Struct webkit6::WindowProperties

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pub struct WindowProperties { /* private fields */ }
Expand description

Window properties of a #WebKitWebView.

The content of a #WebKitWebView can request to change certain properties of the window containing the view. This can include the x, y position of the window, the width and height but also if a toolbar, scrollbar, statusbar, locationbar should be visible to the user, and the request to show the #WebKitWebView fullscreen.

The #WebKitWebView::ready-to-show signal handler is the proper place to apply the initial window properties. Then you can monitor the #WebKitWindowProperties by connecting to ::notify signal.

⚠️ The following code is in c ⚠️

static void ready_to_show_cb (WebKitWebView *web_view, gpointer user_data)
{
    GtkWidget *window;
    WebKitWindowProperties *window_properties;
    gboolean visible;

    // Create the window to contain the WebKitWebView.
    window = browser_window_new ();
    gtk_container_add (GTK_CONTAINER (window), GTK_WIDGET (web_view));
    gtk_widget_show (GTK_WIDGET (web_view));

    // Get the WebKitWindowProperties of the web view and monitor it.
    window_properties = webkit_web_view_get_window_properties (web_view);
    g_signal_connect (window_properties, "notify::geometry",
                      G_CALLBACK (window_geometry_changed), window);
    g_signal_connect (window_properties, "notify::toolbar-visible",
                      G_CALLBACK (window_toolbar_visibility_changed), window);
    g_signal_connect (window_properties, "notify::menubar-visible",
                      G_CALLBACK (window_menubar_visibility_changed), window);

    // Apply the window properties before showing the window.
    visible = webkit_window_properties_get_toolbar_visible (window_properties);
    browser_window_set_toolbar_visible (BROWSER_WINDOW (window), visible);
    visible = webkit_window_properties_get_menubar_visible (window_properties);
    browser_window_set_menubar_visible (BROWSER_WINDOW (window), visible);

    if (webkit_window_properties_get_fullscreen (window_properties)) {
        gtk_window_fullscreen (GTK_WINDOW (window));
    } else {
        GdkRectangle geometry;

        gtk_window_set_resizable (GTK_WINDOW (window),
                                  webkit_window_properties_get_resizable (window_properties));
        webkit_window_properties_get_geometry (window_properties, &geometry);
        gtk_window_move (GTK_WINDOW (window), geometry.x, geometry.y);
        gtk_window_resize (GTK_WINDOW (window), geometry.width, geometry.height);
    }

    gtk_widget_show (window);
}

§Properties

§fullscreen

Whether window will be displayed fullscreen.

Readable | Writeable | Construct Only

§geometry

The size and position of the window on the screen.

Readable | Writeable | Construct Only

§locationbar-visible

Whether the locationbar should be visible for the window.

Readable | Writeable | Construct Only

Whether the menubar should be visible for the window.

Readable | Writeable | Construct Only

§resizable

Whether the window can be resized.

Readable | Writeable | Construct Only

§scrollbars-visible

Whether the scrollbars should be visible for the window.

Readable | Writeable | Construct Only

§statusbar-visible

Whether the statusbar should be visible for the window.

Readable | Writeable | Construct Only

§toolbar-visible

Whether the toolbar should be visible for the window.

Readable | Writeable | Construct Only

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl WindowProperties

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pub fn builder() -> WindowPropertiesBuilder

Creates a new builder-pattern struct instance to construct WindowProperties objects.

This method returns an instance of WindowPropertiesBuilder which can be used to create WindowProperties objects.

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pub fn is_fullscreen(&self) -> bool

Get whether the window should be shown in fullscreen state or not.

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true if the window should be fullscreen or false otherwise.

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pub fn geometry(&self) -> Rectangle

Get the geometry the window should have on the screen when shown.

§Returns
§geometry

return location for the window geometry

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pub fn is_locationbar_visible(&self) -> bool

Get whether the window should have the locationbar visible or not.

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true if locationbar should be visible or false otherwise.

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pub fn is_menubar_visible(&self) -> bool

Get whether the window should have the menubar visible or not.

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true if menubar should be visible or false otherwise.

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pub fn is_resizable(&self) -> bool

Get whether the window should be resizable by the user or not.

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true if the window should be resizable or false otherwise.

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pub fn is_scrollbars_visible(&self) -> bool

Get whether the window should have the scrollbars visible or not.

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true if scrollbars should be visible or false otherwise.

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pub fn is_statusbar_visible(&self) -> bool

Get whether the window should have the statusbar visible or not.

§Returns

true if statusbar should be visible or false otherwise.

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pub fn is_toolbar_visible(&self) -> bool

Get whether the window should have the toolbar visible or not.

§Returns

true if toolbar should be visible or false otherwise.

Trait Implementations§

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impl Clone for WindowProperties

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowProperties

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for WindowProperties

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type ParamSpec = ParamSpecObject

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type SetValue = WindowProperties

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, WindowProperties>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for WindowProperties

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for WindowProperties

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for WindowProperties

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impl<OT: ObjectType> PartialEq<OT> for WindowProperties

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for WindowProperties

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for WindowProperties

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for WindowProperties

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Into<Value>,

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where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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where U: IsClass,

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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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Emit signal by signal id. Read more
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Same as Self::emit but takes Value for the arguments.
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Emit signal by its name. Read more
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Emit signal by its name. Read more
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Emit signal by its name with details. Read more
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Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,