Struct libadwaita::HeaderBar

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pub struct HeaderBar { /* private fields */ }
Expand description

A title bar widget.

header-bar

HeaderBar is similar to gtk::HeaderBar, but provides additional features compared to it. Refer to gtk::HeaderBar for details. It is typically used as a top bar within ToolbarView.

§Dialog Integration

When placed inside an Dialog, HeaderBar will display the dialog title intead of window title. It will also adjust the decoration layout to ensure it always has a close button and nothing else. Set show-start-title-buttons and show-end-title-buttons to FALSE to remove it if it’s unwanted.

When placed inside an NavigationPage, HeaderBar will display the page title instead of window title.

When used together with NavigationView or NavigationSplitView, it will also display a back button that can be used to go back to the previous page. The button also has a context menu, allowing to pop multiple pages at once, potentially across multiple navigation views.

Set show-back-button to FALSE to disable this behavior in rare scenarios where it’s unwanted.

§Split View Integration

When placed inside NavigationSplitView or OverlaySplitView, HeaderBar will automatically hide the title buttons other than at the edges of the window.

§Centering Policy

centering-policy allows to enforce strict centering of the title widget. This can be useful for entries inside Clamp.

§Title Buttons

Unlike gtk::HeaderBar, HeaderBar allows to toggle title button visibility for each side individually, using the show-start-title-buttons and show-end-title-buttons properties.

§CSS nodes

headerbar
╰── windowhandle
    ╰── box
        ├── widget
        │   ╰── box.start
        │       ├── windowcontrols.start
        │       ├── widget
        │       │   ╰── [button.back]
        │       ╰── [other children]
        ├── widget
        │   ╰── [Title Widget]
        ╰── widget
            ╰── box.end
                ├── [other children]
                ╰── windowcontrols.end

HeaderBar’s CSS node is called headerbar. It contains a windowhandle subnode, which contains a box subnode, which contains three widget subnodes at the start, center and end of the header bar. The start and end subnotes contain a box subnode with the .start and .end style classes respectively, and the center node contains a node that represents the title.

Each of the boxes contains a windowcontrols subnode, see Gtk::WindowControls for details, as well as other children.

When show-back-button is TRUE, the start box also contains a node with the name widget that contains a node with the name button and .back style class.

§Accessibility

HeaderBar uses the GTK_ACCESSIBLE_ROLE_GROUP role.

§Properties

§centering-policy

The policy for aligning the center widget.

Readable | Writeable

§decoration-layout

The decoration layout for buttons.

If this property is not set, the gtk-decoration-layout setting is used.

The format of the string is button names, separated by commas. A colon separates the buttons that should appear at the start from those at the end. Recognized button names are minimize, maximize, close and icon (the window icon).

For example, “icon:minimize,maximize,close” specifies an icon at the start, and minimize, maximize and close buttons at the end.

Readable | Writeable

§show-back-button

Whether the header bar can show the back button.

The back button will never be shown unless the header bar is placed inside an NavigationView. Usually, there is no reason to set this to FALSE.

Readable | Writeable

§show-end-title-buttons

Whether to show title buttons at the end of the header bar.

See show-start-title-buttons for the other side.

Which buttons are actually shown and where is determined by the decoration-layout property, and by the state of the window (e.g. a close button will not be shown if the window can’t be closed).

Readable | Writeable

§show-start-title-buttons

Whether to show title buttons at the start of the header bar.

See show-end-title-buttons for the other side.

Which buttons are actually shown and where is determined by the decoration-layout property, and by the state of the window (e.g. a close button will not be shown if the window can’t be closed).

Readable | Writeable

§show-title

Whether the title widget should be shown.

Readable | Writeable

§title-widget

The title widget to display.

When set to NULL, the header bar will display the title of the window it is contained in.

To use a different title, use WindowTitle:

<object class="AdwHeaderBar">
  <property name="title-widget">
    <object class="AdwWindowTitle">
      <property name="title" translatable="yes">Title</property>
    </object>
  </property>
</object>

Readable | Writeable

Widget

§can-focus

Whether the widget or any of its descendents can accept the input focus.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§can-target

Whether the widget can receive pointer events.

