Struct libadwaita::ToolbarView
source · pub struct ToolbarView { /* private fields */ }
v1_4
only.Expand description
A widget containing a page, as well as top and/or bottom bars.
ToolbarView
has a single content widget and one or multiple top and
bottom bars, shown at the top and bottom sides respectively.
Example of an ToolbarView
UI definition:
<object class="AdwToolbarView">
<child type="top">
<object class="AdwHeaderBar"/>
</child>
<property name="content">
<object class="AdwPreferencesPage">
<!-- ... -->
</object>
</property>
</object>
The following kinds of top and bottom bars are supported:
HeaderBar
TabBar
ViewSwitcherBar
Gtk::ActionBar
gtk::HeaderBar
Gtk::PopoverMenuBar
Gtk::SearchBar
- Any
Gtk::Box
or a similar widget with the.toolbar
style class
By default, top and bottom bars are flat and scrolling content has a subtle
undershoot shadow, same as when using the
.undershoot-top
and
.undershoot-bottom
style
classes. This works well in most cases, e.g. with StatusPage
or
PreferencesPage
, where the background at the top and bottom parts of
the page is uniform. Additionally, windows with sidebars should always use
this style.
top-bar-style
and
bottom-bar-style
properties can be used add an opaque
background and a persistent shadow to top and bottom bars, this can be useful
for content such as utility panes,
where some elements are adjacent to the top/bottom bars, or TabView
,
where each page can have a different background.
ToolbarView
ensures the top and bottom bars have consistent backdrop
styles and vertical spacing. For comparison:
Any top and bottom bars can also be dragged to move the window, equivalent
to putting them into a Gtk::WindowHandle
.
Content is typically place between top and bottom bars, but can also extend
behind them. This is controlled with the
extend-content-to-top-edge
and
extend-content-to-bottom-edge
properties.
Top and bottom bars can be hidden and revealed with an animation using the
reveal-top-bars
and
reveal-bottom-bars
properties.
§ToolbarView
as gtk::Buildable
The ToolbarView
implementation of the gtk::Buildable
interface
supports adding a top bar by specifying “top” as the “type” attribute of a
<child>
element, or adding a bottom bar by specifying “bottom”.
§Accessibility
ToolbarView
uses the GTK_ACCESSIBLE_ROLE_GROUP
role.
§Properties
§bottom-bar-height
The current bottom bar height.
Bottom bar height does change depending on
reveal-bottom-bars
, including during the transition.
See top-bar-height
.
Readable
§bottom-bar-style
Appearance of the bottom bars.
If set to ADW_TOOLBAR_FLAT
, bottom bars are flat and scrolling content
has a subtle undershoot shadow when touching them, same as the
.undershoot-bottom
style class. This works well for simple content, e.g. StatusPage
or
PreferencesPage
, where the background at the bottom of the page is
uniform. Additionally, windows with sidebars should always use this style.
Undershoot shadow is only present if a bottom bar is actually present and
visible. It is also never present if
extend-content-to-bottom-edge
is set to TRUE
.
If set to ADW_TOOLBAR_RAISED
, bottom bars have an opaque background and a
persistent shadow, this is suitable for content such as
utility panes,
where some elements are directly adjacent to the bottom bars, or
TabView
, where each page can have a different background.
ADW_TOOLBAR_RAISED_BORDER
is similar to ADW_TOOLBAR_RAISED
, but the
shadow is replaced with a more subtle border. This can be useful for
applications like image viewers.
See also top-bar-style
.
Readable | Writeable
§content
The content widget.
Readable | Writeable
§extend-content-to-bottom-edge
Whether the content widget can extend behind bottom bars.
This can be used in combination with
reveal-bottom-bars
to show and hide toolbars in
fullscreen.
See extend-content-to-top-edge
.
Readable | Writeable
§extend-content-to-top-edge
Whether the content widget can extend behind top bars.
This can be used in combination with reveal-top-bars
to show and hide toolbars in fullscreen.
See extend-content-to-bottom-edge
.
Readable | Writeable
§reveal-bottom-bars
Whether bottom bars are visible.
