspector view is attached using a tab in a browser window, the browser window should be raised and the tab containing the inspector view should be the active one. In both cases, if this signal is not handled, the default implementation calls gtk_window_present() on the current toplevel #GtkWindow of the inspector view.

§Returns

true to stop other handlers from being invoked for the event. false to propagate the event further.

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pub fn connect_closed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the inspector page is closed. If you are using your own inspector window, you should connect to this signal and destroy your window.

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pub fn connect_detach<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the inspector is requested to be detached from the window it is currently attached to. The inspector is detached when the inspector page is about to be closed, and this signal is emitted right before #WebKitWebInspector::closed, or when the user clicks on the detach button in the inspector view to show the inspector in a separate window. In this case the signal #WebKitWebInspector::open-window is emitted after this one.

To prevent the inspector view from being detached you can connect to this signal and simply return true.

§Returns

true to stop other handlers from being invoked for the event. false to propagate the event further.

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pub fn connect_open_window<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the inspector is requested to open in a separate window. If this signal is not handled, a #GtkWindow with the inspector will be created and shown, so you only need to handle this signal if you want to use your own window. This signal is emitted after #WebKitWebInspector::detach to show the inspector in a separate window after being detached.

To prevent the inspector from being shown you can connect to this signal and simply return true

§Returns

true to stop other handlers from being invoked for the event. false to propagate the event further.

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pub fn connect_attached_height_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_can_attach_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_inspected_uri_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for WebInspector

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WebInspector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for WebInspector

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type ParamSpec = ParamSpecObject

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type SetValue = WebInspector

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, WebInspector>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for WebInspector

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for WebInspector

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for WebInspector

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impl<OT: ObjectType> PartialEq<OT> for WebInspector

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for WebInspector

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for WebInspector

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for WebInspector

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<T> ObjectExt for T
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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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where T: IsClass,

Returns the class of the object.
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where U: IsClass,

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where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,