Readable | Writeable

§css-classes

A list of css classes applied to this widget.

Readable | Writeable

§css-name

The name of this widget in the CSS tree.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable | Construct Only

§cursor

The cursor used by @widget.

Readable | Writeable

§focus-on-click

Whether the widget should grab focus when it is clicked with the mouse.

This property is only relevant for widgets that can take focus.

Readable | Writeable

§focusable

Whether this widget itself will accept the input focus.

Readable | Writeable

§halign

How to distribute horizontal space if widget gets extra space.

Readable | Writeable

§has-default

Whether the widget is the default widget.

Readable

§has-focus

Whether the widget has the input focus.

Readable

§has-tooltip

Enables or disables the emission of the ::query-tooltip signal on @widget.

A value of true indicates that @widget can have a tooltip, in this case the widget will be queried using query-tooltip to determine whether it will provide a tooltip or not.

Readable | Writeable

§height-request

Override for height request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

§hexpand

Whether to expand horizontally.

Readable | Writeable

§hexpand-set

Whether to use the hexpand property.

Readable | Writeable

§layout-manager

The gtk::LayoutManager instance to use to compute the preferred size of the widget, and allocate its children.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§margin-bottom

Margin on bottom side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-end

Margin on end of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-start

Margin on start of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-top

Margin on top side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§name

The name of the widget.

Readable | Writeable

§opacity

The requested opacity of the widget.

Readable | Writeable

§overflow

How content outside the widget’s content area is treated.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§parent

The parent widget of this widget.

Readable

§receives-default

Whether the widget will receive the default action when it is focused.

Readable | Writeable

§root

The gtk::Root widget of the widget tree containing this widget.

This will be None if the widget is not contained in a root widget.

Readable

§scale-factor

The scale factor of the widget.

Readable

§sensitive

Whether the widget responds to input.

Readable | Writeable

§tooltip-markup

Sets the text of tooltip to be the given string, which is marked up with Pango markup.

Also see Gtk::Tooltip::set_markup().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§tooltip-text

Sets the text of tooltip to be the given string.

Also see Gtk::Tooltip::set_text().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§valign

How to distribute vertical space if widget gets extra space.

Readable | Writeable

§vexpand

Whether to expand vertically.

Readable | Writeable

§vexpand-set

Whether to use the vexpand property.

Readable | Writeable

§visible

Whether the widget is visible.

Readable | Writeable

§width-request

Override for width request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

Accessible

§accessible-role

The accessible role of the given gtk::Accessible implementation.

The accessible role cannot be changed once set.

Readable | Writeable

§Implements

gtk::prelude::WidgetExt, [trait@glib::ObjectExt], gtk::prelude::AccessibleExt, gtk::prelude::BuildableExt, gtk::prelude::ConstraintTargetExt

Implementations§

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impl HeaderBar

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pub fn new() -> HeaderBar

Creates a new HeaderBar.

§Returns

the newly created HeaderBar.

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pub fn builder() -> HeaderBarBuilder

Creates a new builder-pattern struct instance to construct HeaderBar objects.

This method returns an instance of HeaderBarBuilder which can be used to create HeaderBar objects.

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pub fn centering_policy(&self) -> CenteringPolicy

Gets the policy for aligning the center widget.

§Returns

the centering policy

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pub fn decoration_layout(&self) -> Option<GString>

Gets the decoration layout for @self.

§Returns

the decoration layout

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pub fn shows_back_button(&self) -> bool

Available on crate feature v1_4 only.

Gets whether @self can show the back button.

§Returns

whether to show the back button

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pub fn shows_end_title_buttons(&self) -> bool

Gets whether to show title buttons at the end of @self.

§Returns

TRUE if title buttons at the end are shown

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pub fn shows_start_title_buttons(&self) -> bool

Gets whether to show title buttons at the start of @self.

§Returns

TRUE if title buttons at the start are shown

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pub fn shows_title(&self) -> bool

Available on crate feature v1_4 only.

