libadwaita

Struct Toast

Source
pub struct Toast { /* private fields */ }
Expand description

A helper object for ToastOverlay.

Toasts are meant to be passed into ToastOverlay::add_toast() as follows:

⚠️ The following code is in c ⚠️

adw_toast_overlay_add_toast (overlay, adw_toast_new (_("Simple Toast")));
toast-simple

Toasts always have a close button. They emit the dismissed signal when disappearing.

timeout determines how long the toast stays on screen, while priority determines how it behaves if another toast is already being displayed.

Toast titles use Pango markup by default, set use-markup to FALSE if this is unwanted.

custom-title can be used to replace the title label with a custom widget.

§Actions

Toasts can have one button on them, with a label and an attached Gio::Action.

⚠️ The following code is in c ⚠️

AdwToast *toast = adw_toast_new (_("Toast with Action"));

adw_toast_set_button_label (toast, _("_Example"));
adw_toast_set_action_name (toast, "win.example");

adw_toast_overlay_add_toast (overlay, toast);
toast-action

§Modifying toasts

Toasts can be modified after they have been shown. For this, an Toast reference must be kept around while the toast is visible.

A common use case for this is using toasts as undo prompts that stack with each other, allowing to batch undo the last deleted items:

⚠️ The following code is in c ⚠️


static void
toast_undo_cb (GtkWidget  *sender,
               const char *action,
               GVariant   *param)
{
  // Undo the deletion
}

static void
dismissed_cb (MyWindow *self)
{
  self->undo_toast = NULL;

  // Permanently delete the items
}

static void
delete_item (MyWindow *self,
             MyItem   *item)
{
  g_autofree char *title = NULL;
  int n_items;

  // Mark the item as waiting for deletion
  n_items = ... // The number of waiting items

  if (!self->undo_toast) {
    self->undo_toast = adw_toast_new_format (_("‘%s’ deleted"), ...);

    adw_toast_set_priority (self->undo_toast, ADW_TOAST_PRIORITY_HIGH);
    adw_toast_set_button_label (self->undo_toast, _("_Undo"));
    adw_toast_set_action_name (self->undo_toast, "toast.undo");

    g_signal_connect_swapped (self->undo_toast, "dismissed",
                              G_CALLBACK (dismissed_cb), self);

    adw_toast_overlay_add_toast (self->toast_overlay, self->undo_toast);

    return;
  }

  title =
    g_strdup_printf (ngettext ("<span font_features='tnum=1'>%d</span> item deleted",
                               "<span font_features='tnum=1'>%d</span> items deleted",
                               n_items), n_items);

  adw_toast_set_title (self->undo_toast, title);

  // Bump the toast timeout
  adw_toast_overlay_add_toast (self->toast_overlay, g_object_ref (self->undo_toast));
}

static void
my_window_class_init (MyWindowClass *klass)
{
  GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (klass);

  gtk_widget_class_install_action (widget_class, "toast.undo", NULL, toast_undo_cb);
}
toast-undo

§Properties

§action-name

The name of the associated action.

It will be activated when clicking the button.

See action-target.

Readable | Writeable

§action-target

The parameter for action invocations.

Readable | Writeable

§button-label

The label to show on the button.

Underlines in the button text can be used to indicate a mnemonic.

If set to NULL, the button won’t be shown.

See action-name.

Readable | Writeable

§custom-title

The custom title widget.

It will be displayed instead of the title if set. In this case, title is ignored.

Setting a custom title will unset title.

Readable | Writeable

§priority

The priority of the toast.

Priority controls how the toast behaves when another toast is already being displayed.

If the priority is ADW_TOAST_PRIORITY_NORMAL, the toast will be queued.

If the priority is ADW_TOAST_PRIORITY_HIGH, the toast will be displayed immediately, pushing the previous toast into the queue instead.

Readable | Writeable

§timeout

The timeout of the toast, in seconds.

If timeout is 0, the toast is displayed indefinitely until manually dismissed.

Toasts cannot disappear while being hovered, pressed (on touchscreen), or have keyboard focus inside them.

Readable | Writeable

§title

The title of the toast.

The title can be marked up with the Pango text markup language.

Setting a title will unset custom-title.

If custom-title is set, it will be used instead.

Readable | Writeable

§use-markup

Whether to use Pango markup for the toast title.

See also parse_markup().

Readable | Writeable

§Signals

§button-clicked

Emitted after the button has been clicked.

It can be used as an alternative to setting an action.

§dismissed

Emitted when the toast has been dismissed.

§Implements

[trait@glib::ObjectExt]

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl Toast

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pub fn new(title: &str) -> Toast

Creates a new Toast.

The toast will use @title as its title.

@title can be marked up with the Pango text markup language.

§title

the title to be displayed

§Returns

the new created Toast

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pub fn builder() -> ToastBuilder

Creates a new builder-pattern struct instance to construct Toast objects.

This method returns an instance of ToastBuilder which can be used to create Toast objects.

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pub fn dismiss(&self)

Dismisses @self.