The transition will be animated.
This can be used in combination with
extend-content-to-bottom-edge
to show and hide
toolbars in fullscreen.
See reveal-top-bars
.
Readable | Writeable
§reveal-top-bars
Whether top bars are revealed.
The transition will be animated.
This can be used in combination with
extend-content-to-top-edge
to show and hide toolbars
in fullscreen.
See reveal-bottom-bars
.
Readable | Writeable
§top-bar-height
The current top bar height.
Top bar height does change depending reveal-top-bars
,
including during the transition.
See bottom-bar-height
.
Readable
§top-bar-style
Appearance of the top bars.
If set to ADW_TOOLBAR_FLAT
, top bars are flat and scrolling content has a
subtle undershoot shadow when touching them, same as the
.undershoot-top
style class. This works well for simple content, e.g. StatusPage
or
PreferencesPage
, where the background at the top of the page is
uniform. Additionally, windows with sidebars should always use this style.
Undershoot shadow is only present if a top bar is actually present and
visible. It is also never present if
extend-content-to-top-edge
is set to TRUE
.
If set to ADW_TOOLBAR_RAISED
, top bars have an opaque background and a
persistent shadow, this is suitable for content such as
utility panes,
where some elements are directly adjacent to the top bars, or
TabView
, where each page can have a different background.
ADW_TOOLBAR_RAISED_BORDER
is similar to ADW_TOOLBAR_RAISED
, but the
shadow is replaced with a more subtle border. This can be useful for
applications like image viewers.
See also bottom-bar-style
.
Readable | Writeable
Widget
§can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§can-target
Whether the widget can receive pointer events.
Readable | Writeable
§css-classes
A list of css classes applied to this widget.
Readable | Writeable
§css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
§cursor
The cursor used by @widget.
Readable | Writeable
§focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
§focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
§halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
§has-default
Whether the widget is the default widget.
Readable
§has-focus
Whether the widget has the input focus.
Readable
§has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
§height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
§hexpand
Whether to expand horizontally.
Readable | Writeable
§hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
§layout-manager
The gtk::LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
[WidgetExtManual::set_size_request()
][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.
Readable | Writeable
§margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
[WidgetExtManual::set_size_request()
][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.
Readable | Writeable
§margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
[WidgetExtManual::set_size_request()
][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.
Readable | Writeable
§margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
[WidgetExtManual::set_size_request()
][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.
Readable | Writeable
§name
The name of the widget.
Readable | Writeable
§opacity
The requested opacity of the widget.
Readable | Writeable
§overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§parent
The parent widget of this widget.
Readable
§receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
§root
The gtk::Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
§scale-factor
The scale factor of the widget.
Readable
§sensitive
Whether the widget responds to input.
Readable | Writeable
§tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Gtk::Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§tooltip-text
Sets the text of tooltip to be the given string.
Also see Gtk::Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
§vexpand
Whether to expand vertically.
Readable | Writeable
§vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
§visible
Whether the widget is visible.
Readable | Writeable
§width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
§accessible-role
The accessible role of the given gtk::Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
§Implements
gtk::prelude::WidgetExt
, [trait@glib::ObjectExt
], gtk::prelude::AccessibleExt
, gtk::prelude::BuildableExt
, gtk::prelude::ConstraintTargetExt
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl ToolbarView
impl ToolbarView
sourcepub fn new() -> ToolbarView
pub fn new() -> ToolbarView
sourcepub fn builder() -> ToolbarViewBuilder
pub fn builder() -> ToolbarViewBuilder
Creates a new builder-pattern struct instance to construct ToolbarView
objects.
This method returns an instance of ToolbarViewBuilder
which can be used to create ToolbarView
objects.
sourcepub fn add_bottom_bar(&self, widget: &impl IsA<Widget>)
pub fn add_bottom_bar(&self, widget: &impl IsA<Widget>)
sourcepub fn add_top_bar(&self, widget: &impl IsA<Widget>)
pub fn add_top_bar(&self, widget: &impl IsA<Widget>)
sourcepub fn bottom_bar_height(&self) -> i32
pub fn bottom_bar_height(&self) -> i32
Gets the current bottom bar height for @self.