Gets whether the title widget should be shown.

§Returns

whether the title widget should be shown.

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pub fn title_widget(&self) -> Option<Widget>

Gets the title widget widget of @self.

§Returns

the title widget

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pub fn pack_end(&self, child: &impl IsA<Widget>)

Adds @child to @self, packed with reference to the end of @self.

§child

the widget to be added to @self

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pub fn pack_start(&self, child: &impl IsA<Widget>)

Adds @child to @self, packed with reference to the start of the @self.

§child

the widget to be added to @self

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pub fn remove(&self, child: &impl IsA<Widget>)

Removes a child from @self.

The child must have been added with pack_start(), pack_end() or title-widget.

§child

the child to remove

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pub fn set_centering_policy(&self, centering_policy: CenteringPolicy)

Sets the policy for aligning the center widget.

§centering_policy

the centering policy

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pub fn set_decoration_layout(&self, layout: Option<&str>)

Sets the decoration layout for @self.

If this property is not set, the gtk-decoration-layout setting is used.

The format of the string is button names, separated by commas. A colon separates the buttons that should appear at the start from those at the end. Recognized button names are minimize, maximize, close and icon (the window icon).

For example, “icon:minimize,maximize,close” specifies an icon at the start, and minimize, maximize and close buttons at the end.

§layout

a decoration layout

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pub fn set_show_back_button(&self, show_back_button: bool)

Available on crate feature v1_4 only.

Sets whether @self can show the back button.

The back button will never be shown unless the header bar is placed inside an NavigationView. Usually, there is no reason to set it to FALSE.

§show_back_button

whether to show the back button

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pub fn set_show_end_title_buttons(&self, setting: bool)

Sets whether to show title buttons at the end of @self.

See show-start-title-buttons for the other side.

Which buttons are actually shown and where is determined by the decoration-layout property, and by the state of the window (e.g. a close button will not be shown if the window can’t be closed).

§setting

TRUE to show standard title buttons

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pub fn set_show_start_title_buttons(&self, setting: bool)

Sets whether to show title buttons at the start of @self.

See show-end-title-buttons for the other side.

Which buttons are actually shown and where is determined by the decoration-layout property, and by the state of the window (e.g. a close button will not be shown if the window can’t be closed).

§setting

TRUE to show standard title buttons

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pub fn set_show_title(&self, show_title: bool)

Available on crate feature v1_4 only.

Sets whether the title widget should be shown.

§show_title

whether the title widget is visible

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pub fn set_title_widget(&self, title_widget: Option<&impl IsA<Widget>>)

Sets the title widget for @self.

When set to NULL, the header bar will display the title of the window it is contained in.

To use a different title, use WindowTitle:

<object class="AdwHeaderBar">
  <property name="title-widget">
    <object class="AdwWindowTitle">
      <property name="title" translatable="yes">Title</property>
    </object>
  </property>
</object>
§title_widget

a widget to use for a title

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pub fn connect_centering_policy_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_decoration_layout_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_show_back_button_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Available on crate feature v1_4 only.
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pub fn connect_show_end_title_buttons_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_show_start_title_buttons_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_show_title_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Available on crate feature v1_4 only.
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pub fn connect_title_widget_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

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impl Clone for HeaderBar

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HeaderBar

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HeaderBar

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for HeaderBar

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type ParamSpec = ParamSpecObject

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type SetValue = HeaderBar

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, HeaderBar>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for HeaderBar

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for HeaderBar

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for HeaderBar

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impl<OT: ObjectType> PartialEq<OT> for HeaderBar

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for HeaderBar

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for HeaderBar

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for HeaderBar

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impl IsA<Accessible> for HeaderBar

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impl IsA<Buildable> for HeaderBar

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impl IsA<ConstraintTarget> for HeaderBar

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impl IsA<Widget> for HeaderBar

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impl<O> AccessibleExtManual for O
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fn update_relation(&self, relations: &[Relation<'_>])