Does nothing if @self has already been dismissed, or hasn’t been added to an ToastOverlay.

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pub fn action_name(&self) -> Option<GString>

Gets the name of the associated action.

§Returns

the action name

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pub fn action_target_value(&self) -> Option<Variant>

Gets the parameter for action invocations.

§Returns

the action target

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pub fn button_label(&self) -> Option<GString>

Gets the label to show on the button.

§Returns

the button label

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pub fn custom_title(&self) -> Option<Widget>

Available on crate feature v1_2 only.

Gets the custom title widget of @self.

§Returns

the custom title widget

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pub fn priority(&self) -> ToastPriority

Gets priority for @self.

§Returns

the priority

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pub fn timeout(&self) -> u32

Gets timeout for @self.

§Returns

the timeout

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pub fn title(&self) -> Option<GString>

Gets the title that will be displayed on the toast.

If a custom title has been set with set_custom_title() the return value will be None.

§Returns

the title

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pub fn uses_markup(&self) -> bool

Available on crate feature v1_4 only.

Gets whether to use Pango markup for the toast title.

§Returns

whether the toast uses markup

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pub fn set_action_name(&self, action_name: Option<&str>)

Sets the name of the associated action.

It will be activated when clicking the button.

See action-target.

§action_name

the action name

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pub fn set_action_target_value(&self, action_target: Option<&Variant>)

Sets the parameter for action invocations.

If the @action_target variant has a floating reference this function will sink it.

§action_target

the action target

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pub fn set_button_label(&self, button_label: Option<&str>)

Sets the label to show on the button.

Underlines in the button text can be used to indicate a mnemonic.

If set to NULL, the button won’t be shown.

See action-name.

§button_label

a button label

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pub fn set_custom_title(&self, widget: Option<&impl IsA<Widget>>)

Available on crate feature v1_2 only.

Sets the custom title widget of @self.

It will be displayed instead of the title if set. In this case, title is ignored.

Setting a custom title will unset title.

§widget

the custom title widget

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pub fn set_detailed_action_name(&self, detailed_action_name: Option<&str>)

Sets the action name and its parameter.

@detailed_action_name is a string in the format accepted by Gio::Action::parse_detailed_name().

§detailed_action_name

the detailed action name

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pub fn set_priority(&self, priority: ToastPriority)

Sets priority for @self.

Priority controls how the toast behaves when another toast is already being displayed.

If @priority is ADW_TOAST_PRIORITY_NORMAL, the toast will be queued.

If @priority is ADW_TOAST_PRIORITY_HIGH, the toast will be displayed immediately, pushing the previous toast into the queue instead.

§priority

the priority

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pub fn set_timeout(&self, timeout: u32)

Sets timeout for @self.

If @timeout is 0, the toast is displayed indefinitely until manually dismissed.

Toasts cannot disappear while being hovered, pressed (on touchscreen), or have keyboard focus inside them.

§timeout

the timeout

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pub fn set_title(&self, title: &str)

Sets the title that will be displayed on the toast.

The title can be marked up with the Pango text markup language.

Setting a title will unset custom-title.

If custom-title is set, it will be used instead.

§title

a title

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pub fn set_use_markup(&self, use_markup: bool)

Available on crate feature v1_4 only.

Whether to use Pango markup for the toast title.

See also parse_markup().

§use_markup

whether to use markup

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pub fn connect_button_clicked<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Available on crate feature v1_2 only.

Emitted after the button has been clicked.

It can be used as an alternative to setting an action.

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pub fn connect_dismissed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the toast has been dismissed.

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pub fn connect_action_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_action_target_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_button_label_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_custom_title_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Available on crate feature v1_2 only.
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pub fn connect_priority_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_timeout_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_title_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_use_markup_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Available on crate feature v1_4 only.
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impl Toast

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pub fn set_action_target(&self, target: Option<&impl ToVariant>)

Sets the parameter for action invocations.

This is a convenience function that calls GLib::Variant::new() for @format_string and uses the result to call set_action_target_value().

If you are setting a string-valued target and want to set the action name at the same time, you can use set_detailed_action_name().

§format_string

a variant format string

Trait Implementations§

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impl Clone for Toast

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Toast

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Toast

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for Toast

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type ParamSpec = ParamSpecObject

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type SetValue = Toast

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Toast>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Toast

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Toast

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Toast

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impl<OT: ObjectType> PartialEq<OT> for Toast

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Toast

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Toast

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Toast

Auto Trait Implementations§

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impl Freeze for Toast

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impl RefUnwindSafe for Toast

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impl !Send for Toast

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impl !Sync for Toast

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impl Unpin for Toast

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impl UnwindSafe for Toast

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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where T: ObjectType,

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where T: ObjectType, Self: IsA<T>,

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Upcasts an object to a reference of its superclass or interface T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
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Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Casts to T unconditionally. Read more
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Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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where U: From<T>,

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Calls U::from(self).

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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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Sets the property property_name of the object to value value. Read more
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Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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where V: for<'b> FromValue<'b> + 'static,

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Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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where QD: 'static,

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Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,