Bottom bar height does change depending on
reveal-bottom-bars
, including during the transition.
See top_bar_height()
.
§Returns
the current bottom bar height
sourcepub fn bottom_bar_style(&self) -> ToolbarStyle
pub fn bottom_bar_style(&self) -> ToolbarStyle
sourcepub fn is_extend_content_to_bottom_edge(&self) -> bool
pub fn is_extend_content_to_bottom_edge(&self) -> bool
Gets whether the content widget can extend behind bottom bars.
§Returns
whether content extends behind bottom bars
sourcepub fn is_extend_content_to_top_edge(&self) -> bool
pub fn is_extend_content_to_top_edge(&self) -> bool
Gets whether the content widget can extend behind top bars.
§Returns
whether content extends behind top bars
sourcepub fn reveals_bottom_bars(&self) -> bool
pub fn reveals_bottom_bars(&self) -> bool
sourcepub fn reveals_top_bars(&self) -> bool
pub fn reveals_top_bars(&self) -> bool
sourcepub fn top_bar_height(&self) -> i32
pub fn top_bar_height(&self) -> i32
Gets the current top bar height for @self.
Top bar height does change depending on
reveal-top-bars
, including during the transition.
See bottom_bar_height()
.
§Returns
the current top bar height
sourcepub fn top_bar_style(&self) -> ToolbarStyle
pub fn top_bar_style(&self) -> ToolbarStyle
sourcepub fn set_bottom_bar_style(&self, style: ToolbarStyle)
pub fn set_bottom_bar_style(&self, style: ToolbarStyle)
Sets appearance of the bottom bars for @self.
If set to ADW_TOOLBAR_FLAT
, bottom bars are flat and scrolling content has
a subtle undershoot shadow when touching them, same as the
.undershoot-bottom
style class. This works well for simple content, e.g. StatusPage
or
PreferencesPage
, where the background at the bottom of the page is
uniform. Additionally, windows with sidebars should always use this style.
Undershoot shadow is only present if a bottom bar is actually present and
visible. It is also never present if
extend-content-to-bottom-edge
is set to TRUE
.
If set to ADW_TOOLBAR_RAISED
, bottom bars have an opaque background and a
persistent shadow, this is suitable for content such as
utility panes,
where some elements are directly adjacent to the bottom bars, or
TabView
, where each page can have a different background.
ADW_TOOLBAR_RAISED_BORDER
is similar to ADW_TOOLBAR_RAISED
, but the
shadow is replaced with a more subtle border. This can be useful for
applications like image viewers.
See also set_top_bar_style()
.
§style
bottom bar style
sourcepub fn set_content(&self, content: Option<&impl IsA<Widget>>)
pub fn set_content(&self, content: Option<&impl IsA<Widget>>)
sourcepub fn set_extend_content_to_bottom_edge(&self, extend: bool)
pub fn set_extend_content_to_bottom_edge(&self, extend: bool)
Sets whether the content widget can extend behind bottom bars.
This can be used in combination with reveal-bottom-bars
to show and hide toolbars in fullscreen.
See set_extend_content_to_top_edge()
.
§extend
whether content extends behind bottom bars
sourcepub fn set_extend_content_to_top_edge(&self, extend: bool)
pub fn set_extend_content_to_top_edge(&self, extend: bool)
Sets whether the content widget can extend behind top bars.
This can be used in combination with reveal-top-bars
to show and hide toolbars in fullscreen.
See set_extend_content_to_bottom_edge()
.
§extend
whether content extends behind top bars
sourcepub fn set_reveal_bottom_bars(&self, reveal: bool)
pub fn set_reveal_bottom_bars(&self, reveal: bool)
Sets whether bottom bars are revealed for @self.
The transition will be animated.
This can be used in combination with
extend-content-to-bottom-edge
to show and hide
toolbars in fullscreen.
§reveal
whether to reveal bottom bars
sourcepub fn set_reveal_top_bars(&self, reveal: bool)
pub fn set_reveal_top_bars(&self, reveal: bool)
Sets whether top bars are revealed for @self.