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Upcasts an object to a superclass or interface T. Read more
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Upcasts an object to a reference of its superclass or interface T. Read more
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Tries to downcast to a subclass or interface implementor T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Casts to T unconditionally. Read more
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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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Create an expression looking up an object’s property.
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Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

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fn activate(&self) -> bool

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fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>

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fn activate_default(&self)

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fn add_controller(&self, controller: impl IsA<EventController>)

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fn add_css_class(&self, css_class: &str)

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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform> )

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fn child_focus(&self, direction: DirectionType) -> bool

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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

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fn compute_expand(&self, orientation: Orientation) -> bool

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fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>

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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

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fn contains(&self, x: f64, y: f64) -> bool

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fn create_pango_context(&self) -> Context

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fn create_pango_layout(&self, text: Option<&str>) -> Layout

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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool

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fn error_bell(&self)

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fn allocated_baseline(&self) -> i32

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fn allocated_height(&self) -> i32

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fn allocated_width(&self) -> i32

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fn allocation(&self) -> Rectangle

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fn ancestor(&self, widget_type: Type) -> Option<Widget>

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fn can_focus(&self) -> bool

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fn can_target(&self) -> bool

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fn is_child_visible(&self) -> bool

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fn clipboard(&self) -> Clipboard

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fn css_classes(&self) -> Vec<GString>

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fn css_name(&self) -> GString

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fn cursor(&self) -> Option<Cursor>

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fn direction(&self) -> TextDirection

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fn display(&self) -> Display

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fn first_child(&self) -> Option<Widget>

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fn focus_child(&self) -> Option<Widget>

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fn gets_focus_on_click(&self) -> bool

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fn is_focusable(&self) -> bool

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fn font_map(&self) -> Option<FontMap>

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fn font_options(&self) -> Option<FontOptions>

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fn frame_clock(&self) -> Option<FrameClock>

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fn halign(&self) -> Align

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fn has_tooltip(&self) -> bool

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fn height(&self) -> i32

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fn hexpands(&self) -> bool

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fn is_hexpand_set(&self) -> bool

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fn last_child(&self) -> Option<Widget>

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fn layout_manager(&self) -> Option<LayoutManager>

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fn is_mapped(&self) -> bool

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fn margin_bottom(&self) -> i32

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fn margin_end(&self) -> i32

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fn margin_start(&self) -> i32

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fn margin_top(&self) -> i32

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fn widget_name(&self) -> GString

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fn native(&self) -> Option<Native>

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fn next_sibling(&self) -> Option<Widget>

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fn opacity(&self) -> f64

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fn overflow(&self) -> Overflow

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fn pango_context(&self) -> Context

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fn parent(&self) -> Option<Widget>

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fn preferred_size(&self) -> (Requisition, Requisition)

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fn prev_sibling(&self) -> Option<Widget>

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fn primary_clipboard(&self) -> Clipboard

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fn is_realized(&self) -> bool

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fn receives_default(&self) -> bool

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fn request_mode(&self) -> SizeRequestMode

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fn root(&self) -> Option<Root>

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fn scale_factor(&self) -> i32

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fn get_sensitive(&self) -> bool

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fn settings(&self) -> Settings

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fn size(&self, orientation: Orientation) -> i32

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fn size_request(&self) -> (i32, i32)

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fn state_flags(&self) -> StateFlags

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fn style_context(&self) -> StyleContext

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fn tooltip_markup(&self) -> Option<GString>

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fn tooltip_text(&self) -> Option<GString>

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fn valign(&self) -> Align

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fn vexpands(&self) -> bool

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fn is_vexpand_set(&self) -> bool

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fn get_visible(&self) -> bool

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fn width(&self) -> i32

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fn grab_focus(&self) -> bool

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fn has_css_class(&self, css_class: &str) -> bool

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fn has_default(&self) -> bool

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fn has_focus(&self) -> bool

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fn has_visible_focus(&self) -> bool

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fn hide(&self)

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fn in_destruction(&self) -> bool

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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

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fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )

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fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )

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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

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fn is_drawable(&self) -> bool

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fn is_focus(&self) -> bool

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fn is_sensitive(&self) -> bool

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fn is_visible(&self) -> bool

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fn keynav_failed(&self, direction: DirectionType) -> bool

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fn list_mnemonic_labels(&self) -> Vec<Widget>

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fn map(&self)

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fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)

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fn mnemonic_activate(&self, group_cycling: bool) -> bool

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fn observe_children(&self) -> ListModel

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fn observe_controllers(&self) -> ListModel

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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

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fn queue_allocate(&self)

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fn queue_draw(&self)

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fn queue_resize(&self)

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fn realize(&self)

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fn remove_controller(&self, controller: &impl IsA<EventController>)

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fn remove_css_class(&self, css_class: &str)

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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn set_can_focus(&self, can_focus: bool)

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fn set_can_target(&self, can_target: bool)

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fn set_child_visible(&self, child_visible: bool)

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fn set_css_classes(&self, classes: &[&str])

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fn set_cursor(&self, cursor: Option<&Cursor>)

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fn set_cursor_from_name(&self, name: Option<&str>)

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fn set_direction(&self, dir: TextDirection)

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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

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fn set_focus_on_click(&self, focus_on_click: bool)

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fn set_focusable(&self, focusable: bool)

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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

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fn set_font_options(&self, options: Option<&FontOptions>)

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fn set_halign(&self, align: Align)

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fn set_has_tooltip(&self, has_tooltip: bool)

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fn set_hexpand(&self, expand: bool)

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fn set_hexpand_set(&self, set: bool)

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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)

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fn set_margin_bottom(&self, margin: i32)

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fn set_margin_end(&self, margin: i32)

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fn set_margin_start(&self, margin: i32)

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fn set_margin_top(&self, margin: i32)

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fn set_widget_name(&self, name: &str)

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fn set_opacity(&self, opacity: f64)

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fn set_overflow(&self, overflow: Overflow)

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fn set_parent(&self, parent: &impl IsA<Widget>)

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fn set_receives_default(&self, receives_default: bool)

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fn set_sensitive(&self, sensitive: bool)

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fn set_size_request(&self, width: i32, height: i32)

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fn set_state_flags(&self, flags: StateFlags, clear: bool)

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fn set_tooltip_markup(&self, markup: Option<&str>)

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fn set_tooltip_text(&self, text: Option<&str>)

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fn set_valign(&self, align: Align)

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fn set_vexpand(&self, expand: bool)

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fn set_vexpand_set(&self, set: bool)

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fn set_visible(&self, visible: bool)

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fn should_layout(&self) -> bool

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fn show(&self)

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fn size_allocate(&self, allocation: &Rectangle, baseline: i32)

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fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )

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fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>

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fn trigger_tooltip_query(&self)

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fn unmap(&self)

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fn unparent(&self)

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fn unrealize(&self)

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fn unset_state_flags(&self, flags: StateFlags)

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fn height_request(&self) -> i32

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fn set_height_request(&self, height_request: i32)

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fn width_request(&self) -> i32

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fn set_width_request(&self, width_request: i32)

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fn connect_destroy<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_direction_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, TextDirection) + 'static,

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fn connect_hide<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_keynav_failed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) -> Propagation + 'static,

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fn connect_map<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_mnemonic_activate<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, bool) -> Propagation + 'static,

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fn connect_move_focus<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) + 'static,

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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static,

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fn connect_realize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_show<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_state_flags_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, StateFlags) + 'static,

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fn connect_unmap<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_unrealize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_target_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_css_classes_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_cursor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focus_on_click_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focusable_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_halign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_tooltip_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_height_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_layout_manager_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_bottom_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_end_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_start_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_top_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_opacity_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_overflow_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_receives_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_root_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_scale_factor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_sensitive_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_markup_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_valign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_visible_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_width_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn add_tick_callback<P>(&self, callback: P) -> TickCallbackId
where P: Fn(&Self, &FrameClock) -> ControlFlow + 'static,

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impl<O> ConstraintTargetExt for O

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,