The transition will be animated.
This can be used in combination with
extend-content-to-top-edge
to show and hide toolbars
in fullscreen.
§reveal
whether to reveal top bars
sourcepub fn set_top_bar_style(&self, style: ToolbarStyle)
pub fn set_top_bar_style(&self, style: ToolbarStyle)
Sets appearance of the top bars for @self.
If set to ADW_TOOLBAR_FLAT
, top bars are flat and scrolling content has a
subtle undershoot shadow when touching them, same as the
.undershoot-top
style class. This works well for simple content, e.g. StatusPage
or
PreferencesPage
, where the background at the top of the page is
uniform. Additionally, windows with sidebars should always use this style.
Undershoot shadow is only present if a top bar is actually present and
visible. It is also never present if
extend-content-to-top-edge
is set to TRUE
.
If set to ADW_TOOLBAR_RAISED
, top bars have an opaque background and a
persistent shadow, this is suitable for content such as
utility panes,
where some elements are directly adjacent to the top bars, or
TabView
, where each page can have a different background.
ADW_TOOLBAR_RAISED_BORDER
is similar to ADW_TOOLBAR_RAISED
, but the
shadow is replaced with a more subtle border. This can be useful for
applications like image viewers.
See also set_bottom_bar_style()
.
§style
top bar style
pub fn connect_bottom_bar_height_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_bottom_bar_style_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_content_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_extend_content_to_bottom_edge_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_extend_content_to_top_edge_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_reveal_bottom_bars_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_reveal_top_bars_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_top_bar_height_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_top_bar_style_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for ToolbarView
impl Clone for ToolbarView
source§impl Debug for ToolbarView
impl Debug for ToolbarView
source§impl Default for ToolbarView
impl Default for ToolbarView
source§impl HasParamSpec for ToolbarView
impl HasParamSpec for ToolbarView
type ParamSpec = ParamSpecObject
§type SetValue = ToolbarView
type SetValue = ToolbarView
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ToolbarView>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for ToolbarView
impl Hash for ToolbarView
source§impl Ord for ToolbarView
impl Ord for ToolbarView
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl ParentClassIs for ToolbarView
impl ParentClassIs for ToolbarView
source§impl<OT: ObjectType> PartialEq<OT> for ToolbarView
impl<OT: ObjectType> PartialEq<OT> for ToolbarView
source§impl<OT: ObjectType> PartialOrd<OT> for ToolbarView
impl<OT: ObjectType> PartialOrd<OT> for ToolbarView
source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ToolbarView
impl StaticType for ToolbarView
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ToolbarView
impl IsA<Accessible> for ToolbarView
impl IsA<Buildable> for ToolbarView
impl IsA<ConstraintTarget> for ToolbarView
impl IsA<Widget> for ToolbarView
Auto Trait Implementations§
impl Freeze for ToolbarView
impl RefUnwindSafe for ToolbarView
impl !Send for ToolbarView
impl !Sync for ToolbarView
impl Unpin for ToolbarView
impl UnwindSafe for ToolbarView
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
fn accessible_role(&self) -> AccessibleRole
fn reset_property(&self, property: AccessibleProperty)
fn reset_relation(&self, relation: AccessibleRelation)
fn reset_state(&self, state: AccessibleState)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn connect_accessible_role_notify<F>(&self, f: F) -> SignalHandlerId
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
fn update_property(&self, properties: &[Property<'_>])
fn update_relation(&self, relations: &[Relation<'_>])
fn update_state(&self, states: &[State])
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<O> BuildableExt for O
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T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
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T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
source§impl<O> GObjectPropertyExpressionExt for O
impl<O> GObjectPropertyExpressionExt for O
source§fn property_expression(&self, property_name: &str) -> PropertyExpression
fn property_expression(&self, property_name: &str) -> PropertyExpression
source§fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
fn this_expression(property_name: &str) -> PropertyExpression
this
object.source§impl<T> IntoClosureReturnValue for T
impl<T> IntoClosureReturnValue for T
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
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U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
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of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more